Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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57
OpenRA.Game/Graphics/RgbaSpriteRenderer.cs
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57
OpenRA.Game/Graphics/RgbaSpriteRenderer.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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namespace OpenRA.Graphics
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{
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public class RgbaSpriteRenderer
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{
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readonly SpriteRenderer parent;
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public RgbaSpriteRenderer(SpriteRenderer parent)
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{
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this.parent = parent;
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}
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public void DrawSprite(Sprite s, in float3 location, in float3 scale, float rotation = 0f)
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{
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if (s.Channel != TextureChannel.RGBA)
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throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
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parent.DrawSprite(s, 0, location, scale, rotation);
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}
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public void DrawSprite(Sprite s, in float3 location, float scale = 1f, float rotation = 0f)
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{
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if (s.Channel != TextureChannel.RGBA)
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throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
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parent.DrawSprite(s, 0, location, scale, rotation);
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}
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public void DrawSprite(Sprite s, in float3 location, float scale, in float3 tint, float alpha, float rotation = 0f)
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{
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if (s.Channel != TextureChannel.RGBA)
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throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
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parent.DrawSprite(s, 0, location, scale, tint, alpha, rotation);
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}
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public void DrawSprite(Sprite s, in float3 a, in float3 b, in float3 c, in float3 d, in float3 tint, float alpha)
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{
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if (s.Channel != TextureChannel.RGBA)
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throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
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parent.DrawSprite(s, 0, a, b, c, d, tint, alpha);
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}
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}
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}
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