Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Frozen;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Mods.Common.MapGenerator;
using OpenRA.Mods.Common.UtilityCommands;
using OpenRA.Primitives;
using OpenRA.Support;
namespace OpenRA.Mods.Common.Terrain
{
public class DefaultTerrainLoader : ITerrainLoader
{
public DefaultTerrainLoader(ModData modData) { }
public ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path)
{
return new DefaultTerrain(fileSystem, path);
}
}
public class DefaultTerrainTileInfo : TerrainTileInfo
{
public readonly float ZOffset = 0.0f;
public readonly float ZRamp = 1.0f;
}
public class DefaultTerrainTemplateInfo : TerrainTemplateInfo
{
public readonly ImmutableArray<string> Images;
public readonly ImmutableArray<string> DepthImages;
public readonly ImmutableArray<int> Frames;
public readonly string Palette;
public DefaultTerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
: base(terrainInfo, my) { }
protected override DefaultTerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
var tile = new DefaultTerrainTileInfo();
FieldLoader.Load(tile, my);
// Terrain type must be converted from a string to an index
tile.GetType().GetField(nameof(tile.TerrainType)).SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
// Fall back to the terrain-type color if necessary
var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
if (tile.MinColor == default)
tile.GetType().GetField(nameof(tile.MinColor)).SetValue(tile, overrideColor);
if (tile.MaxColor == default)
tile.GetType().GetField(nameof(tile.MaxColor)).SetValue(tile, overrideColor);
return tile;
}
}
public class DefaultTerrain : ITemplatedTerrainInfo, IDumpSheetsTerrainInfo, ITerrainInfoNotifyMapCreated
{
[FluentReference]
public readonly string Name;
public readonly string Id;
public readonly Size TileSize = new(24, 24);
public readonly int SheetSize = 512;
public readonly ImmutableArray<Color> HeightDebugColors = [Color.Red];
public readonly ImmutableArray<string> EditorTemplateOrder;
public readonly bool IgnoreTileSpriteOffsets;
public readonly bool EnableDepth = false;
public readonly float MinHeightColorBrightness = 1.0f;
public readonly float MaxHeightColorBrightness = 1.0f;
public readonly string Palette = TileSet.TerrainPaletteInternalName;
[FieldLoader.Ignore]
public readonly FrozenDictionary<ushort, TerrainTemplateInfo> Templates;
[FieldLoader.Ignore]
public readonly ImmutableArray<TerrainTemplateInfo> TemplatesInDefinitionOrder;
[FieldLoader.Ignore]
public readonly FrozenDictionary<string, ImmutableArray<MultiBrushInfo>> MultiBrushCollections;
[FieldLoader.Ignore]
public readonly ImmutableArray<TerrainTypeInfo> TerrainInfo;
readonly FrozenDictionary<string, byte> terrainIndexByType;
readonly byte defaultWalkableTerrainIndex;
public DefaultTerrain(IReadOnlyFileSystem fileSystem, string filepath)
{
var yaml = MiniYaml.FromStream(fileSystem.Open(filepath), filepath)
.ToDictionary(x => x.Key, x => x.Value);
// General info
FieldLoader.Load(this, yaml["General"]);
// TerrainTypes
TerrainInfo = yaml["Terrain"].ToDictionary().Values
.Select(y => new TerrainTypeInfo(y))
.OrderBy(tt => tt.Type)
.ToImmutableArray();
if (TerrainInfo.Length >= byte.MaxValue)
throw new YamlException("Too many terrain types.");
var tiby = new Dictionary<string, byte>(TerrainInfo.Length);
for (byte i = 0; i < TerrainInfo.Length; i++)
{
var tt = TerrainInfo[i].Type;
