Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Mods.Common/UtilityCommands/GetMapHashCommand.cs
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OpenRA.Mods.Common/UtilityCommands/GetMapHashCommand.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.FileSystem;
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namespace OpenRA.Mods.Common.UtilityCommands
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{
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sealed class GetMapHashCommand : IUtilityCommand
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{
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string IUtilityCommand.Name => "--map-hash";
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bool IUtilityCommand.ValidateArguments(string[] args)
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{
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return args.Length >= 2;
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}
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[Desc("MAPFILE", "Generate hash of specified oramap file.")]
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void IUtilityCommand.Run(Utility utility, string[] args)
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{
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using (var package = new Folder(Platform.EngineDir).OpenPackage(args[1], utility.ModData.ModFiles))
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Console.WriteLine(Map.ComputeUID(package));
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}
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}
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}
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