Add Chinese localization support for Red Alert mod
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- Add Chinese translation files (fluent/zh/) for common and ra modules
- Add simhei.ttf font to support Chinese characters
- Update mod.yaml to reference Chinese translation files and font

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 22:35:25 +08:00
parent 9cf6ebb986
commit 2d5e58d5ce
7 changed files with 1887 additions and 8 deletions

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## assetbrowser.yaml
label-assetbrowser-title = 资源浏览器
label-assetbrowser-source-selector-desc = 选择资源来源
dropdownbutton-assetbrowser-source-selector = 文件夹
dropdownbutton-assetbrowser-asset-types-dropdown = 资源类型
label-assetbrowser-filename-desc = 按名称筛选
label-assetbrowser-sprite-scale = 缩放:
label-assetbrowser-palette-desc = 调色板:
label-assetbrowser-sprite-bg-error = 显示文件时出错。详情请查看 assetbrowser.log。
## color-picker.yaml
button-color-chooser-random = 随机
button-color-chooser-store = 保存
button-color-chooser-mixer-tab = 混合器
button-color-chooser-palette-tab = 调色板
label-preset-header = 预设颜色
label-custom-header = 自定义颜色
## confirmation-dialogs.yaml
button-prompt-confirm = 确认
button-prompt-other = 重启
button-text-input-prompt-accept = 确定
## connection.yaml
label-connectionfailed-panel-password = 密码:
button-connectionfailed-panel-abort = 取消
label-connecting-panel-title = 正在连接
button-connecting-panel-abort = 取消
label-connection-switchmod-panel-title = 切换模组
label-connection-switchmod-panel-desc = 此服务器正在运行不同的模组:
label-connection-switchmod-panel-desc2 = 切换模组并加入服务器?
button-connection-switchmod-panel-switch = 切换
button-connection-switchmod-panel-abort = 取消
## credits.yaml, mainmenu.yaml
label-openra = OpenRA
label-credits-title = 制作人员
## editor.yaml
label-new-map-bg-title = 新建地图
label-new-map-bg-tileset = 环境:
label-new-map-bg-width = 宽度:
label-new-map-bg-height = 高度:
button-new-map-bg-create = 创建
label-save-map-panel-heading = 保存地图
label-save-map-panel-title = 标题:
label-save-map-panel-author = 作者:
label-save-map-panel-visibility = 可见性:
dropdownbutton-save-map-panel-visibility-dropdown = 地图可见性
label-save-map-panel-directory = 目录:
label-save-map-panel-filename = 文件名:
button-save-map-panel = 保存
label-actor-edit-panel-id = ID
button-container-ok = 确定
label-tiles-bg-search = 搜索:
label-bg-filter = 筛选:
label-actors-bg-search = 搜索:
label-actor-bg-owner = 所有者:
label-area-selection = 区域选择
label-area-info = 区域信息
label-selected-area-diagonal = 对角线:
label-selected-area-resources = 资源:
label-selection-filters = 筛选器
label-filter-terrain = 地形
label-filter-resources = 资源
label-filter-actors = 单位
label-tool-bg-category = 工具:
button-marker-tiles-clear-current = 清除当前
button-marker-tiles-clear-all = 清除全部
label-marker-layer-num-sides = 边数
label-marker-alpha = 图块透明度
label-marker-mirror-mode = 镜像模式
label-marker-axis-angle = 轴角度
button-map-generator-generate = 生成
button-map-generator-generate-random = 随机生成
label-tiling-path-type-start = 起始类型
label-tiling-path-type-inner = 内部类型
label-tiling-path-type-end = 结束类型
label-tiling-path-deviation = 偏差限制
checkbox-tiling-path-closed-loops = 循环仅使用内部类型
button-tiling-path-reverse = 反转路径
button-tiling-path-reset = 放弃路径
button-tiling-path-randomize = 重新随机铺设
button-tiling-path-paint = 绘制到地图
