Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
82
OpenRA.Mods.Common/Effects/FlashTarget.cs
Normal file
82
OpenRA.Mods.Common/Effects/FlashTarget.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Mods.Common.Effects
|
||||
{
|
||||
public class FlashTarget : IEffect
|
||||
{
|
||||
readonly Actor target;
|
||||
readonly int count;
|
||||
readonly int interval;
|
||||
|
||||
readonly TintModifiers modifiers;
|
||||
readonly float3 tint;
|
||||
readonly float? alpha;
|
||||
|
||||
int tick;
|
||||
|
||||
FlashTarget(Actor target, int count, int interval, int delay)
|
||||
{
|
||||
this.target = target;
|
||||
this.count = count;
|
||||
this.interval = interval;
|
||||
tick = -delay;
|
||||
|
||||
target.World.RemoveAll(effect => effect is FlashTarget flashTarget && flashTarget.target == target);
|
||||
}
|
||||
|
||||
public FlashTarget(Actor target, Color color, float alpha = 0.5f, int count = 2, int interval = 2, int delay = 0)
|
||||
: this(target, count, interval, delay)
|
||||
{
|
||||
modifiers = TintModifiers.ReplaceColor;
|
||||
tint = new float3(color.R, color.G, color.B) / 255f;
|
||||
this.alpha = alpha;
|
||||
}
|
||||
|
||||
public FlashTarget(Actor target, float3 tint, int count = 2, int interval = 2, int delay = 0)
|
||||
: this(target, count, interval, delay)
|
||||
{
|
||||
this.tint = tint;
|
||||
}
|
||||
|
||||
public void Tick(World world)
|
||||
{
|
||||
if (++tick >= count * interval || !target.IsInWorld)
|
||||
world.AddFrameEndTask(w => w.Remove(this));
|
||||
}
|
||||
|
||||
public IEnumerable<IRenderable> Render(WorldRenderer wr)
|
||||
{
|
||||
if (target.IsInWorld && tick >= 0 && tick % interval == 0)
|
||||
{
|
||||
return target.Render(wr)
|
||||
.Where(r => !r.IsDecoration && r is IModifyableRenderable)
|
||||
.Select(r =>
|
||||
{
|
||||
var mr = (IModifyableRenderable)r;
|
||||
mr = mr.WithTint(tint, mr.TintModifiers | modifiers);
|
||||
if (alpha.HasValue)
|
||||
mr = mr.WithAlpha(alpha.Value);
|
||||
|
||||
return mr;
|
||||
});
|
||||
}
|
||||
|
||||
return SpriteRenderable.None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user