Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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118
OpenRA.Mods.Common/Traits/World/ClearMapGenerator.cs
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118
OpenRA.Mods.Common/Traits/World/ClearMapGenerator.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Immutable;
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using System.Linq;
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using OpenRA.Mods.Common.MapGenerator;
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using OpenRA.Support;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.EditorWorld)]
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[Desc("A map generator that clears a map.")]
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public sealed class ClearMapGeneratorInfo : TraitInfo, IEditorMapGeneratorInfo
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{
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[FieldLoader.Require]
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[Desc("Human-readable name this generator uses.")]
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[FluentReference]
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public readonly string Name = null;
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[FieldLoader.Require]
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[Desc("Internal id for this map generator.")]
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public readonly string Type = null;
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[FieldLoader.Require]
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[Desc("Tilesets that are compatible with this map generator.")]
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public readonly ImmutableArray<string> Tilesets = default;
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[FluentReference]
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[Desc("The title to use for generated maps.")]
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public readonly string MapTitle = "label-random-map";
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[Desc("The widget tree to open when the tool is selected.")]
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public readonly string PanelWidget = "MAP_GENERATOR_TOOL_PANEL";
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// This is purely of interest to the linter.
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[FieldLoader.LoadUsing(nameof(FluentReferencesLoader))]
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[FluentReference]
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public readonly ImmutableArray<string> FluentReferences = default;
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[FieldLoader.LoadUsing(nameof(SettingsLoader))]
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public readonly MiniYaml Settings;
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string IMapGeneratorInfo.Type => Type;
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string IMapGeneratorInfo.Name => Name;
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string IMapGeneratorInfo.MapTitle => MapTitle;
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static MiniYaml SettingsLoader(MiniYaml my)
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{
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return my.NodeWithKey("Settings").Value;
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}
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static object FluentReferencesLoader(MiniYaml my)
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{
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return new MapGeneratorSettings(null, my.NodeWithKey("Settings").Value)
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.Options.SelectMany(o => o.GetFluentReferences()).ToImmutableArray();
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}
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public IMapGeneratorSettings GetSettings()
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{
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return new MapGeneratorSettings(this, Settings);
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}
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public Map Generate(ModData modData, MapGenerationArgs args)
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{
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var random = new MersenneTwister();
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var terrainInfo = modData.DefaultTerrainInfo[args.Tileset];
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if (!Exts.TryParseUshortInvariant(args.Settings.NodeWithKey("Tile").Value.Value, out var tileType))
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throw new YamlException("Illegal tile type");
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if (!terrainInfo.TryGetTerrainInfo(new TerrainTile(tileType, 0), out var _))
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throw new MapGenerationException("Illegal tile type");
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var map = new Map(modData, terrainInfo, args.Size);
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var terraformer = new Terraformer(args, map, modData, [], Symmetry.Mirror.None, 1);
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terraformer.InitMap();
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foreach (var mpos in map.AllCells.MapCoords)
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map.Tiles[mpos] = terraformer.PickTile(random, tileType);
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terraformer.BakeMap();
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return map;
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}
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public override object Create(ActorInitializer init)
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{
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return new ClearMapGenerator(this);
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}
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ImmutableArray<string> IEditorMapGeneratorInfo.Tilesets => Tilesets;
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}
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public class ClearMapGenerator : IEditorTool
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{
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public string Label { get; }
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public string PanelWidget { get; }
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public TraitInfo TraitInfo { get; }
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public bool IsEnabled => true;
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public ClearMapGenerator(ClearMapGeneratorInfo info)
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{
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Label = info.Name;
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PanelWidget = info.PanelWidget;
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TraitInfo = info;
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}
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}
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}
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