Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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73
OpenRA.Mods.Common/Activities/Air/TakeOff.cs
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73
OpenRA.Mods.Common/Activities/Air/TakeOff.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Activities;
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Common.Activities
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{
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public class TakeOff : Activity
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{
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readonly Aircraft aircraft;
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public TakeOff(Actor self)
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{
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aircraft = self.Trait<Aircraft>();
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}
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protected override void OnFirstRun(Actor self)
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{
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if (aircraft.ForceLanding)
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return;
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if (!aircraft.HasInfluence())
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return;
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// We are taking off, so remove influence in ground cells.
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aircraft.RemoveInfluence();
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if (self.World.Map.DistanceAboveTerrain(aircraft.CenterPosition).Length > aircraft.Info.MinAirborneAltitude)
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return;
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if (aircraft.Info.TakeoffSounds.Length > 0)
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Game.Sound.Play(SoundType.World, aircraft.Info.TakeoffSounds, self.World, aircraft.CenterPosition);
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foreach (var notify in self.TraitsImplementing<INotifyTakeOff>())
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notify.TakeOff(self);
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}
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public override bool Tick(Actor self)
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{
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// Refuse to take off if it would land immediately again.
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if (aircraft.ForceLanding)
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{
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Cancel(self);
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return true;
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}
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var dat = self.World.Map.DistanceAboveTerrain(aircraft.CenterPosition);
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if (dat < aircraft.Info.CruiseAltitude)
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{
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// If we're a VTOL, rise before flying forward
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if (aircraft.Info.VTOL)
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{
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Fly.VerticalTakeOffOrLandTick(self, aircraft, aircraft.Facing, aircraft.Info.CruiseAltitude);
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return false;
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}
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Fly.FlyTick(self, aircraft, aircraft.Facing, aircraft.Info.CruiseAltitude);
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return false;
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}
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return true;
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}
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}
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}
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