Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
namespace OpenRA.UtilityCommands
{
sealed class ClearInvalidModRegistrationsCommand : IUtilityCommand
{
string IUtilityCommand.Name => "--clear-invalid-mod-registrations";
bool IUtilityCommand.ValidateArguments(string[] args)
{
return args.Length >= 2 && new string[] { "system", "user", "both" }.Contains(args[1]);
}
[Desc("(system|user|both)", "Removes invalid metadata entries for the in-game mod switcher.")]
void IUtilityCommand.Run(Utility utility, string[] args)
{
ModRegistration type = 0;
if (args[1] == "system" || args[1] == "both")
type |= ModRegistration.System;
if (args[1] == "user" || args[1] == "both")
type |= ModRegistration.User;
new ExternalMods().ClearInvalidRegistrations(type);
}
}
}