Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
119
OpenRA.Mods.Cnc/Traits/World/VoxelCache.cs
Normal file
119
OpenRA.Mods.Cnc/Traits/World/VoxelCache.cs
Normal file
@@ -0,0 +1,119 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Cnc.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Cnc.Traits
|
||||
{
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
||||
[Desc("Loads voxel models.")]
|
||||
public sealed class VoxelCacheInfo : TraitInfo, IModelCacheInfo
|
||||
{
|
||||
public readonly int SheetSize = 2048;
|
||||
public override object Create(ActorInitializer init) { return new VoxelCache(this, init.Self); }
|
||||
}
|
||||
|
||||
public sealed class VoxelCache : IModelCache, INotifyActorDisposing, IDisposable
|
||||
{
|
||||
readonly VoxelLoader loader;
|
||||
readonly Dictionary<string, Dictionary<string, IModel>> models = [];
|
||||
|
||||
public VoxelCache(VoxelCacheInfo info, Actor self)
|
||||
{
|
||||
var map = self.World.Map;
|
||||
loader = new VoxelLoader(map, info.SheetSize);
|
||||
foreach (var kv in map.Rules.ModelSequences)
|
||||
{
|
||||
Game.ModData.LoadScreen.Display();
|
||||
try
|
||||
{
|
||||
CacheModel(kv.Key, kv.Value.Value);
|
||||
}
|
||||
catch (FileNotFoundException ex)
|
||||
{
|
||||
// Eat the FileNotFound exceptions from missing sprites.
|
||||
Console.WriteLine(ex);
|
||||
Log.Write("debug", ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
loader.RefreshBuffer();
|
||||
loader.Finish();
|
||||
}
|
||||
|
||||
public void CacheModel(string model, MiniYaml definition)
|
||||
{
|
||||
models.Add(model, definition.ToDictionary(my => LoadVoxel(model, my)));
|
||||
}
|
||||
|
||||
IModel LoadVoxel(string unit, MiniYaml info)
|
||||
{
|
||||
var vxl = unit;
|
||||
var hva = unit;
|
||||
if (info.Value != null)
|
||||
{
|
||||
var fields = info.Value.Split(',', StringSplitOptions.RemoveEmptyEntries);
|
||||
if (fields.Length >= 1)
|
||||
vxl = hva = fields[0].Trim();
|
||||
|
||||
if (fields.Length >= 2)
|
||||
hva = fields[1].Trim();
|
||||
}
|
||||
|
||||
return loader.Load(vxl, hva);
|
||||
}
|
||||
|
||||
public IModel GetModel(string model)
|
||||
{
|
||||
return loader.Load(model, model);
|
||||
}
|
||||
|
||||
public IModel GetModelSequence(string model, string sequence)
|
||||
{
|
||||
try { return models[model][sequence]; }
|
||||
catch (KeyNotFoundException)
|
||||
{
|
||||
if (models.ContainsKey(model))
|
||||
throw new InvalidOperationException(
|
||||
$"Model `{model}` does not have a sequence `{sequence}`");
|
||||
else
|
||||
throw new InvalidOperationException(
|
||||
$"Model `{model}` does not have any sequences defined.");
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasModelSequence(string model, string sequence)
|
||||
{
|
||||
if (!models.TryGetValue(model, out var sequences))
|
||||
throw new InvalidOperationException(
|
||||
$"Model `{model}` does not have any sequences defined.");
|
||||
|
||||
return sequences.ContainsKey(sequence);
|
||||
}
|
||||
|
||||
public IVertexBuffer<ModelVertex> VertexBuffer => loader.VertexBuffer;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
loader.Dispose();
|
||||
}
|
||||
|
||||
void INotifyActorDisposing.Disposing(Actor a)
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user