if (!tiby.TryAdd(tt, i))
throw new YamlException($"Duplicate terrain type '{tt}' in '{filepath}'.");
}
terrainIndexByType = tiby.ToFrozenDictionary();
defaultWalkableTerrainIndex = GetTerrainIndex("Clear");
// Templates
TemplatesInDefinitionOrder = yaml["Templates"].Nodes
.Select(n => (TerrainTemplateInfo)new DefaultTerrainTemplateInfo(this, n.Value))
.ToImmutableArray();
Templates = TemplatesInDefinitionOrder
.ToFrozenDictionary(t => t.Id);
MultiBrushCollections =
yaml.TryGetValue("MultiBrushCollections", out var collectionDefinitions)
? collectionDefinitions.ToDictionary()
.Select(kv => new KeyValuePair<string, ImmutableArray<MultiBrushInfo>>(
kv.Key,
MultiBrushInfo.ParseCollection(kv.Value)))
.ToFrozenDictionary()
: FrozenDictionary<string, ImmutableArray<MultiBrushInfo>>.Empty;
}
public TerrainTypeInfo this[byte index] => TerrainInfo[index];
public byte GetTerrainIndex(string type)
{
if (terrainIndexByType.TryGetValue(type, out var index))
return index;
throw new InvalidDataException($"Tileset '{Id}' lacks terrain type '{type}'");
}
public byte GetTerrainIndex(TerrainTile r)
{
var tile = Templates[r.Type][r.Index];
if (tile.TerrainType != byte.MaxValue)
return tile.TerrainType;
return defaultWalkableTerrainIndex;
}
public TerrainTileInfo GetTileInfo(TerrainTile r)
{
return Templates[r.Type][r.Index];
}
public bool TryGetTileInfo(TerrainTile r, out TerrainTileInfo info)
{
if (!Templates.TryGetValue(r.Type, out var tpl) || !tpl.Contains(r.Index))
{
info = null;
return false;
}
info = tpl[r.Index];
return info != null;
}
string ITerrainInfo.Id => Id;
string ITerrainInfo.Name => Name;
Size ITerrainInfo.TileSize => TileSize;
ImmutableArray<TerrainTypeInfo> ITerrainInfo.TerrainTypes => TerrainInfo;
TerrainTileInfo ITerrainInfo.GetTerrainInfo(TerrainTile r) { return GetTileInfo(r); }
bool ITerrainInfo.TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info) { return TryGetTileInfo(r, out info); }
ImmutableArray<Color> ITerrainInfo.HeightDebugColors => HeightDebugColors;
IEnumerable<Color> ITerrainInfo.RestrictedPlayerColors { get { return TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color); } }
float ITerrainInfo.MinHeightColorBrightness => MinHeightColorBrightness;
float ITerrainInfo.MaxHeightColorBrightness => MaxHeightColorBrightness;
TerrainTile ITerrainInfo.DefaultTerrainTile => new(TemplatesInDefinitionOrder[0].Id, 0);
ImmutableArray<string> ITemplatedTerrainInfo.EditorTemplateOrder => EditorTemplateOrder;
FrozenDictionary<ushort, TerrainTemplateInfo> ITemplatedTerrainInfo.Templates => Templates;
ImmutableArray<TerrainTemplateInfo> ITemplatedTerrainInfo.TemplatesInDefinitionOrder => TemplatesInDefinitionOrder;
FrozenDictionary<string, ImmutableArray<MultiBrushInfo>> ITemplatedTerrainInfo.MultiBrushCollections => MultiBrushCollections;
void IDumpSheetsTerrainInfo.DumpSheets(string terrainName, ImmutablePalette palette, ref int sheetCount)
{
var tileCache = new DefaultTileCache(this);
var sb = tileCache.GetSheetBuilder(SheetType.Indexed);
foreach (var s in sb.AllSheets)
DumpSequenceSheetsCommand.CommitSheet(sb, s, terrainName, palette, ref sheetCount);
foreach (var s in tileCache.GetSheetBuilder(SheetType.BGRA).AllSheets)
DumpSequenceSheetsCommand.CommitSheet(null, s, terrainName, palette, ref sheetCount);
}
void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
{
// Randomize PickAny tile variants.
