Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Game/Support/Arguments.cs
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40
OpenRA.Game/Support/Arguments.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace OpenRA
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{
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public class Arguments
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{
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readonly Dictionary<string, string> args = [];
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public static Arguments Empty => new();
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public Arguments(params string[] src)
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{
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var regex = new Regex("([^=]+)=(.*)");
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foreach (var s in src)
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{
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var m = regex.Match(s);
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if (!m.Success)
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continue;
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args[m.Groups[1].Value] = m.Groups[2].Value;
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}
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}
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public bool Contains(string key) { return args.ContainsKey(key); }
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public string GetValue(string key, string defaultValue) { return Contains(key) ? args[key] : defaultValue; }
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public void ReplaceValue(string key, string value) { args[key] = value; }
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}
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}
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