Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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66
OpenRA.Game/HotkeyDefinition.cs
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66
OpenRA.Game/HotkeyDefinition.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Frozen;
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using System.Collections.Immutable;
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using System.Linq;
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namespace OpenRA
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{
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public sealed class HotkeyDefinition
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{
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public const string ContextFluentPrefix = "hotkey-context";
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public readonly string Name;
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public readonly Hotkey Default = Hotkey.Invalid;
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[FluentReference]
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public readonly string Description = "";
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public readonly FrozenSet<string> Types = FrozenSet<string>.Empty;
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[FluentReference]
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public readonly FrozenSet<string> Contexts = FrozenSet<string>.Empty;
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public readonly bool Readonly = false;
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public bool HasDuplicates { get; internal set; }
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public HotkeyDefinition(string name, MiniYaml node)
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{
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Name = name;
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if (!string.IsNullOrEmpty(node.Value))
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Default = FieldLoader.GetValue<Hotkey>("value", node.Value);
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var nodeDict = node.ToDictionary();
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if (nodeDict.TryGetValue("Description", out var descriptionYaml))
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Description = descriptionYaml.Value;
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if (nodeDict.TryGetValue("Types", out var typesYaml))
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Types = FieldLoader.GetValue<FrozenSet<string>>("Types", typesYaml.Value);
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if (nodeDict.TryGetValue("Contexts", out var contextYaml))
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Contexts = FieldLoader.GetValue<ImmutableArray<string>>("Contexts", contextYaml.Value)
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.Select(c => ContextFluentPrefix + "." + c).ToFrozenSet();
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if (nodeDict.TryGetValue("Platform", out var platformYaml))
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{
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var platformOverride = platformYaml.NodeWithKeyOrDefault(Platform.CurrentPlatform.ToString());
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if (platformOverride != null)
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Default = FieldLoader.GetValue<Hotkey>("value", platformOverride.Value.Value);
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}
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if (nodeDict.TryGetValue("Readonly", out var readonlyYaml))
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Readonly = FieldLoader.GetValue<bool>("Readonly", readonlyYaml.Value);
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}
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}
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}
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