Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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117
OpenRA.Mods.Common/UtilityCommands/DumpSequenceSheetsCommand.cs
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117
OpenRA.Mods.Common/UtilityCommands/DumpSequenceSheetsCommand.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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namespace OpenRA.Mods.Common.UtilityCommands
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{
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public interface IDumpSheetsTerrainInfo : ITerrainInfo
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{
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void DumpSheets(string terrainName, ImmutablePalette palette, ref int sheetCount);
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}
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public class DumpSequenceSheetsCommand : IUtilityCommand
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{
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static readonly int[] ChannelMasks = [2, 1, 0, 3];
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string IUtilityCommand.Name => "--dump-sheets";
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bool IUtilityCommand.ValidateArguments(string[] args)
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{
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return args.Length >= 1;
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}
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[Desc("[PALETTE]", "[TILESET-OR-MAP]", "Exports texture atlas' as a set of png images. "
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+ "If palette is not specified, only BGRA sheets are exported. "
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+ "If tileset-or-map is not specified, all tilesets are exported.")]
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void IUtilityCommand.Run(Utility utility, string[] args)
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{
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// HACK: The engine code assumes that Game.modData is set.
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var modData = Game.ModData = utility.ModData;
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var palette = args.Length > 1 ? new ImmutablePalette(args[1], [0], []) : null;
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var sequences = new List<SequenceSet>();
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if (args.Length == 3)
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{
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var tilesetUpper = args[2].ToUpperInvariant();
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if (modData.DefaultTerrainInfo.ContainsKey(tilesetUpper))
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sequences.Add(new SequenceSet(modData.ModFiles, modData, tilesetUpper, null));
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else
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{
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var mapPackage = new Folder(Platform.EngineDir).OpenPackage(args[2], modData.ModFiles);
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if (mapPackage == null)
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throw new InvalidOperationException($"{args[2]} is not a valid tileset or map path");
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sequences.Add(new Map(modData, mapPackage).Sequences);
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}
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}
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else
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{
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foreach (var t in modData.DefaultTerrainInfo.Keys)
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sequences.Add(new SequenceSet(modData.ModFiles, modData, t, null));
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}
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var sheetCount = 1;
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using (var cursor = new CursorManager(modData))
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foreach (var sheet in cursor.SheetBuilder.AllSheets)
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CommitSheet(null, sheet, "cursors", palette, ref sheetCount);
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foreach (var sequence in sequences)
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{
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sequence.LoadSprites();
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var sequencesName = "sequences";
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var terrainName = "tileset";
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if (sequences.Count > 1)
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{
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var name = sequence.TileSet.ToLowerInvariant();
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sequencesName += "." + name;
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terrainName += "." + name;
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}
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var sheetBuilder = sequence.SpriteCache.SheetBuilders[SheetType.Indexed];
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foreach (var sheet in sheetBuilder.AllSheets)
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CommitSheet(sheetBuilder, sheet, sequencesName, palette, ref sheetCount);
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foreach (var sheet in sequence.SpriteCache.SheetBuilders[SheetType.BGRA].AllSheets)
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CommitSheet(null, sheet, sequencesName, palette, ref sheetCount);
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modData.DefaultTerrainInfo.TryGetValue(sequence.TileSet, out var terrainInfo);
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if (terrainInfo is IDumpSheetsTerrainInfo dsi)
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dsi.DumpSheets(terrainName, palette, ref sheetCount);
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sequence.Dispose();
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}
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}
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public static void CommitSheet(SheetBuilder builder, Sheet sheet, string name, ImmutablePalette palette, ref int count)
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{
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if (builder == null)
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sheet.AsPng().Save($"{count++}.{name}.png", Png.Compression.BEST_SPEED);
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else
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{
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if (palette != null)
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{
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var channels = sheet == builder.Current ? (int)builder.CurrentChannel + 1 : 4;
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for (var i = 0; i < channels; i++)
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sheet.AsPng((TextureChannel)ChannelMasks[i], palette).Save($"{count}.{i}.{name}.png", Png.Compression.BEST_SPEED);
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count++;
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}
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}
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}
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}
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}
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