Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
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OpenRA.Mods.Common/Traits/World/EditorActorPreview.cs
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333
OpenRA.Mods.Common/Traits/World/EditorActorPreview.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits.Radar;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class EditorActorPreview : IEquatable<EditorActorPreview>
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{
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public readonly string DescriptiveName;
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public readonly ActorInfo Info;
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public string Tooltip =>
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(tooltip == null ? " < " + Info.Name + " >" : FluentProvider.GetMessage(tooltip.Name)) + "\n" + Owner.Name + " (" + Owner.Faction + ")"
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+ "\nID: " + ID + "\nType: " + Info.Name;
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public string Type => reference.Type;
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public string ID { get; }
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public PlayerReference Owner { get; set; }
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public WPos CenterPosition { get; set; }
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public IReadOnlyDictionary<CPos, SubCell> Footprint { get; private set; }
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public Rectangle Bounds { get; private set; }
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public bool Selected { get; set; }
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public Color RadarColor { get; private set; }
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public CPos Location { get; private set; }
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readonly RadarColorFromTerrainInfo terrainRadarColorInfo;
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readonly WorldRenderer worldRenderer;
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readonly TooltipInfoBase tooltip;
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readonly ActorReference reference;
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readonly Dictionary<INotifyEditorPlacementInfo, object> editorData = [];
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SelectionBoxAnnotationRenderable selectionBox;
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IActorPreview[] previews;
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public EditorActorPreview(WorldRenderer worldRenderer, string id, ActorReference reference, PlayerReference owner)
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{
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ID = id;
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this.reference = reference;
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Owner = owner;
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this.worldRenderer = worldRenderer;
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if (!reference.Contains<FactionInit>())
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reference.Add(new FactionInit(owner.Faction));
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if (!reference.Contains<OwnerInit>())
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reference.Add(new OwnerInit(owner.Name));
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var world = worldRenderer.World;
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if (!world.Map.Rules.Actors.TryGetValue(reference.Type.ToLowerInvariant(), out Info))
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throw new InvalidDataException($"Actor {id} of unknown type {reference.Type.ToLowerInvariant()}");
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GenerateFootprint();
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UpdateFromCellChange();
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tooltip = Info.TraitInfos<EditorOnlyTooltipInfo>().FirstOrDefault(info => info.EnabledByDefault) as TooltipInfoBase
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?? Info.TraitInfos<TooltipInfo>().FirstOrDefault(info => info.EnabledByDefault);
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DescriptiveName = tooltip != null ? tooltip.Name : Info.Name;
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terrainRadarColorInfo = Info.TraitInfoOrDefault<RadarColorFromTerrainInfo>();
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UpdateRadarColor();
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}
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public EditorActorPreview WithId(string id)
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{
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return new EditorActorPreview(worldRenderer, id, reference.Clone(), Owner);
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}
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public void UpdateFromCellChange()
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{
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CenterPosition = PreviewPosition(worldRenderer.World, reference);
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GeneratePreviews();
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GenerateBounds();
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}
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void GenerateBounds()
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{
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var r = previews.SelectMany(p => p.ScreenBounds(worldRenderer, CenterPosition));
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Bounds = r.Union();
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selectionBox = new SelectionBoxAnnotationRenderable(new WPos(CenterPosition.X, CenterPosition.Y, 8192),
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new Rectangle(Bounds.X, Bounds.Y, Bounds.Width, Bounds.Height), Color.White);
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}
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void GenerateFootprint()
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{
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Location = reference.Get<LocationInit>().Value;
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var ios = Info.TraitInfoOrDefault<IOccupySpaceInfo>();
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var subCellInit = reference.GetOrDefault<SubCellInit>();
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var subCell = subCellInit != null ? subCellInit.Value : SubCell.Any;
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var occupiedCells = ios?.OccupiedCells(Info, Location, subCell);
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if (occupiedCells == null || occupiedCells.Count == 0)
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Footprint = new Dictionary<CPos, SubCell>() { { Location, SubCell.FullCell } };
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else
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Footprint = occupiedCells;
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}
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void GeneratePreviews()
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{
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var init = new ActorPreviewInitializer(reference, worldRenderer);
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previews = Info.TraitInfos<IRenderActorPreviewInfo>()
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.SelectMany(rpi => rpi.RenderPreview(init))
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.ToArray();
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}
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public void Tick()
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{
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foreach (var p in previews)
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p.Tick();
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}
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public IEnumerable<IRenderable> Render()
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{
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return RenderAt(CenterPosition);
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}
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public IEnumerable<IRenderable> RenderWithOffset(WVec offset)
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{
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return RenderAt(CenterPosition + offset);
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}
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public IEnumerable<IRenderable> RenderAt(WPos centerPosition)
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{
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if (Selected)
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{
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foreach (var p in previews)
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{
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foreach (var r in p.Render(worldRenderer, centerPosition))
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{
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yield return r;
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if (!r.IsDecoration && r is IModifyableRenderable mr)
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yield return mr.WithTint(float3.Ones, mr.TintModifiers | TintModifiers.ReplaceColor)
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.WithAlpha(0.5f);
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}
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}
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}
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else
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foreach (var p in previews)
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foreach (var r in p.Render(worldRenderer, centerPosition))
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yield return r;
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}
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public IEnumerable<IRenderable> RenderAnnotations()
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{
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if (Selected)
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yield return selectionBox;
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}
