Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
57
OpenRA.Mods.Common/Traits/ProximityCapturable.cs
Normal file
57
OpenRA.Mods.Common/Traits/ProximityCapturable.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Actor can be captured by units within a certain range.")]
|
||||
public class ProximityCapturableInfo : ProximityCapturableBaseInfo
|
||||
{
|
||||
[Desc("Maximum range at which a " + nameof(ProximityCaptor) + " actor can initiate the capture.")]
|
||||
public readonly WDist Range = WDist.FromCells(5);
|
||||
|
||||
public override object Create(ActorInitializer init) { return new ProximityCapturable(init, this); }
|
||||
}
|
||||
|
||||
public class ProximityCapturable : ProximityCapturableBase
|
||||
{
|
||||
public new readonly ProximityCapturableInfo Info;
|
||||
|
||||
public ProximityCapturable(ActorInitializer init, ProximityCapturableInfo info)
|
||||
: base(init, info)
|
||||
{
|
||||
Info = info;
|
||||
}
|
||||
|
||||
protected override int CreateTrigger(Actor self)
|
||||
{
|
||||
return self.World.ActorMap.AddProximityTrigger(self.CenterPosition, Info.Range, WDist.Zero, ActorEntered, ActorLeft);
|
||||
}
|
||||
|
||||
protected override void RemoveTrigger(Actor self, int trigger)
|
||||
{
|
||||
self.World.ActorMap.RemoveProximityTrigger(trigger);
|
||||
}
|
||||
|
||||
protected override void TickInner(Actor self)
|
||||
{
|
||||
self.World.ActorMap.UpdateProximityTrigger(trigger, self.CenterPosition, Info.Range, WDist.Zero);
|
||||
}
|
||||
|
||||
protected override IRenderable GetRenderable(Actor self, WorldRenderer wr)
|
||||
{
|
||||
return new RangeCircleAnnotationRenderable(self.CenterPosition, Info.Range, 0, self.Owner.Color, 1, Color.Black, 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user