Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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56
OpenRA.Mods.Common/LoadScreens/ModContentLoadScreen.cs
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56
OpenRA.Mods.Common/LoadScreens/ModContentLoadScreen.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Widgets;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.LoadScreens
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{
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public sealed class ModContentLoadScreen : SheetLoadScreen
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{
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Sprite sprite;
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Rectangle bounds;
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Sheet lastSheet;
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int lastDensity;
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Size lastResolution;
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public override void DisplayInner(Renderer r, Sheet s, int density)
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{
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if (s != lastSheet || density != lastDensity)
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{
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lastSheet = s;
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lastDensity = density;
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sprite = CreateSprite(s, density, new Rectangle(0, 0, 1024, 480));
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}
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if (r.Resolution != lastResolution)
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{
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lastResolution = r.Resolution;
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bounds = new Rectangle(0, 0, lastResolution.Width, lastResolution.Height);
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}
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WidgetUtils.FillRectWithSprite(bounds, sprite);
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}
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public override void StartGame(Arguments args)
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{
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Ui.LoadWidget("MODCONTENT_BACKGROUND", Ui.Root, []);
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}
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public override bool BeforeLoad(ModData modData)
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{
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return true;
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}
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}
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}
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