button-map-editor-tab-container-select-tooltip = 选择
button-map-editor-tab-container-tiles-tooltip = 图块
button-map-editor-tab-container-overlays-tooltip = 覆盖层
button-map-editor-tab-container-actors-tooltip = 单位
button-map-editor-tab-container-tools-tooltip = 工具
button-map-editor-tab-container-history-tooltip = 历史
button-delete-area =
.label = 删除
.tooltip = 删除选中区域内的所有内容
button-delete-actor =
.label = 删除
.tooltip = 删除选中的单位
button-editor-world-root-options =
.label = 菜单
.tooltip = 菜单
button-editor-world-root-copy =
.label = 复制
.tooltip = 复制选中区域
button-editor-world-root-paste =
.label = 粘贴
.tooltip = 粘贴已保存的区域
button-editor-world-root-undo =
.label = 撤销
.tooltip = 撤销上一步
button-editor-world-root-redo =
.label = 重做
.tooltip = 重做上一步
dropdownbutton-editor-world-root-overlay-button = 覆盖层
button-select-categories-buttons-all = 全部
button-select-categories-buttons-none = 无
label-tool-marker-tiles = 标记图块
label-tool-tiling-path = 路径铺设器
## gamesave-browser.yaml
label-gamesave-browser-panel-load-title = 加载游戏
label-gamesave-browser-panel-save-title = 保存游戏
label-gamesave-browser-panel-title = [创建新文件]
button-gamesave-browser-panel-delete-all = 全部删除
button-gamesave-browser-panel-delete = 删除
button-gamesave-browser-panel-rename = 重命名
button-gamesave-browser-panel-load = 加载
button-gamesave-browser-panel-save = 保存
## ingame-chat.yaml, ingame-infochat.yaml
button-chat-chrome-mode =
.label = 队伍
.tooltip = 切换聊天模式
## ingame-debug-hpf.yaml
dropdownbutton-hpf-overlay-locomotor = 选择移动方式
dropdownbutton-hpf-overlay-check = 选择阻挡检测
## ingame-debug.yaml
label-debug-panel-title = 调试选项
checkbox-debug-panel-instant-build = 即时建造
checkbox-debug-panel-enable-tech = 建造所有单位
checkbox-debug-panel-build-anywhere = 任意位置建造
checkbox-debug-panel-unlimited-power = 无限电力
checkbox-debug-panel-instant-charge = 即时充能
checkbox-debug-panel-disable-visibility-checks = 禁用可见性检查
button-debug-panel-give-cash = 获得 $20,000
button-debug-panel-grow-resources = 增长资源
button-debug-panel-give-exploration = 清除战争迷雾
button-debug-panel-reset-exploration = 重置战争迷雾
label-debug-panel-visualizations-title = 可视化
checkbox-debug-panel-show-unit-paths = 显示单位路径
checkbox-debug-panel-show-customterrain-overlay = 显示自定义地形
checkbox-debug-panel-show-actor-tags = 显示单位标签
checkbox-debug-panel-show-combatoverlay = 显示战斗几何
checkbox-debug-panel-show-geometry = 显示渲染几何
checkbox-debug-panel-show-terrain-overlay = 显示地形几何
checkbox-debug-panel-show-screenmap = 显示屏幕地图
## ingame-infoobjectives.yaml
label-mission-objectives = 任务:
## ingame-infoscripterror.yaml
label-script-error-panel-desc-a = 地图脚本遇到致命错误
label-script-error-panel-desc-b = 错误详情已保存到日志目录的 lua.log 文件中。
label-script-error-panel-desc-c = 请将此文件发送给地图作者以便修复此问题。
## ingame-infostats.yaml
label-mission-objective = 任务:
checkbox-stats-objective = 消灭所有敌人!
label-stats-player = 玩家
label-stats-faction = 阵营
label-stats-score = 得分
label-stats-actions = 操作
## ingame-menu.yaml
label-menu-buttons-title = 选项
## lobby-kickdialogs.yaml
label-kick-client-dialog-text-a = 你也可以临时封禁该玩家,
label-kick-client-dialog-text-b = 阻止其在本局游戏中重新加入。
checkbox-kick-client-dialog-prevent-rejoining = 临时封禁
button-kick-client-dialog = 踢出
label-kick-spectators-dialog-title = 踢出观战者
button-kick-spectators-dialog-ok = 确定
label-force-start-dialog-title = 开始游戏?
