Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
54
OpenRA.Mods.Common/Scripting/Global/BeaconGlobal.cs
Normal file
54
OpenRA.Mods.Common/Scripting/Global/BeaconGlobal.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using Eluant;
|
||||
using OpenRA.Mods.Common.Effects;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Scripting;
|
||||
|
||||
namespace OpenRA.Mods.Common.Scripting
|
||||
{
|
||||
[ScriptGlobal("Beacon")]
|
||||
public class BeaconGlobal : ScriptGlobal
|
||||
{
|
||||
readonly RadarPings radarPings;
|
||||
|
||||
public BeaconGlobal(ScriptContext context)
|
||||
: base(context)
|
||||
{
|
||||
radarPings = context.World.WorldActor.TraitOrDefault<RadarPings>();
|
||||
}
|
||||
|
||||
[Desc("Creates a new beacon that stays for the specified time at the specified WPos. " +
|
||||
"Does not remove player set beacons, nor gets removed by placing them. " +
|
||||
"Requires the 'PlaceBeacon' trait on the player actor.")]
|
||||
public void New(Player owner, WPos position, int duration = 750, bool showRadarPings = true)
|
||||
{
|
||||
var beacon = owner.PlayerActor.Info.TraitInfoOrDefault<PlaceBeaconInfo>();
|
||||
if (beacon == null)
|
||||
throw new LuaException("The player actor has no 'PlaceBeacon' trait.");
|
||||
|
||||
var playerBeacon = new Beacon(owner, position, duration, beacon.Palette, beacon.IsPlayerPalette,
|
||||
beacon.BeaconImage, beacon.BeaconSequence, beacon.ArrowSequence, beacon.CircleSequence);
|
||||
|
||||
owner.PlayerActor.World.AddFrameEndTask(w => w.Add(playerBeacon));
|
||||
|
||||
if (showRadarPings && radarPings != null)
|
||||
{
|
||||
radarPings.Add(
|
||||
() => owner.IsAlliedWith(owner.World.RenderPlayer),
|
||||
position,
|
||||
owner.Color,
|
||||
duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user