Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
83
OpenRA.Mods.Common/ActorExts.cs
Normal file
83
OpenRA.Mods.Common/ActorExts.cs
Normal file
@@ -0,0 +1,83 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common
|
||||
{
|
||||
public static class ActorExts
|
||||
{
|
||||
public static bool IsAtGroundLevel(this Actor self)
|
||||
{
|
||||
if (self.OccupiesSpace == null)
|
||||
return false;
|
||||
|
||||
if (!self.IsInWorld)
|
||||
return false;
|
||||
|
||||
var map = self.World.Map;
|
||||
|
||||
if (!map.Contains(self.Location))
|
||||
return false;
|
||||
|
||||
return map.DistanceAboveTerrain(self.CenterPosition).Length == 0;
|
||||
}
|
||||
|
||||
public static bool AppearsFriendlyTo(this Actor self, Actor toActor)
|
||||
{
|
||||
var stance = toActor.Owner.RelationshipWith(self.Owner);
|
||||
if (stance == PlayerRelationship.Ally)
|
||||
return true;
|
||||
|
||||
if (self.EffectiveOwner != null && self.EffectiveOwner.Disguised && !toActor.Info.HasTraitInfo<IgnoresDisguiseInfo>())
|
||||
return toActor.Owner.RelationshipWith(self.EffectiveOwner.Owner) == PlayerRelationship.Ally;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool AppearsHostileTo(this Actor self, Actor toActor)
|
||||
{
|
||||
var stance = toActor.Owner.RelationshipWith(self.Owner);
|
||||
if (stance == PlayerRelationship.Ally)
|
||||
return false;
|
||||
|
||||
if (self.EffectiveOwner != null && self.EffectiveOwner.Disguised && !toActor.Info.HasTraitInfo<IgnoresDisguiseInfo>())
|
||||
return toActor.Owner.RelationshipWith(self.EffectiveOwner.Owner) == PlayerRelationship.Enemy;
|
||||
|
||||
return stance == PlayerRelationship.Enemy;
|
||||
}
|
||||
|
||||
public static void NotifyBlocker(this Actor self, IEnumerable<Actor> blockers)
|
||||
{
|
||||
foreach (var blocker in blockers)
|
||||
foreach (var moveBlocked in blocker.TraitsImplementing<INotifyBlockingMove>())
|
||||
moveBlocked.OnNotifyBlockingMove(blocker, self);
|
||||
}
|
||||
|
||||
public static void NotifyBlocker(this Actor self, CPos position)
|
||||
{
|
||||
NotifyBlocker(self, self.World.ActorMap.GetActorsAt(position));
|
||||
}
|
||||
|
||||
public static void NotifyBlocker(this Actor self, IEnumerable<CPos> positions)
|
||||
{
|
||||
NotifyBlocker(self, positions.SelectMany(self.World.ActorMap.GetActorsAt));
|
||||
}
|
||||
|
||||
public static CPos ClosestCell(this Actor self, IEnumerable<CPos> cells)
|
||||
{
|
||||
return cells.MinByOrDefault(c => (self.Location - c).LengthSquared);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user