label-force-start-dialog-text-a = 一个或多个玩家尚未准备就绪。
label-force-start-dialog-text-b = 确定要强制开始游戏吗?
label-kick-warning-a = 一个或多个客户端缺少所选
label-kick-warning-b = 地图,将被踢出服务器。
button-force-start-dialog-start = 开始
## lobby-mappreview.yaml
label-map-incompatible-status-a = 此地图与当前版本的
label-map-incompatible-status-b = OpenRA 不兼容
label-map-validating-status = 验证中...
label-map-generating-status = 生成中...
button-map-download-available-install = 安装地图
button-map-preview-update = 更新地图
button-map-update-download-available-install = 安装地图
label-map-preview-searching = 正在搜索 OpenRA 资源中心...
label-map-unavailable-a = 在 OpenRA 资源中心
label-map-unavailable-b = 未找到此地图
label-map-preview-error = 安装过程中发生错误
label-map-update-available-a = 在你的电脑上发现了
label-map-update-available-b = 该地图的新版本
## lobby-music.yaml
label-music-controls-volume = 音量:
## lobby-music.yaml, lobby.yaml, mainmenu.yaml
label-music-title = 音乐
## lobby-music.yaml, musicplayer.yaml
label-music-controls-length = 时长
checkbox-music-controls-shuffle = 随机播放
checkbox-music-controls-loop = 循环播放
label-container-title = 曲目
label-no-music-title = 未安装音乐
label-no-music-desc-a = 可以从"管理内容"菜单
label-no-music-desc-b = 安装游戏音乐。
## lobby-options.yaml
label-lobby-options-bin-title = 地图选项
## lobby-players.yaml
label-lobby-players-name = 名称
label-lobby-players-color = 颜色
label-lobby-players-faction = 阵营
label-lobby-players-team = 队伍
label-lobby-players-handicap = 难度补偿
label-lobby-players-spawn = 出生点
label-lobby-players-ready = 准备
dropdownbutton-lobby-players-handicap-tooltip = 难度补偿会降低玩家部队的战斗效能
button-lobby-players-join = 加入此位置
label-lobby-players-spectator = 观战者
checkbox-lobby-players-new-spectator-toggle = 允许观战?
button-lobby-players-spectate = 观战
## lobby-servers.yaml
image-lobby-servers-bin-password-protected-tooltip = 需要密码
image-lobby-servers-bin-requires-authentication-tooltip = 需要 OpenRA 论坛账号
dropdownbutton-lobby-servers-bin-filters = 筛选游戏
## lobby-servers.yaml, multiplayer-browser.yaml
label-container-server = 服务器
label-container-players = 玩家
label-container-location = 位置
label-container-status = 状态
label-notice-container-outdated-version = 你正在运行过时版本的 OpenRA。请从 www.openra.net 下载最新版本
label-notice-container-unknown-version = 你正在运行未知版本的 OpenRA。请从 www.openra.net 下载最新版本
label-notice-container-playtest-available = 下一个 OpenRA 版本的预览版已可供测试。请从 www.openra.net 下载测试版
## lobby.yaml
dropdownbutton-server-lobby-slots = 位置管理
button-server-lobby-reset-options = 重置默认
button-skirmish-tabs-players-tab = 玩家
button-skirmish-tabs-options-tab = 选项
button-multiplayer-tabs-players-tab = 玩家
button-multiplayer-tabs-options-tab = 选项
button-multiplayer-tabs-servers-tab = 服务器
button-server-lobby-changemap = 更换地图
button-lobbychat-chat-mode =
.label = 队伍
.tooltip = 切换聊天模式
button-server-lobby-start-game = 开始游戏
button-server-lobby-disconnect = 离开游戏
## mainmenu-prompts.yaml
label-mainmenu-introduction-prompt-title = 建立战场控制
label-mainmenu-introduction-prompt-desc-a = 欢迎回来,指挥官!使用以下选项初始化战斗参数。
label-mainmenu-introduction-prompt-desc-b = 其他选项可以稍后在设置菜单中配置。
label-mainmenu-system-info-prompt-title = 建立战场控制
label-mainmenu-system-info-prompt-text-a = 我们希望收集一些系统信息以帮助优化 OpenRA。
label-mainmenu-system-info-prompt-text-b = 经您许可,每次启动游戏时将发送以下匿名数据:
checkbox-mainmenu-system-info-prompt-sysinfo = 发送系统信息
## mainmenu-prompts.yaml, settings-display.yaml, settings-gameplay.yaml
label-profile-section-header = 个人资料
