Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.IO;
using OpenRA.FileFormats;
using OpenRA.FileSystem;
using OpenRA.Mods.Common.FileSystem;
using OpenRA.Mods.Common.Widgets.Logic;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.LoadScreens
{
public class BlankLoadScreen : ILoadScreen
{
public LaunchArguments Launch;
protected IReadOnlyFileSystem fileSystem;
bool initialized;
public virtual void Init(Manifest manifest, IReadOnlyFileSystem fileSystem)
{
this.fileSystem = fileSystem;
}
public virtual void Display()
{
if (Game.Renderer == null || initialized)
return;
// Draw a black screen
Game.Renderer.BeginUI();
Game.Renderer.EndFrame(new NullInputHandler());
// PERF: draw the screen only once
initialized = true;
}
public virtual void StartGame(Arguments args)
{
Launch = new LaunchArguments(args);
Ui.ResetAll();
Game.Settings.Save();
if (!string.IsNullOrEmpty(Launch.Benchmark))
{
Console.WriteLine($"Saving benchmark data into {Path.Combine(Platform.SupportDir, "Logs")}");
Game.BenchmarkMode(Launch.Benchmark);
}
// Join a server directly
var connect = Launch.GetConnectEndPoint();
if (connect != null)
{
Game.LoadShellMap();
Game.RemoteDirectConnect(connect);
return;
}
// Start a map directly
if (!string.IsNullOrEmpty(Launch.Map))
{
Game.LoadMap(Launch.Map);
return;
}
// Load a replay directly
if (!string.IsNullOrEmpty(Launch.Replay))
{
ReplayMetadata replayMeta = null;
try
{
replayMeta = ReplayMetadata.Read(Launch.Replay);
}
catch { }
if (ReplayUtils.PromptConfirmReplayCompatibility(replayMeta, Game.ModData, Game.LoadShellMap))
Game.JoinReplay(Launch.Replay);
if (replayMeta != null)
{
var modID = replayMeta.GameInfo.Mod;
if (modID != null && modID != Game.ModData.Manifest.Id && Game.Mods.TryGetValue(modID, out var mod))
Game.InitializeMod(mod, args);
}
return;
}
Game.LoadShellMap();
Game.Settings.Save();
}
protected virtual void Dispose(bool disposing) { }
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public virtual bool BeforeLoad(ModData modData)
{
var graphicSettings = Game.Settings.Graphics;
// Reset the UI scaling if the user has configured a UI scale that pushes us below the minimum allowed effective resolution
var minResolution = modData.GetOrCreate<WorldViewportSizes>().MinEffectiveResolution;
var resolution = Game.Renderer.Resolution;
if ((resolution.Width < minResolution.Width || resolution.Height < minResolution.Height) && Game.Settings.Graphics.UIScale > 1.0f)
{
graphicSettings.UIScale = 1.0f;
Game.Renderer.SetUIScale(1.0f);
}
// Saved settings may have been invalidated by a hardware change
graphicSettings.VideoDisplay = Game.Renderer.CurrentDisplay;
if (graphicSettings.GLProfile != GLProfile.Automatic && graphicSettings.GLProfile != Game.Renderer.GLProfile)
graphicSettings.GLProfile = GLProfile.Automatic;
if (modData.FileSystemLoader is not IFileSystemExternalContent content)
return true;
return !content.InstallContentIfRequired(modData);
}
}
}