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public void UpdateFromMove()
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{
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CenterPosition = PreviewPosition(worldRenderer.World, reference);
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GenerateFootprint();
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GenerateBounds();
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}
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public void AddedToEditor()
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{
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foreach (var notify in Info.TraitInfos<INotifyEditorPlacementInfo>())
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editorData[notify] = notify.AddedToEditor(this, worldRenderer.World);
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}
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public void RemovedFromEditor()
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{
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foreach (var kv in editorData)
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kv.Key.RemovedFromEditor(this, worldRenderer.World, kv.Value);
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}
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public void AddInit<T>(T init) where T : ActorInit
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{
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reference.Add(init);
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GeneratePreviews();
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}
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public void ReplaceInit<T>(T init, TraitInfo info) where T : ActorInit
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{
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var original = GetInitOrDefault<T>(info);
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if (original != null)
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reference.Remove(original);
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reference.Add(init);
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GeneratePreviews();
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}
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public void RemoveInit<T>(TraitInfo info) where T : ActorInit
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{
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var original = GetInitOrDefault<T>(info);
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if (original != null)
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reference.Remove(original);
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GeneratePreviews();
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}
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public int RemoveInits<T>() where T : ActorInit
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{
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var removed = reference.RemoveAll<T>();
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GeneratePreviews();
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return removed;
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}
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public T GetInitOrDefault<T>(TraitInfo info) where T : ActorInit
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{
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return reference.GetOrDefault<T>(info);
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}
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public IReadOnlyCollection<T> GetInits<T>() where T : ActorInit
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{
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return reference.GetAll<T>();
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}
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public T GetInitOrDefault<T>() where T : ActorInit, ISingleInstanceInit
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{
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return reference.GetOrDefault<T>();
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}
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public void ReplaceInit<T>(T init) where T : ActorInit, ISingleInstanceInit
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{
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reference.Replace(init);
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GeneratePreviews();
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UpdateRadarColor();
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}
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public void RemoveInit<T>() where T : ActorInit, ISingleInstanceInit
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{
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reference.RemoveAll<T>();
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GeneratePreviews();
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}
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public MiniYaml Save()
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{
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bool SaveInit(ActorInit init)
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{
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if (init is FactionInit factionInit && factionInit.Value == Owner.Faction)
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return false;
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if (init is HealthInit healthInit && healthInit.Value == 100)
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return false;
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// TODO: Other default values will need to be filtered
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// here after we have built a properties panel
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return true;
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}
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return reference.Save(SaveInit);
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}
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WPos PreviewPosition(World world, ActorReference actor)
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{
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var centerPositionInit = actor.GetOrDefault<CenterPositionInit>();
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if (centerPositionInit != null)
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return centerPositionInit.Value;
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var locationInit = actor.GetOrDefault<LocationInit>();
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if (locationInit != null)
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{
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var cell = locationInit.Value;
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var offset = WVec.Zero;
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var subCellInit = reference.GetOrDefault<SubCellInit>();
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var subCell = subCellInit != null ? subCellInit.Value : SubCell.Any;
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var buildingInfo = Info.TraitInfoOrDefault<BuildingInfo>();
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if (buildingInfo != null)
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offset = buildingInfo.CenterOffset(world);
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return world.Map.CenterOfSubCell(cell, subCell) + offset;
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}
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else
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throw new InvalidDataException($"Actor {ID} must define Location or CenterPosition");
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}
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void UpdateRadarColor()
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{
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RadarColor = terrainRadarColorInfo == null ? Owner.Color : terrainRadarColorInfo.GetColorFromTerrain(worldRenderer.World);
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}
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public ActorReference Export()
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{
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return reference.Clone();
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}
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public override string ToString()
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{
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return $"{Info.Name} {ID}";
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}
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public bool Equals(EditorActorPreview other)
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{
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if (other is null)
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return false;
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if (ReferenceEquals(this, other))
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return true;
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return string.Equals(ID, other.ID, StringComparison.OrdinalIgnoreCase);
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}
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public override bool Equals(object obj)
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{
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if (obj is null)
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return false;
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if (ReferenceEquals(this, obj))
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return true;
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if (obj.GetType() != GetType())
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return false;
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return Equals((EditorActorPreview)obj);
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}
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public override int GetHashCode()
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{
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return ID != null ? StringComparer.OrdinalIgnoreCase.GetHashCode(ID) : 0;
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}
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}
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}
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