Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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33
OpenRA.Game/Support/PerfSample.cs
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33
OpenRA.Game/Support/PerfSample.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Diagnostics;
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namespace OpenRA.Support
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{
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public readonly struct PerfSample : IDisposable
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{
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readonly string item;
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readonly long ticks;
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public PerfSample(string item)
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{
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this.item = item;
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ticks = Stopwatch.GetTimestamp();
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}
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public void Dispose()
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{
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PerfHistory.Increment(item, 1000.0 * Math.Max(0, Stopwatch.GetTimestamp() - ticks) / Stopwatch.Frequency);
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}
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}
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}
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