Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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66
OpenRA.Mods.Common/Activities/Air/FlyIdle.cs
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66
OpenRA.Mods.Common/Activities/Air/FlyIdle.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Activities;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Activities
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{
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public class FlyIdle : Activity
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{
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readonly Aircraft aircraft;
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readonly INotifyIdle[] tickIdles;
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readonly bool idleTurn;
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int remainingTicks;
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readonly bool isIdleTurner;
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public FlyIdle(Actor self, int ticks = -1, bool idleTurn = true)
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{
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aircraft = self.Trait<Aircraft>();
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isIdleTurner = aircraft.Info.IdleSpeed > 0 || (!aircraft.Info.CanHover && aircraft.Info.IdleSpeed < 0);
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remainingTicks = ticks;
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this.idleTurn = idleTurn;
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if (idleTurn)
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tickIdles = self.TraitsImplementing<INotifyIdle>().ToArray();
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}
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public override bool Tick(Actor self)
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{
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if (remainingTicks == 0 || (NextActivity != null && remainingTicks < 0))
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return true;
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if (aircraft.ForceLanding || IsCanceling)
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return true;
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if (remainingTicks > 0)
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remainingTicks--;
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if (tickIdles != null)
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foreach (var tickIdle in tickIdles)
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tickIdle.TickIdle(self);
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if (isIdleTurner)
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{
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// This override is necessary, otherwise aircraft with CanSlide would circle sideways
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var move = aircraft.FlyStep(aircraft.IdleMovementSpeed, aircraft.Facing);
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// We can't possibly turn this fast
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var desiredFacing = aircraft.Facing + new WAngle(256);
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Fly.FlyTick(self, aircraft, desiredFacing, aircraft.Info.CruiseAltitude, move, idleTurn);
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}
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return false;
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}
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}
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}
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