var r = new MersenneTwister();
foreach (var uv in map.AllCells.MapCoords)
{
var type = map.Tiles[uv].Type;
if (!Templates.TryGetValue(type, out var template) || !template.PickAny)
continue;
map.Tiles[uv] = new TerrainTile(type, (byte)r.Next(0, template.TilesCount));
}
}
}
}

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Support;
namespace OpenRA.Mods.Common.Terrain
{
public record TheaterTemplate(Sprite[] Sprites, int Stride, int Variants);
public sealed class DefaultTileCache : IDisposable
{
readonly Cache<SheetType, SheetBuilder> sheetBuilders;
readonly Dictionary<ushort, TheaterTemplate> templates = [];
readonly MersenneTwister random;
public Sprite MissingTile { get; }
public DefaultTileCache(DefaultTerrain terrainInfo, Action<uint, string> onMissingImage = null)
{
sheetBuilders = new Cache<SheetType, SheetBuilder>(t => new SheetBuilder(t, terrainInfo.SheetSize));
random = new MersenneTwister();
var frameCache = new FrameCache(Game.ModData.DefaultFileSystem, Game.ModData.SpriteLoaders);
foreach (var t in terrainInfo.Templates)
{
var variants = new List<Sprite[]>();
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
for (var ii = 0; ii < templateInfo.Images.Length; ii++)
{
var i = templateInfo.Images[ii];
ISpriteFrame[] allFrames;
ISpriteFrame[] depthFrames = null;
if (onMissingImage != null)
{
try
{
allFrames = frameCache[i];
}
catch (FileNotFoundException)
{
onMissingImage(t.Key, i);
continue;
}
}
else
allFrames = frameCache[i];
if (terrainInfo.EnableDepth && templateInfo.DepthImages != null && templateInfo.DepthImages.Length == templateInfo.Images.Length)
{
var di = templateInfo.DepthImages[ii];
if (onMissingImage != null)
{
try
{
depthFrames = frameCache[di];
}
catch (FileNotFoundException)
{
onMissingImage(t.Key, di);
continue;
}
}
else
depthFrames = frameCache[di];
}
var frameCount = terrainInfo.EnableDepth && depthFrames == null ? allFrames.Length / 2 : allFrames.Length;
var indices = templateInfo.Frames != null ? templateInfo.Frames : Exts.MakeArray(t.Value.TilesCount, j => j).ToImmutableArray();
var start = indices.Min();
var end = indices.Max();
if (start < 0 || end >= frameCount)
throw new YamlException($"Template `{t.Key}` uses frames [{start}..{end}] of {i}, but only [0..{frameCount - 1}] actually exist");
variants.Add(indices.Select(j =>
{
var f = allFrames[j];
var tile = t.Value.Contains(j) ? (DefaultTerrainTileInfo)t.Value[j] : null;
// The internal z axis is inverted from expectation (negative is closer)
var zOffset = tile != null ? -tile.ZOffset : 0;
var zRamp = tile != null ? tile.ZRamp : 1f;
var offset = new float3(f.Offset, zOffset);
var type = SheetBuilder.FrameTypeToSheetType(f.Type);
var s = sheetBuilders[type].Allocate(f.Size, zRamp, offset);
OpenRA.Graphics.Util.FastCopyIntoChannel(s, f.Data, f.Type);
if (terrainInfo.EnableDepth)
{
var depthFrame = depthFrames != null ? depthFrames[j] : allFrames[j + frameCount];
var depthType = SheetBuilder.FrameTypeToSheetType(depthFrame.Type);
var ss = sheetBuilders[depthType].Allocate(depthFrame.Size, zRamp, offset);
OpenRA.Graphics.Util.FastCopyIntoChannel(ss, depthFrame.Data, depthFrame.Type);
s = new SpriteWithSecondaryData(s, ss.Sheet, ss.Bounds, ss.Channel);
}
return s;
}).ToArray());
}
var allSprites = variants.SelectMany(s => s);
// Ignore the offsets baked into R8 sprites
if (terrainInfo.IgnoreTileSpriteOffsets)
allSprites = allSprites.Select(s => new Sprite(s.Sheet, s.Bounds, s.ZRamp, new float3(float2.Zero, s.Offset.Z), s.Channel, s.BlendMode));
if (onMissingImage != null && variants.Count == 0)
continue;
templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants[0].Length, templateInfo.Images.Length));
}
// 1x1px transparent tile
var missingDataLength = 1;
var missingFrameType = SpriteFrameType.Indexed8;
var missingSheetType = SheetType.Indexed;
// Avoid creating an indexed sheet if all tiles are BGRA