label-player-container = 玩家名称:
label-playercolor-container-color = 首选颜色:
label-display-section-header = 显示
label-battlefield-camera-dropdown = 战场摄像机:
label-ui-scale-dropdown = 界面缩放:
checkbox-cursordouble-container = 增大光标尺寸
## mainmenu-prompts.yaml, settings-input.yaml
label-input-section-header = 输入
label-mouse-control-container = 控制方案:
label-mouse-control-desc-classic-selection = - 使用<鼠标左键>选择单位
label-mouse-control-desc-classic-commands = - 使用<鼠标左键>指挥单位
label-mouse-control-desc-classic-orders = - 使用<鼠标左键>确认命令
label-mouse-control-desc-classic-buildings = - 使用<鼠标左键>放置建筑
label-mouse-control-desc-classic-support = - 使用<鼠标左键>瞄准支援技能
label-mouse-control-desc-classic-zoom = - 使用<滚轮>缩放战场
label-mouse-control-desc-classic-zoom-modifier = - 使用<修饰键 + 滚轮>缩放战场
label-mouse-control-desc-classic-scroll-right = - 使用<鼠标右键>平移战场
label-mouse-control-desc-classic-scroll-middle = - 使用<鼠标中键>平移战场
label-mouse-control-desc-classic-edgescroll = 或将光标移动到屏幕边缘
label-mouse-control-desc-otherrts-selection = - 使用<鼠标左键>选择单位
label-mouse-control-desc-otherrts-commands = - 使用<鼠标右键>指挥单位
label-mouse-control-desc-otherrts-orders = - 使用<鼠标左键>确认命令
label-mouse-control-desc-otherrts-buildings = - 使用<鼠标左键>放置建筑
label-mouse-control-desc-otherrts-support = - 使用<鼠标左键>瞄准支援技能
label-mouse-control-desc-otherrts-zoom = - 使用<滚轮>缩放战场
label-mouse-control-desc-otherrts-zoom-modifier = - 使用<修饰键 + 滚轮>缩放战场
label-mouse-control-desc-otherrts-scroll-right = - 使用<鼠标右键>平移战场
label-mouse-control-desc-otherrts-scroll-middle = - 使用<鼠标中键>平移战场
label-mouse-control-desc-otherrts-edgescroll = 或将光标移动到屏幕边缘
label-mouse-control-desc-modern-selection = - 使用<鼠标左键>选择单位
label-mouse-control-desc-modern-commands = - 使用<鼠标右键>指挥单位
label-mouse-control-desc-modern-orders = - 使用<鼠标右键>确认命令
label-mouse-control-desc-modern-buildings = - 使用<鼠标左键>放置建筑
label-mouse-control-desc-modern-support = - 使用<鼠标左键>瞄准支援技能
label-mouse-control-desc-modern-zoom = - 使用<滚轮>缩放战场
label-mouse-control-desc-modern-zoom-modifier = - 使用<修饰键 + 滚轮>缩放战场
label-mouse-control-desc-modern-scroll-right = - 使用<鼠标右键>平移战场
label-mouse-control-desc-modern-scroll-middle = - 使用<鼠标中键>平移战场
label-mouse-control-desc-modern-edgescroll = 或将光标移动到屏幕边缘
checkbox-edgescroll-container = 屏幕边缘平移
## mainmenu.yaml
label-singleplayer-title = 单人游戏
button-extras-title = 额外内容
button-main-menu-content = 管理内容
button-singleplayer-menu-skirmish = 遭遇战
button-singleplayer-menu-load = 加载
button-extras-menu-replays = 录像
label-map-editor-title = 地图编辑器
button-extras-menu-assetbrowser = 资源浏览器
button-map-editor-new-map = 新建地图
button-map-editor-load-map = 加载地图
dropdownbutton-news-bg-button = 战场新闻
label-update-notice-a = 你正在运行过时版本的 OpenRA。
label-update-notice-b = 请从 www.openra.net 下载最新版本
## mainmenu.yaml, missionbrowser.yaml
label-missions-title = 任务
## mainmenu.yaml, multiplayer-browser.yaml
label-multiplayer-title = 多人游戏
## mainmenu.yaml, settings.yaml
button-settings-title = 设置
## map-chooser.yaml
label-mapchooser-panel-title = 选择地图
label-filter-order-controls-desc = 筛选:
label-filter-order-controls-desc-joiner = 在
label-filter-order-controls-orderby = 排序:
button-mapchooser-panel-randommap = 随机地图
button-mapchooser-panel-delete-map = 删除地图
button-mapchooser-panel-delete-all-maps = 删除所有地图
button-mapchooser-panel-ok = 确定
label-mapchooser-random-map-title = 随机地图
label-mapchooser-random-map-generating = 生成中...
