Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Game/Primitives/ReadOnlyAdapterStream.cs
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112
OpenRA.Game/Primitives/ReadOnlyAdapterStream.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace OpenRA.Primitives
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{
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/// <summary>
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/// Provides a read-only buffering layer so data can be streamed from sources where reading arbitrary amounts of
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/// data is difficult.
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/// </summary>
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public abstract class ReadOnlyAdapterStream : Stream
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{
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readonly Queue<byte> data = new(1024);
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readonly Stream baseStream;
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bool baseStreamEmpty;
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protected ReadOnlyAdapterStream(Stream stream)
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{
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ArgumentNullException.ThrowIfNull(stream);
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if (!stream.CanRead)
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throw new ArgumentException("stream must be readable.", nameof(stream));
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baseStream = stream;
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}
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public sealed override bool CanSeek => false;
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public sealed override bool CanRead => true;
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public sealed override bool CanWrite => false;
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public override long Length => throw new NotSupportedException();
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public sealed override long Position
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{
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get => throw new NotSupportedException();
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set => throw new NotSupportedException();
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}
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public sealed override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); }
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public sealed override void SetLength(long value) { throw new NotSupportedException(); }
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public sealed override void WriteByte(byte value) { throw new NotSupportedException(); }
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public sealed override void Write(byte[] buffer, int offset, int count) { throw new NotSupportedException(); }
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public override void Write(ReadOnlySpan<byte> buffer) { throw new NotSupportedException(); }
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public sealed override void Flush() { throw new NotSupportedException(); }
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public sealed override int ReadByte()
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{
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if (data.Count > 0)
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return data.Dequeue();
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while (!baseStreamEmpty)
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{
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baseStreamEmpty = BufferData(baseStream, data);
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if (data.Count > 0)
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return data.Dequeue();
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}
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return -1;
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}
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public sealed override int Read(byte[] buffer, int offset, int count)
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{
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return Read(buffer.AsSpan(offset, count));
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}
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public override int Read(Span<byte> buffer)
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{
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var copied = 0;
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ConsumeData(buffer, ref copied);
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while (copied < buffer.Length && !baseStreamEmpty)
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{
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baseStreamEmpty = BufferData(baseStream, data);
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ConsumeData(buffer, ref copied);
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}
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return copied;
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}
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/// <summary>
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/// Reads data into a buffer, which will be used to satisfy <see cref="ReadByte()"/>,
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/// <see cref="Read(byte[], int, int)"/> and <see cref="Read(Span{byte})"/> calls.
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/// </summary>
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/// <param name="baseStream">The source stream from which bytes should be read.</param>
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/// <param name="data">The queue where bytes should be enqueued. Do not dequeue from this buffer.</param>
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/// <returns>Return true if all data has been read; otherwise, false.</returns>
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protected abstract bool BufferData(Stream baseStream, Queue<byte> data);
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void ConsumeData(Span<byte> buffer, ref int copied)
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{
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while (copied < buffer.Length && data.Count > 0)
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buffer[copied++] = data.Dequeue();
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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baseStream.Dispose();
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base.Dispose(disposing);
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}
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}
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}
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