Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
64
OpenRA.Mods.Common/Traits/SeedsResource.cs
Normal file
64
OpenRA.Mods.Common/Traits/SeedsResource.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Lets the actor spread resources around it in a circle.")]
|
||||
sealed class SeedsResourceInfo : ConditionalTraitInfo
|
||||
{
|
||||
public readonly int Interval = 75;
|
||||
public readonly string ResourceType = "Ore";
|
||||
public readonly int MaxRange = 100;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new SeedsResource(init.Self, this); }
|
||||
}
|
||||
|
||||
sealed class SeedsResource : ConditionalTrait<SeedsResourceInfo>, ITick, ISeedableResource
|
||||
{
|
||||
readonly SeedsResourceInfo info;
|
||||
readonly IResourceLayer resourceLayer;
|
||||
|
||||
public SeedsResource(Actor self, SeedsResourceInfo info)
|
||||
: base(info)
|
||||
{
|
||||
this.info = info;
|
||||
resourceLayer = self.World.WorldActor.Trait<IResourceLayer>();
|
||||
}
|
||||
|
||||
int ticks;
|
||||
|
||||
void ITick.Tick(Actor self)
|
||||
{
|
||||
if (IsTraitDisabled)
|
||||
return;
|
||||
|
||||
if (--ticks <= 0)
|
||||
{
|
||||
Seed(self);
|
||||
ticks = info.Interval;
|
||||
}
|
||||
}
|
||||
|
||||
public void Seed(Actor self)
|
||||
{
|
||||
var cell = Util.RandomWalk(self.Location, self.World.SharedRandom)
|
||||
.Take(info.MaxRange)
|
||||
.SkipWhile(p => resourceLayer.GetResource(p).Type == info.ResourceType && !resourceLayer.CanAddResource(info.ResourceType, p))
|
||||
.Cast<CPos?>().FirstOrDefault();
|
||||
|
||||
if (cell != null && resourceLayer.CanAddResource(info.ResourceType, cell.Value))
|
||||
resourceLayer.AddResource(info.ResourceType, cell.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user