label-mapchooser-random-map-error = 地图生成失败
button-mapchooser-random-map-generate = 生成
label-mapchooser-random-map-tileset = 环境:
label-mapchooser-random-map-size = 地图大小:
label-mapchooser-random-map-error-desc = 请调整设置或重试。
## missionbrowser.yaml
button-missionbrowser-panel-start-briefing-video = 观看简报
button-missionbrowser-panel-stop-briefing-video = 停止简报
button-missionbrowser-panel-start-info-video = 观看信息视频
button-missionbrowser-panel-stop-info-video = 停止信息视频
button-missionbrowser-panel-play = 开始
button-missionbrowser-panel-mission-info = 任务信息
button-missionbrowser-panel-mission-options = 选项
dropdown-missionbrowser-difficulty =
.label = 难度
.description = 任务难度
dropdown-missionbrowser-gamespeed = 速度:
label-missionbrowser-normal-difficulty = 普通
## multiplayer-browser.yaml
image-multiplayer-panel-password-protected-tooltip = 需要密码
image-multiplayer-panel-requires-authentication-tooltip = 需要 OpenRA 论坛账号
button-selected-server-join = 加入
dropdownbutton-multiplayer-panel-filters = 筛选游戏
button-multiplayer-panel-directconnect = 直连 IP
button-multiplayer-panel-create = 创建
## multiplayer-browserpanels.yaml
checkbox-multiplayer-filter-panel-waiting-for-players = 等待中
checkbox-multiplayer-filter-panel-empty = 空房间
checkbox-multiplayer-filter-panel-password-protected = 有密码
checkbox-multiplayer-filter-panel-already-started = 已开始
checkbox-multiplayer-filter-panel-incompatible-version = 版本不兼容
## multiplayer-createserver.yaml
label-multiplayer-createserver-panel-title = 创建服务器
label-multiplayer-createserver-panel-server-name = 服务器名称:
label-multiplayer-createserver-panel-password = 密码:
label-multiplayer-createserver-panel-after-password = (可选)
label-multiplayer-createserver-panel-listen-port = 端口:
checkbox-multiplayer-createserver-panel-advertise = 在线公开
label-notices-lan-advertising = - 游戏仅在局域网内公开。
label-notices-lan-firewall = - 你必须手动配置防火墙以允许连接。
label-notices-lan-portforward-a = - 如果你手动配置路由器端口转发,
label-notices-lan-portforward-b = 互联网玩家可以使用直连 IP 连接。
label-notices-no-upnp-advertising = - 游戏将在局域网和互联网上公开。
label-notices-no-upnp-firewall = - 你必须手动配置防火墙以允许连接。
label-notices-no-upnp-portforward-a = - 你必须手动配置路由器以允许并转发
label-notices-no-upnp-portforward-b = 连接到你的本地 IP 和端口。
label-notices-no-upnp-settings-a = - 你可以在设置菜单的高级选项卡中
label-notices-no-upnp-settings-b = 启用 UPnP/NAT-PMP如果路由器支持
label-notices-upnp-advertising = - 游戏将在局域网和互联网上公开。
label-notices-upnp-firewall = - 你必须手动配置防火墙以允许连接。
label-notices-upnp-portforward-a = - 游戏将自动配置端口转发。
label-notices-upnp-settings-a = - 你可以在设置菜单中禁用 UPnP/NAT-PMP。
button-multiplayer-createserver-panel-change-map = 更换地图
button-multiplayer-createserver-panel-create = 创建
## multiplayer-directconnect.yaml
label-directconnect-panel-title = 连接到服务器
label-directconnect-panel-address = 服务器地址:
label-directconnect-panel-port = :
button-directconnect-panel-join = 加入
## playerprofile.yaml
button-profile-header-logout = 登出
label-generate-keys-desc-a = 连接论坛账号以向其他玩家
label-generate-keys-desc-b = 表明身份,加入私人服务器,
label-generate-keys-desc-c = 并显示徽章。
button-generate-keys-key = 连接 OpenRA 论坛账号
label-generating-keys-desc-a = 正在生成认证密钥对。
label-generating-keys-desc-b = 这将需要几秒钟...
