Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Mods.Common/Traits/Render/RenderDebugState.cs
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86
OpenRA.Mods.Common/Traits/Render/RenderDebugState.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits.Render
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{
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[Desc("Displays the actor's type and ID above the actor.")]
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sealed class RenderDebugStateInfo : TraitInfo
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{
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public readonly string Font = "TinyBold";
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public override object Create(ActorInitializer init) { return new RenderDebugState(init.Self, this); }
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}
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sealed class RenderDebugState : INotifyAddedToWorld, INotifyCreated, IRenderAnnotationsWhenSelected
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{
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readonly DebugVisualizations debugVis;
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readonly SpriteFont font;
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readonly WVec offset;
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SquadManagerBotModule[] squadManagerModules;
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string tagString;
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public RenderDebugState(Actor self, RenderDebugStateInfo info)
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{
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var buildingInfo = self.Info.TraitInfoOrDefault<BuildingInfo>();
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var yOffset = buildingInfo?.Dimensions.Y ?? 1;
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offset = new WVec(0, 512 * yOffset, 0);
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font = Game.Renderer.Fonts[info.Font];
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debugVis = self.World.WorldActor.TraitOrDefault<DebugVisualizations>();
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}
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void INotifyCreated.Created(Actor self)
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{
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squadManagerModules = self.Owner.PlayerActor.TraitsImplementing<SquadManagerBotModule>().ToArray();
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}
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void INotifyAddedToWorld.AddedToWorld(Actor self)
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{
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tagString = self.ToString();
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}
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IEnumerable<IRenderable> IRenderAnnotationsWhenSelected.RenderAnnotations(Actor self, WorldRenderer wr)
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{
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if (debugVis == null || !debugVis.ActorTags)
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yield break;
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var color = self.OwnerColor();
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yield return new TextAnnotationRenderable(font, self.CenterPosition - offset, 0, color, tagString);
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// Get the actor's activity.
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var activity = self.CurrentActivity;
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if (activity != null)
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yield return new TextAnnotationRenderable(font, self.CenterPosition, 0, color, activity.DebugLabelComponents().JoinWith("."));
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// Get the AI squad that this actor belongs to.
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if (!self.Owner.IsBot)
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yield break;
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var squads = squadManagerModules.FirstEnabledConditionalTraitOrDefault()?.Squads;
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var squad = squads?.FirstOrDefault(x => x.Units.Contains(self));
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if (squad == null)
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yield break;
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var aiSquadInfo = $"{squad.Type}, {squad.TargetActor}";
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yield return new TextAnnotationRenderable(font, self.CenterPosition + offset, 0, color, aiSquadInfo);
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}
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bool IRenderAnnotationsWhenSelected.SpatiallyPartitionable => true;
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}
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}
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