Files
IOPaint/iopaint/plugins/segment_anything2/modeling/backbones/utils.py
let5sne 1b87a98261 🎨 完整的 IOPaint 项目更新
## 主要更新
-  更新所有依赖到最新稳定版本
- 📝 添加详细的项目文档和模型推荐
- 🔧 配置 VSCode Cloud Studio 预览功能
- 🐛 修复 PyTorch API 弃用警告

## 依赖更新
- diffusers: 0.27.2 → 0.35.2
- gradio: 4.21.0 → 5.46.0
- peft: 0.7.1 → 0.18.0
- Pillow: 9.5.0 → 11.3.0
- fastapi: 0.108.0 → 0.116.2

## 新增文件
- CLAUDE.md - 项目架构和开发指南
- UPGRADE_NOTES.md - 详细的升级说明
- .vscode/preview.yml - 预览配置
- .vscode/LAUNCH_GUIDE.md - 启动指南
- .gitignore - 更新的忽略规则

## 代码修复
- 修复 iopaint/model/ldm.py 中的 torch.cuda.amp.autocast() 弃用警告

## 文档更新
- README.md - 添加模型推荐和使用指南
- 完整的项目源码(iopaint/)
- Web 前端源码(web_app/)

🤖 Generated with Claude Code
2025-11-28 17:10:24 +00:00

96 lines
3.0 KiB
Python

# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
"""Some utilities for backbones, in particular for windowing"""
from typing import Tuple
import torch
import torch.nn as nn
import torch.nn.functional as F
def window_partition(x, window_size):
"""
Partition into non-overlapping windows with padding if needed.
Args:
x (tensor): input tokens with [B, H, W, C].
window_size (int): window size.
Returns:
windows: windows after partition with [B * num_windows, window_size, window_size, C].
(Hp, Wp): padded height and width before partition
"""
B, H, W, C = x.shape
pad_h = (window_size - H % window_size) % window_size
pad_w = (window_size - W % window_size) % window_size
if pad_h > 0 or pad_w > 0:
x = F.pad(x, (0, 0, 0, pad_w, 0, pad_h))
Hp, Wp = H + pad_h, W + pad_w
x = x.view(B, Hp // window_size, window_size, Wp // window_size, window_size, C)
windows = (
x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
)
return windows, (Hp, Wp)
def window_unpartition(windows, window_size, pad_hw, hw):
"""
Window unpartition into original sequences and removing padding.
Args:
x (tensor): input tokens with [B * num_windows, window_size, window_size, C].
window_size (int): window size.
pad_hw (Tuple): padded height and width (Hp, Wp).
hw (Tuple): original height and width (H, W) before padding.
Returns:
x: unpartitioned sequences with [B, H, W, C].
"""
Hp, Wp = pad_hw
H, W = hw
B = windows.shape[0] // (Hp * Wp // window_size // window_size)
x = windows.view(
B, Hp // window_size, Wp // window_size, window_size, window_size, -1
)
x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, Hp, Wp, -1)
if Hp > H or Wp > W:
x = x[:, :H, :W, :].contiguous()
return x
class PatchEmbed(nn.Module):
"""
Image to Patch Embedding.
"""
def __init__(
self,
kernel_size: Tuple[int, ...] = (7, 7),
stride: Tuple[int, ...] = (4, 4),
padding: Tuple[int, ...] = (3, 3),
in_chans: int = 3,
embed_dim: int = 768,
):
"""
Args:
kernel_size (Tuple): kernel size of the projection layer.
stride (Tuple): stride of the projection layer.
padding (Tuple): padding size of the projection layer.
in_chans (int): Number of input image channels.
embed_dim (int): embed_dim (int): Patch embedding dimension.
"""
super().__init__()
self.proj = nn.Conv2d(
in_chans, embed_dim, kernel_size=kernel_size, stride=stride, padding=padding
)
def forward(self, x: torch.Tensor) -> torch.Tensor:
x = self.proj(x)
# B C H W -> B H W C
x = x.permute(0, 2, 3, 1)
return x