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.LoadScreens
{
public sealed class LogoStripeLoadScreen : SheetLoadScreen
{
[FluentReference]
const string Loading = "loadscreen-loading";
Rectangle stripeRect;
float2 logoPos;
Sprite stripe, logo;
Sheet lastSheet;
int lastDensity;
Size lastResolution;
string[] messages = [];
public override void Init(Manifest manifest, IReadOnlyFileSystem fileSystem)
{
base.Init(manifest, fileSystem);
messages = FluentProvider.GetMessage(Loading).Split(',').Select(x => x.Trim()).ToArray();
}
public override void DisplayInner(Renderer r, Sheet s, int density)
{
if (s != lastSheet || density != lastDensity)
{
lastSheet = s;
lastDensity = density;
logo = CreateSprite(s, density, new Rectangle(0, 0, 256, 256));
stripe = CreateSprite(s, density, new Rectangle(258, 0, 253, 256));
}
if (r.Resolution != lastResolution)
{
lastResolution = r.Resolution;
stripeRect = new Rectangle(0, lastResolution.Height / 2 - 128, lastResolution.Width, 256);
logoPos = new float2(lastResolution.Width / 2 - 128, lastResolution.Height / 2 - 128);
}
if (stripe != null)
WidgetUtils.FillRectWithSprite(stripeRect, stripe);
if (logo != null)
r.RgbaSpriteRenderer.DrawSprite(logo, logoPos);
if (r.Fonts != null && messages.Length > 0)
{
var text = messages.Random(Game.CosmeticRandom);
var textSize = r.Fonts["Bold"].Measure(text);
r.Fonts["Bold"].DrawText(text, new float2(r.Resolution.Width - textSize.X - 20, r.Resolution.Height - textSize.Y - 20), Color.White);
}
}
}
}

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.LoadScreens
{
public sealed class ModContentLoadScreen : SheetLoadScreen
{
Sprite sprite;
Rectangle bounds;
Sheet lastSheet;
int lastDensity;
Size lastResolution;
public override void DisplayInner(Renderer r, Sheet s, int density)
{
if (s != lastSheet || density != lastDensity)
{
lastSheet = s;
lastDensity = density;
sprite = CreateSprite(s, density, new Rectangle(0, 0, 1024, 480));
}
if (r.Resolution != lastResolution)
{
lastResolution = r.Resolution;
bounds = new Rectangle(0, 0, lastResolution.Width, lastResolution.Height);
}
WidgetUtils.FillRectWithSprite(bounds, sprite);
}
public override void StartGame(Arguments args)
{
Ui.LoadWidget("MODCONTENT_BACKGROUND", Ui.Root, []);
}
public override bool BeforeLoad(ModData modData)
{
return true;
}
}
}

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Diagnostics;
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.LoadScreens
{
public abstract class SheetLoadScreen : BlankLoadScreen
{
Stopwatch lastUpdate;
protected Dictionary<string, string> Info { get; private set; }
float dpiScale = 1;
Sheet sheet;
int density;
public override void Init(Manifest manifest, IReadOnlyFileSystem fileSystem)
{
base.Init(manifest, fileSystem);
Info = manifest.LoadScreen.ToDictionary(my => my.Value);
}
public abstract void DisplayInner(Renderer r, Sheet s, int density);
public override void Display()
{
// Limit load screens to at most 5 FPS
if (Game.Renderer == null || (lastUpdate != null && lastUpdate.Elapsed.TotalSeconds < 0.2))
return;
// Start the timer on the first render
lastUpdate ??= Stopwatch.StartNew();
// Check for window DPI changes
// We can't trust notifications to be working during initialization, so must do this manually
var scale = Game.Renderer.WindowScale;
if (dpiScale != scale)
{
dpiScale = scale;
// Force images to be reloaded on the next display
sheet?.Dispose();
sheet = null;
}
if (sheet == null && Info.TryGetValue("Image", out var image))
{
density = 1;
if (dpiScale > 2 && Info.TryGetValue("Image3x", out var image3))
{
image = image3;
density = 3;
}
else if (dpiScale > 1 && Info.TryGetValue("Image2x", out var image2))
{
image = image2;
density = 2;
}
using (var stream = fileSystem.Open(Platform.ResolvePath(image)))
{
sheet = new Sheet(SheetType.BGRA, stream);
sheet.GetTexture().ScaleFilter = TextureScaleFilter.Linear;
}
}
Game.Renderer.BeginUI();
DisplayInner(Game.Renderer, sheet, density);
Game.Renderer.EndFrame(new NullInputHandler());
lastUpdate.Restart();
}
protected static Sprite CreateSprite(Sheet s, int density, Rectangle rect)
{
return new Sprite(s, density * rect, TextureChannel.RGBA, 1f / density);
}
protected override void Dispose(bool disposing)
{
if (disposing)
sheet?.Dispose();
base.Dispose(disposing);
}
}
}