Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,80 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Immutable;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Grants a condition to the actor this is attached to when prerequisites are available.")]
|
||||
public class GrantConditionOnPrerequisiteInfo : TraitInfo
|
||||
{
|
||||
[FieldLoader.Require]
|
||||
[GrantedConditionReference]
|
||||
[Desc("The condition to grant.")]
|
||||
public readonly string Condition = null;
|
||||
|
||||
[FieldLoader.Require]
|
||||
[Desc("List of required prerequisites.")]
|
||||
public readonly ImmutableArray<string> Prerequisites = [];
|
||||
|
||||
public override object Create(ActorInitializer init) { return new GrantConditionOnPrerequisite(this); }
|
||||
}
|
||||
|
||||
public class GrantConditionOnPrerequisite : INotifyCreated, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyOwnerChanged
|
||||
{
|
||||
readonly GrantConditionOnPrerequisiteInfo info;
|
||||
|
||||
bool wasAvailable;
|
||||
GrantConditionOnPrerequisiteManager globalManager;
|
||||
int conditionToken = Actor.InvalidConditionToken;
|
||||
|
||||
public GrantConditionOnPrerequisite(GrantConditionOnPrerequisiteInfo info)
|
||||
{
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
void INotifyCreated.Created(Actor self)
|
||||
{
|
||||
globalManager = self.Owner.PlayerActor.Trait<GrantConditionOnPrerequisiteManager>();
|
||||
}
|
||||
|
||||
void INotifyAddedToWorld.AddedToWorld(Actor self)
|
||||
{
|
||||
if (info.Prerequisites.Length > 0)
|
||||
globalManager.Register(self, this, info.Prerequisites);
|
||||
}
|
||||
|
||||
void INotifyRemovedFromWorld.RemovedFromWorld(Actor self)
|
||||
{
|
||||
if (info.Prerequisites.Length > 0)
|
||||
globalManager.Unregister(self, this, info.Prerequisites);
|
||||
}
|
||||
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
||||
{
|
||||
globalManager = newOwner.PlayerActor.Trait<GrantConditionOnPrerequisiteManager>();
|
||||
}
|
||||
|
||||
public void PrerequisitesUpdated(Actor self, bool available)
|
||||
{
|
||||
if (available == wasAvailable)
|
||||
return;
|
||||
|
||||
if (available && conditionToken == Actor.InvalidConditionToken)
|
||||
conditionToken = self.GrantCondition(info.Condition);
|
||||
else if (!available && conditionToken != Actor.InvalidConditionToken)
|
||||
conditionToken = self.RevokeCondition(conditionToken);
|
||||
|
||||
wasAvailable = available;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user