Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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66
OpenRA.Mods.Common/Traits/CreatesShroud.cs
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66
OpenRA.Mods.Common/Traits/CreatesShroud.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class CreatesShroudInfo : AffectsShroudInfo
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{
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[Desc("Relationship the watching player needs to see the generated shroud.")]
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public readonly PlayerRelationship ValidRelationships = PlayerRelationship.Neutral | PlayerRelationship.Enemy;
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public override object Create(ActorInitializer init) { return new CreatesShroud(this); }
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}
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public class CreatesShroud : AffectsShroud
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{
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readonly CreatesShroudInfo info;
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IEnumerable<int> rangeModifiers;
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public CreatesShroud(CreatesShroudInfo info)
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: base(info)
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{
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this.info = info;
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}
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protected override void Created(Actor self)
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{
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base.Created(self);
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rangeModifiers = self.TraitsImplementing<ICreatesShroudModifier>().ToArray().Select(x => x.GetCreatesShroudModifier());
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}
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protected override void AddCellsToPlayerShroud(Actor self, Player p, PPos[] uv)
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{
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if (!info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(p)))
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return;
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p.Shroud.AddSource(this, Shroud.SourceType.Shroud, uv);
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}
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protected override void RemoveCellsFromPlayerShroud(Actor self, Player p) { p.Shroud.RemoveSource(this); }
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public override WDist Range
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{
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get
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{
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if (CachedTraitDisabled)
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return WDist.Zero;
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var range = Util.ApplyPercentageModifiers(Info.Range.Length, rangeModifiers);
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return new WDist(range);
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}
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}
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}
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}
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