Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.IO;
namespace OpenRA.Mods.Cnc.FileFormats
{
public class IdxReader
{
public readonly int SoundCount;
public List<IdxEntry> Entries;
public IdxReader(Stream s)
{
s.Seek(0, SeekOrigin.Begin);
var id = s.ReadASCII(4);
if (id != "GABA")
throw new InvalidDataException($"Unable to load Idx file, did not find magic id, found {id} instead");
var two = s.ReadInt32();
if (two != 2)
throw new InvalidDataException($"Unable to load Idx file, did not find magic number 2, found {two} instead");
SoundCount = s.ReadInt32();
Entries = [];
for (var i = 0; i < SoundCount; i++)
Entries.Add(new IdxEntry(s));
}
}
}