Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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namespace OpenRA.UtilityCommands
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{
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sealed class ClearInvalidModRegistrationsCommand : IUtilityCommand
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{
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string IUtilityCommand.Name => "--clear-invalid-mod-registrations";
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bool IUtilityCommand.ValidateArguments(string[] args)
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{
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return args.Length >= 2 && new string[] { "system", "user", "both" }.Contains(args[1]);
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}
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[Desc("(system|user|both)", "Removes invalid metadata entries for the in-game mod switcher.")]
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void IUtilityCommand.Run(Utility utility, string[] args)
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{
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ModRegistration type = 0;
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if (args[1] == "system" || args[1] == "both")
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type |= ModRegistration.System;
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if (args[1] == "user" || args[1] == "both")
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type |= ModRegistration.User;
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new ExternalMods().ClearInvalidRegistrations(type);
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}
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}
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}
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