label-register-fingerprint-desc-a = 认证密钥已复制到剪贴板。
label-register-fingerprint-desc-b = 请将其添加到 OpenRA 论坛的
label-register-fingerprint-desc-c = 用户控制面板,然后点击继续。
label-checking-fingerprint-desc-a = 正在从 OpenRA 论坛
label-checking-fingerprint-desc-b = 查询账号信息...
label-fingerprint-not-found-desc-a = 你的认证密钥未连接到
label-fingerprint-not-found-desc-b = OpenRA 论坛账号。
label-connection-error-desc-a = 无法连接到 OpenRA 论坛。
label-connection-error-desc-b = 请检查你的网络连接。
## replaybrowser.yaml
label-replaybrowser-panel-title = 录像查看器
label-filters-title = 筛选
label-filters-flt-gametype-desc = 类型:
dropdownbutton-filters-any = 任意
label-filters-flt-date-desc = 日期:
label-filters-flt-duration-desc = 时长:
label-filters-flt-mapname-desc = 地图:
label-filters-flt-player-desc = 玩家:
dropdownbutton-filters-flt-player = 任意玩家
label-filters-flt-outcome-desc = 结果:
label-filters-flt-faction-desc = 阵营:
button-filters-flt-reset = 重置筛选
label-management-manage-title = 管理
button-management-mng-rensel = 重命名
button-management-mng-delsel = 删除
button-management-mng-delall = 全部删除
label-replay-list-container-replaybrowser-title = 选择录像
button-replaybrowser-panel-watch = 观看
## settings-advanced.yaml
label-network-section-header = 高级
checkbox-nat-discovery-container = 启用 UPnP/NAT-PMP 发现
checkbox-fetch-news-container = 获取社区新闻
checkbox-perfgraph-container = 显示性能图表
checkbox-check-version-container = 检查更新
checkbox-perftext-container = 显示性能文本
checkbox-sendsysinfo-container = 发送系统信息
label-sendsysinfo-checkbox-container-desc = 你的操作系统、OpenGL 和 .NET 运行时版本以及语言设置将与匿名 ID 一起发送,以帮助确定未来开发优先级。
label-debug-section-header = 开发者
label-debug-hidden-container-a = 可以通过 Debug.DisplayDeveloperSettings
label-debug-hidden-container-b = 设置或启动参数启用其他开发者选项
checkbox-botdebug-container = 显示机器人调试信息
checkbox-checkbotsync-container = 检查机器人模块代码同步
checkbox-luadebug-container = 显示地图调试信息
checkbox-checkunsynced-container = 检查非同步代码同步
checkbox-replay-commands-container = 在录像中启用调试命令
checkbox-perflogging-container = 启用帧性能日志
## settings-audio.yaml
label-audio-section-header = 音频
label-no-audio-device-container = 音频控制需要活动的声音设备
checkbox-cash-ticks-container = 金钱音效
checkbox-mute-sound-container = 静音
label-sound-volume-container = 音效音量:
checkbox-mute-background-music-container =
.label = 静音菜单音乐
.tooltip = 在没有特定曲目播放时静音背景音乐
label-music-title-volume-container = 音乐音量:
label-audio-device-container = 音频设备:
label-video-volume-container = 视频音量:
label-restart-required-container-audio-desc = 设备更改将在游戏重启后生效
## settings-gameplay.yaml
label-gameplay-section-header = 游戏
label-auto-save-interval = 自动保存频率:
label-auto-save-max-file-number = 自动保存上限:
checkbox-hide-replay-chat-container = 在录像中隐藏聊天
