Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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76
OpenRA.Mods.Common/Lint/CheckVoiceReferences.cs
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76
OpenRA.Mods.Common/Lint/CheckVoiceReferences.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Server;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Lint
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{
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public class CheckVoiceReferences : ILintRulesPass, ILintServerMapPass
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{
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void ILintRulesPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Ruleset rules)
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{
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Run(emitError, rules);
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}
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void ILintServerMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, MapPreview map, Ruleset mapRules)
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{
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Run(emitError, mapRules);
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}
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static void Run(Action<string> emitError, Ruleset rules)
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{
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foreach (var actorInfo in rules.Actors)
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{
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foreach (var traitInfo in actorInfo.Value.TraitInfos<TraitInfo>())
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{
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var fields = Utility.GetFields(traitInfo.GetType()).Where(Utility.HasAttribute<VoiceSetReferenceAttribute>);
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foreach (var field in fields)
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{
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var voiceSets = LintExts.GetFieldValues(traitInfo, field);
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foreach (var voiceSet in voiceSets)
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{
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if (string.IsNullOrEmpty(voiceSet))
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continue;
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CheckVoices(actorInfo.Value, emitError, rules, voiceSet);
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}
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}
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}
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}
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}
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static void CheckVoices(ActorInfo actorInfo, Action<string> emitError, Ruleset rules, string voiceSet)
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{
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var soundInfo = rules.Voices[voiceSet.ToLowerInvariant()];
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foreach (var traitInfo in actorInfo.TraitInfos<TraitInfo>())
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{
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var fields = Utility.GetFields(traitInfo.GetType()).Where(Utility.HasAttribute<VoiceReferenceAttribute>);
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foreach (var field in fields)
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{
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var voices = LintExts.GetFieldValues(traitInfo, field);
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foreach (var voice in voices)
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{
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if (string.IsNullOrEmpty(voice))
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continue;
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if (!soundInfo.Voices.ContainsKey(voice))
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emitError($"Actor `{actorInfo.Name}` using voice set `{voiceSet}` does not define `{voice}` voice required by `{traitInfo}`.");
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}
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}
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}
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}
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}
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}
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