Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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95
OpenRA.Mods.Common/Widgets/Logic/Ingame/GameTimerLogic.cs
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95
OpenRA.Mods.Common/Widgets/Logic/Ingame/GameTimerLogic.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Network;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class GameTimerLogic : ChromeLogic
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{
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[FluentReference]
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const string Paused = "label-paused";
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[FluentReference]
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const string MaxSpeed = "label-max-speed";
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[FluentReference("percentage")]
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const string Speed = "label-replay-speed";
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[FluentReference("percentage")]
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const string Complete = "label-replay-complete";
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[ObjectCreator.UseCtor]
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public GameTimerLogic(Widget widget, ModData modData, OrderManager orderManager, World world)
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{
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var timer = widget.GetOrNull<LabelWidget>("GAME_TIMER");
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var status = widget.GetOrNull<LabelWidget>("GAME_TIMER_STATUS");
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var tlm = world.WorldActor.TraitOrDefault<TimeLimitManager>();
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var startTick = Ui.LastTickTime.Value;
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bool ShouldShowStatus() => (world.Paused || world.ReplayTimestep != world.Timestep)
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&& (Ui.LastTickTime.Value - startTick) / 1000 % 2 == 0;
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bool Paused() => world.Paused || world.ReplayTimestep == 0;
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var pausedText = FluentProvider.GetMessage(GameTimerLogic.Paused);
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var maxSpeedText = FluentProvider.GetMessage(MaxSpeed);
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var speedText = new CachedTransform<int, string>(p =>
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FluentProvider.GetMessage(Speed, "percentage", p));
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if (timer != null)
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{
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timer.GetText = () =>
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{
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if (status == null && Paused() && ShouldShowStatus())
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return pausedText;
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var timeLimit = tlm?.TimeLimit ?? 0;
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var displayTick = timeLimit > 0 ? timeLimit - world.WorldTick : world.WorldTick;
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return WidgetUtils.FormatTime(Math.Max(0, displayTick), world.Timestep);
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};
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}
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if (status != null)
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{
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// Blink the status line
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status.IsVisible = ShouldShowStatus;
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status.GetText = () =>
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{
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if (Paused())
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return pausedText;
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if (world.ReplayTimestep == 1)
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return maxSpeedText;
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return speedText.Update(world.Timestep * 100 / world.ReplayTimestep);
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};
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}
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var timerText = new CachedTransform<int, string>(p =>
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FluentProvider.GetMessage(Complete, "percentage", p));
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if (timer is LabelWithTooltipWidget timerTooltip)
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{
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var connection = orderManager.Connection as ReplayConnection;
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if (connection != null && connection.FinalGameTick != 0)
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timerTooltip.GetTooltipText = () => timerText.Update(world.WorldTick * 100 / connection.FinalGameTick);
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else if (connection != null && connection.TickCount != 0)
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timerTooltip.GetTooltipText = () => timerText.Update(orderManager.NetFrameNumber * 100 / connection.TickCount);
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else
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timerTooltip.GetTooltipText = null;
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}
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}
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}
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}
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