## settings-display.yaml
label-target-lines-dropdown-container = 目标线:
label-status-bar-dropdown-container-bars = 状态栏:
checkbox-player-stance-colors-container =
.label = 玩家关系颜色
.tooltip = 根据关系改变玩家颜色(己方、敌方、盟友、中立)
checkbox-ui-feedback-container =
.label = 显示界面反馈通知
.tooltip = 显示界面事件的临时文本通知
checkbox-transients-container =
.label = 显示游戏事件通知
.tooltip = 显示游戏事件的临时文本通知
checkbox-pause-shellmap-container = 暂停菜单背景
label-video-section-header = 视频
label-video-mode-dropdown-container = 视频模式:
dropdownbutton-video-mode-dropdown-container = 窗口化
label-window-resolution-container-size = 窗口大小:
label-window-resolution-container-x = x
label-display-selection-container = 选择显示器:
dropdownbutton-display-selection-container-dropdown = 标准
checkbox-vsync-container = 启用垂直同步
checkbox-frame-limit-gamespeed-container = 限制帧率为游戏速度
label-gl-profile-dropdown-container = OpenGL 配置:
label-restart-required-container-video-desc = 显示和 OpenGL 更改需要重启
## settings-hotkeys.yaml
hotkey-group-game-commands = 游戏命令
hotkey-group-viewport-commands = 视口命令
hotkey-group-observer-replay-commands = 观战/录像命令
hotkey-group-unit-commands = 单位命令
hotkey-group-unit-stance-commands = 单位姿态命令
hotkey-group-production-commands = 生产命令
hotkey-group-support-power-commands = 支援技能命令
hotkey-group-music-commands = 音乐命令
hotkey-group-chat-commands = 聊天命令
hotkey-group-control-groups = 控制编组
hotkey-group-editor-commands = 编辑器命令
label-hotkeys-panel-filter-input = 按名称筛选:
label-hotkeys-panel-context-dropdown = 上下文:
label-hotkey-empty-list-message = 没有匹配筛选条件的快捷键。
label-notices-readonly-notice = 此快捷键无法修改
button-hotkey-remap-dialog-override = 覆盖
button-hotkey-remap-dialog-clear =
.label = 清除
.tooltip = 解除快捷键绑定
button-hotkey-remap-dialog-reset =
.label = 重置
.tooltip = 重置为默认值
## settings-input.yaml
label-zoom-modifier-container = 缩放修饰键:
checkbox-alternate-scroll-container = 备用鼠标平移
checkbox-lockmouse-container = 锁定鼠标到窗口
label-mouse-scroll-type-container = 平移行为:
label-scrollspeed-slider-container-scroll-speed = 平移速度:
label-zoomspeed-slider-container-zoom-speed = 缩放速度:
label-ui-scrollspeed-slider-container-scroll-speed = 界面滚动速度:
## settings.yaml
button-settings-panel-reset = 重置
button-panel-gameplay = 游戏
button-panel-input = 输入
button-panel-display = 显示
button-panel-audio = 音频
button-panel-hotkeys = 快捷键
button-panel-advanced = 高级
## tooltips.yaml
label-latency-tooltip-prefix = 延迟:
label-anonymous-player-tooltip-name = 匿名玩家
label-bot-player-tooltip-name = 机器人
label-bot-managed-by-tooltip = 由 { $name } 管理的机器人
label-game-admin = 游戏管理员
## gamesave-loading.yaml
label-gamesave-loading-screen-title = 加载存档
label-gamesave-loading-screen-desc = 按 Escape 取消加载并返回主菜单