Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Mods.Common/Widgets/BackgroundWidget.cs
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OpenRA.Mods.Common/Widgets/BackgroundWidget.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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[IncludeStaticFluentReferences(typeof(WidgetUtils))]
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public class BackgroundWidget : Widget
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{
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public readonly bool ClickThrough = false;
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public string Background = "dialog";
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public override void Draw()
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{
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WidgetUtils.DrawPanel(Background, RenderBounds);
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}
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public BackgroundWidget() { }
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public override bool HandleMouseInput(MouseInput mi)
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{
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return !ClickThrough && EventBounds.Contains(mi.Location);
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}
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protected BackgroundWidget(BackgroundWidget other)
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: base(other)
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{
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Background = other.Background;
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ClickThrough = other.ClickThrough;
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}
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public override BackgroundWidget Clone() { return new BackgroundWidget(this); }
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}
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}
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