Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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59
OpenRA.Mods.Cnc/UtilityCommands/ConvertPngToShpCommand.cs
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59
OpenRA.Mods.Cnc/UtilityCommands/ConvertPngToShpCommand.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Mods.Cnc.SpriteLoaders;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Cnc.UtilityCommands
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{
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sealed class ConvertPngToShpCommand : IUtilityCommand
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{
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string IUtilityCommand.Name => "--shp";
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bool IUtilityCommand.ValidateArguments(string[] args)
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{
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return args.Length >= 2;
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}
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[Desc("PNGFILE [PNGFILE ...]", "Combine a list of PNG images into a SHP")]
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void IUtilityCommand.Run(Utility utility, string[] args)
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{
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var inputFiles = GlobArgs(args).Order().ToList();
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var dest = inputFiles[0].Split('-').First() + ".shp";
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var frames = inputFiles.ConvertAll(a => new Png(File.OpenRead(a)));
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if (frames.Any(f => f.Type != SpriteFrameType.Indexed8))
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throw new InvalidOperationException("All frames must be paletted");
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var size = new Size(frames[0].Width, frames[0].Height);
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if (frames.Any(f => f.Width != size.Width || f.Height != size.Height))
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throw new InvalidOperationException("All frames must be the same size");
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using (var destStream = File.Create(dest))
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ShpTDSprite.Write(destStream, size, frames.Select(f => f.Data));
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Console.WriteLine(dest + " saved.");
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}
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static IEnumerable<string> GlobArgs(string[] args, int startIndex = 1)
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{
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for (var i = startIndex; i < args.Length; i++)
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foreach (var path in Glob.Expand(args[i]))
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yield return path;
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}
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}
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}
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