Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.FileFormats;
using OpenRA.FileSystem;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.UtilityCommands
{
public interface IDumpSheetsTerrainInfo : ITerrainInfo
{
void DumpSheets(string terrainName, ImmutablePalette palette, ref int sheetCount);
}
public class DumpSequenceSheetsCommand : IUtilityCommand
{
static readonly int[] ChannelMasks = [2, 1, 0, 3];
string IUtilityCommand.Name => "--dump-sheets";
bool IUtilityCommand.ValidateArguments(string[] args)
{
return args.Length >= 1;
}
[Desc("[PALETTE]", "[TILESET-OR-MAP]", "Exports texture atlas' as a set of png images. "
+ "If palette is not specified, only BGRA sheets are exported. "
+ "If tileset-or-map is not specified, all tilesets are exported.")]
void IUtilityCommand.Run(Utility utility, string[] args)
{
// HACK: The engine code assumes that Game.modData is set.
var modData = Game.ModData = utility.ModData;
var palette = args.Length > 1 ? new ImmutablePalette(args[1], [0], []) : null;
var sequences = new List<SequenceSet>();
if (args.Length == 3)
{
var tilesetUpper = args[2].ToUpperInvariant();
if (modData.DefaultTerrainInfo.ContainsKey(tilesetUpper))
sequences.Add(new SequenceSet(modData.ModFiles, modData, tilesetUpper, null));
else
{
var mapPackage = new Folder(Platform.EngineDir).OpenPackage(args[2], modData.ModFiles);
if (mapPackage == null)
throw new InvalidOperationException($"{args[2]} is not a valid tileset or map path");
sequences.Add(new Map(modData, mapPackage).Sequences);
}
}
else
{
foreach (var t in modData.DefaultTerrainInfo.Keys)
sequences.Add(new SequenceSet(modData.ModFiles, modData, t, null));
}
var sheetCount = 1;
using (var cursor = new CursorManager(modData))
foreach (var sheet in cursor.SheetBuilder.AllSheets)
CommitSheet(null, sheet, "cursors", palette, ref sheetCount);
foreach (var sequence in sequences)
{
sequence.LoadSprites();
var sequencesName = "sequences";
var terrainName = "tileset";
if (sequences.Count > 1)
{
var name = sequence.TileSet.ToLowerInvariant();
sequencesName += "." + name;
terrainName += "." + name;
}
var sheetBuilder = sequence.SpriteCache.SheetBuilders[SheetType.Indexed];
foreach (var sheet in sheetBuilder.AllSheets)
CommitSheet(sheetBuilder, sheet, sequencesName, palette, ref sheetCount);
foreach (var sheet in sequence.SpriteCache.SheetBuilders[SheetType.BGRA].AllSheets)
CommitSheet(null, sheet, sequencesName, palette, ref sheetCount);
modData.DefaultTerrainInfo.TryGetValue(sequence.TileSet, out var terrainInfo);
if (terrainInfo is IDumpSheetsTerrainInfo dsi)
dsi.DumpSheets(terrainName, palette, ref sheetCount);
sequence.Dispose();
}
}
public static void CommitSheet(SheetBuilder builder, Sheet sheet, string name, ImmutablePalette palette, ref int count)
{
if (builder == null)
sheet.AsPng().Save($"{count++}.{name}.png", Png.Compression.BEST_SPEED);
else
{
if (palette != null)
{
var channels = sheet == builder.Current ? (int)builder.CurrentChannel + 1 : 4;
for (var i = 0; i < channels; i++)
sheet.AsPng((TextureChannel)ChannelMasks[i], palette).Save($"{count}.{i}.{name}.png", Png.Compression.BEST_SPEED);
count++;
}
}
}
}
}