Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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58
OpenRA.Mods.Common/Traits/Player/DummyBot.cs
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58
OpenRA.Mods.Common/Traits/Player/DummyBot.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("A placeholder bot that doesn't do anything.")]
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[TraitLocation(SystemActors.Player)]
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public sealed class DummyBotInfo : TraitInfo, IBotInfo
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{
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[FieldLoader.Require]
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[FluentReference]
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[Desc("Human-readable name this bot uses.")]
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public readonly string Name = null;
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[FieldLoader.Require]
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[Desc("Internal id for this bot.")]
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public readonly string Type = null;
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string IBotInfo.Type => Type;
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string IBotInfo.Name => Name;
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public override object Create(ActorInitializer init) { return new DummyBot(this); }
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}
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public sealed class DummyBot : IBot
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{
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readonly DummyBotInfo info;
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public bool IsEnabled { get; private set; }
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Player player;
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public DummyBot(DummyBotInfo info)
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{
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this.info = info;
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}
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void IBot.Activate(Player p)
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{
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IsEnabled = true;
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player = p;
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}
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void IBot.QueueOrder(Order order) { }
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IBotInfo IBot.Info => info;
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Player IBot.Player => player;
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}
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}
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