Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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66
OpenRA.Mods.Common/Lint/CheckCursors.cs
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66
OpenRA.Mods.Common/Lint/CheckCursors.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Server;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Lint
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{
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sealed class CheckCursors : ILintRulesPass, ILintServerMapPass
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{
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void ILintRulesPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Ruleset rules)
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{
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Run(emitError, modData, rules);
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}
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void ILintServerMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, MapPreview map, Ruleset mapRules)
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{
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Run(emitError, modData, mapRules);
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}
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static void Run(Action<string> emitError, ModData modData, Ruleset rules)
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{
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var fileSystem = modData.DefaultFileSystem;
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var sequenceYaml = MiniYaml.Merge(modData.Manifest.Cursors.Select(s => MiniYaml.FromStream(fileSystem.Open(s), s)));
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var cursorsYaml = new MiniYaml(null, sequenceYaml).NodeWithKey("Cursors").Value;
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// Avoid using CursorProvider as it attempts to load palettes from the file system.
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var cursors = new List<string>();
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foreach (var s in cursorsYaml.Nodes)
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foreach (var sequence in s.Value.Nodes)
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cursors.Add(sequence.Key);
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foreach (var actorInfo in rules.Actors)
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{
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foreach (var traitInfo in actorInfo.Value.TraitInfos<TraitInfo>())
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{
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var fields = Utility.GetFields(traitInfo.GetType());
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foreach (var field in fields)
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{
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var cursorReference = Utility.GetCustomAttributes<CursorReferenceAttribute>(field, true).FirstOrDefault();
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if (cursorReference == null)
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continue;
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var cursor = LintExts.GetFieldValues(traitInfo, field, cursorReference.DictionaryReference).FirstOrDefault();
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if (string.IsNullOrEmpty(cursor))
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continue;
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if (!cursors.Contains(cursor))
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emitError($"Undefined cursor `{cursor}` for actor `{actorInfo.Value.Name}` with trait `{traitInfo}`.");
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}
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}
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}
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}
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}
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}
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