Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
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OpenRA.Mods.Common/Orders/GlobalButtonOrderGenerator.cs
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95
OpenRA.Mods.Common/Orders/GlobalButtonOrderGenerator.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Common.Orders
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{
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public abstract class GlobalButtonOrderGenerator<T> : OrderGenerator
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{
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readonly string order;
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protected override MouseActionType ActionType => MouseActionType.GlobalCommand;
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protected GlobalButtonOrderGenerator(World world, string order)
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: base(world)
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{
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this.order = order;
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}
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protected virtual bool IsValidTrait(T t)
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{
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return t.IsTraitEnabled();
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}
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protected override IEnumerable<Order> OrderInner(World world, CPos cell, int2 worldPixel, MouseInput mi)
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{
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var underCursor = world.ScreenMap.ActorsAtMouse(mi)
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.Select(a => a.Actor)
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.FirstOrDefault(a => a.Owner == world.LocalPlayer && a.TraitsImplementing<T>()
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.Any(IsValidTrait));
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if (underCursor == null)
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yield break;
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yield return new Order(order, underCursor, false);
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}
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protected override void Tick(World world)
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{
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if (world.LocalPlayer != null &&
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world.LocalPlayer.WinState != WinState.Undefined)
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world.CancelInputMode();
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}
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protected override IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
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protected override IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr, World world) { yield break; }
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protected override IEnumerable<IRenderable> RenderAnnotations(WorldRenderer wr, World world) { yield break; }
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protected abstract override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi);
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}
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public class PowerDownOrderGenerator : GlobalButtonOrderGenerator<ToggleConditionOnOrder>
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{
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public PowerDownOrderGenerator(World world)
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: base(world, "PowerDown") { }
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protected override bool IsValidTrait(ToggleConditionOnOrder t)
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{
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return !t.IsTraitDisabled && !t.IsTraitPaused;
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}
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protected override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi)
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{
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return OrderInner(world, cell, worldPixel, mi).Any() ? "powerdown" : "powerdown-blocked";
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}
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}
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public class SellOrderGenerator : GlobalButtonOrderGenerator<Sellable>
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{
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public SellOrderGenerator(World world)
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: base(world, "Sell") { }
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protected override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi)
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{
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var cursor = OrderInner(world, cell, worldPixel, mi)
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.SelectMany(o => o.Subject.TraitsImplementing<Sellable>())
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.Where(t => !t.IsTraitDisabled)
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.Select(si => si.Info.Cursor)
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.FirstOrDefault();
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return cursor ?? "sell-blocked";
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}
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}
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}
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