Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Effects
{
public class FlashTarget : IEffect
{
readonly Actor target;
readonly int count;
readonly int interval;
readonly TintModifiers modifiers;
readonly float3 tint;
readonly float? alpha;
int tick;
FlashTarget(Actor target, int count, int interval, int delay)
{
this.target = target;
this.count = count;
this.interval = interval;
tick = -delay;
target.World.RemoveAll(effect => effect is FlashTarget flashTarget && flashTarget.target == target);
}
public FlashTarget(Actor target, Color color, float alpha = 0.5f, int count = 2, int interval = 2, int delay = 0)
: this(target, count, interval, delay)
{
modifiers = TintModifiers.ReplaceColor;
tint = new float3(color.R, color.G, color.B) / 255f;
this.alpha = alpha;
}
public FlashTarget(Actor target, float3 tint, int count = 2, int interval = 2, int delay = 0)
: this(target, count, interval, delay)
{
this.tint = tint;
}
public void Tick(World world)
{
if (++tick >= count * interval || !target.IsInWorld)
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (target.IsInWorld && tick >= 0 && tick % interval == 0)
{
return target.Render(wr)
.Where(r => !r.IsDecoration && r is IModifyableRenderable)
.Select(r =>
{
var mr = (IModifyableRenderable)r;
mr = mr.WithTint(tint, mr.TintModifiers | modifiers);
if (alpha.HasValue)
mr = mr.WithAlpha(alpha.Value);
return mr;
});
}
return SpriteRenderable.None;
}
}
}