var missing = sheetBuilders.FirstOrDefault();
if (missing.Value != null && missing.Key == SheetType.BGRA)
{
missingDataLength = 4;
missingFrameType = SpriteFrameType.Bgra32;
missingSheetType = SheetType.BGRA;
}
MissingTile = sheetBuilders[missingSheetType].Add(new byte[missingDataLength], missingFrameType, new Size(1, 1));
foreach (var sb in sheetBuilders.Values)
sb.Current?.ReleaseBuffer();
}
public bool HasTileSprite(TerrainTile r, int? variant = null)
{
return TileSprite(r, variant) != MissingTile;
}
public Sprite TileSprite(TerrainTile r, int? variant = null)
{
if (!templates.TryGetValue(r.Type, out var template))
return MissingTile;
if (r.Index >= template.Stride)
return MissingTile;
var start = template.Variants > 1 ? variant ?? random.Next(template.Variants) : 0;
return template.Sprites[start * template.Stride + r.Index];
}
public SheetBuilder GetSheetBuilder(SheetType sheetType)
{
return sheetBuilders[sheetType];
}
public void Dispose()
{
foreach (var sb in sheetBuilders.Values)
sb.Dispose();
}
}
}

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Frozen;
using System.Collections.Immutable;
using OpenRA.Mods.Common.MapGenerator;
namespace OpenRA.Mods.Common.Terrain
{
public interface ITemplatedTerrainInfo : ITerrainInfo
{
ImmutableArray<string> EditorTemplateOrder { get; }
FrozenDictionary<ushort, TerrainTemplateInfo> Templates { get; }
ImmutableArray<TerrainTemplateInfo> TemplatesInDefinitionOrder { get; }
FrozenDictionary<string, ImmutableArray<MultiBrushInfo>> MultiBrushCollections { get; }
}
public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
{
void MapCreated(Map map);
}
public class TerrainTemplateInfo
{
public readonly ushort Id;
public readonly int2 Size;
public readonly bool PickAny;
public readonly ImmutableArray<string> Categories;
readonly TerrainTileInfo[] tileInfo;
public TerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
FieldLoader.Load(this, my);
var nodes = my.NodeWithKey("Tiles").Value.Nodes;
if (!PickAny)
{
tileInfo = new TerrainTileInfo[Size.X * Size.Y];
foreach (var node in nodes)
{
if (!int.TryParse(node.Key, out var key))
throw new YamlException(
$"Tileset `{terrainInfo.Id}` template `{Id}` defines a frame `{node.Key}` that is not a valid integer.");
if (key < 0 || key >= tileInfo.Length)
throw new YamlException(
$"Tileset `{terrainInfo.Id}` template `{Id}` references frame {key}, " +
$"but only [0..{tileInfo.Length - 1}] are valid for a {Size.X}x{Size.Y} Size template.");
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
}
}
else
{
tileInfo = new TerrainTileInfo[nodes.Length];
var i = 0;
foreach (var node in nodes)
{
if (!int.TryParse(node.Key, out var key))
throw new YamlException($"Tileset `{terrainInfo.Id}` template `{Id}` defines a frame `{node.Key}` that is not a valid integer.");
if (key != i++)
throw new YamlException($"Tileset `{terrainInfo.Id}` template `{Id}` is missing a definition for frame {i - 1}.");
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
}
}
}
protected virtual TerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
var tile = new TerrainTileInfo();
FieldLoader.Load(tile, my);
// Terrain type must be converted from a string to an index
tile.GetType().GetField(nameof(tile.TerrainType)).SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
// Fall back to the terrain-type color if necessary
var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
if (tile.MinColor == default)
tile.GetType().GetField(nameof(tile.MinColor)).SetValue(tile, overrideColor);
if (tile.MaxColor == default)
tile.GetType().GetField(nameof(tile.MaxColor)).SetValue(tile, overrideColor);
return tile;
}
public TerrainTileInfo this[int index] => tileInfo[index];
public bool Contains(int index)
{
return index >= 0 && index < tileInfo.Length;
}
public int TilesCount => tileInfo.Length;
}
}