Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.Json;
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using OpenRA.GameRules;
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using OpenRA.Mods.Common.UtilityCommands.Documentation.Objects;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.UtilityCommands.Documentation
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{
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sealed class ExtractWeaponDocsCommand : IUtilityCommand
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{
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string IUtilityCommand.Name => "--weapon-docs";
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bool IUtilityCommand.ValidateArguments(string[] args) => true;
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[Desc("[VERSION]", "Generate weaponry documentation in JSON format.")]
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void IUtilityCommand.Run(Utility utility, string[] args)
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{
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// HACK: The engine code assumes that Game.modData is set.
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Game.ModData = utility.ModData;
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var version = utility.ModData.Manifest.Metadata.Version;
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if (args.Length > 1)
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version = args[1];
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var objectCreator = utility.ModData.ObjectCreator;
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var weaponInfo = new[] { typeof(WeaponInfo) };
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var warheads = objectCreator.GetTypesImplementing<IWarhead>().OrderBy(t => t.Namespace).ThenBy(t => t.Name);
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var projectiles = objectCreator.GetTypesImplementing<IProjectileInfo>().OrderBy(t => t.Namespace).ThenBy(t => t.Name);
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var weaponTypes = weaponInfo.Concat(projectiles).Concat(warheads);
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var json = GenerateJson(version, weaponTypes, objectCreator);
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Console.WriteLine(json);
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}
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static string GenerateJson(string version, IEnumerable<Type> weaponTypes, ObjectCreator objectCreator)
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{
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var relatedEnumTypes = new HashSet<Type>();
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var pdbTypesCache = DocumentationHelpers.CreatePdbTypesCache();
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var weaponTypesInfo = weaponTypes
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.Where(x => !x.ContainsGenericParameters && !x.IsAbstract)
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.Select(type =>
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{
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var fields = FieldLoader.GetTypeLoadInfo(type)
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.Where(fi => fi.Field.IsPublic && fi.Field.IsInitOnly && !fi.Field.IsStatic);
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return new ExtractedClassInfo
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{
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Namespace = type.Namespace,
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Name = type.Name.EndsWith("Info", StringComparison.Ordinal) ? type.Name[..^4] : type.Name,
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Filename = DocumentationHelpers.GetSourceFilenameForType(type, pdbTypesCache),
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Description = string.Join(" ", type.GetCustomAttributes<DescAttribute>(false).SelectMany(d => d.Lines)),
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InheritedTypes = type.BaseTypes()
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.Select(y => y.Name)
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.Where(y => y != type.Name && y != $"{type.Name}Info" && y != "Object"),
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Properties = DocumentationHelpers.GetClassFieldInfos(type, fields, relatedEnumTypes, objectCreator)
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};
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});
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var result = new
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{
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Version = version,
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WeaponTypes = weaponTypesInfo,
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RelatedEnums = DocumentationHelpers.GetRelatedEnumInfos(relatedEnumTypes, pdbTypesCache)
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};
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return JsonSerializer.Serialize(result);
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}
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}
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}
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