Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Globalization;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class IngamePowerCounterLogic : ChromeLogic
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{
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[FluentReference("usage", "capacity")]
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const string PowerUsage = "label-power-usage";
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[FluentReference]
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const string Infinite = "label-infinite-power";
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[ObjectCreator.UseCtor]
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public IngamePowerCounterLogic(Widget widget, ModData modData, World world)
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{
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var developerMode = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
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var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
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var power = widget.Get<LabelWithTooltipWidget>("POWER");
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var powerIcon = widget.Get<ImageWidget>("POWER_ICON");
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var unlimitedCapacity = FluentProvider.GetMessage(Infinite);
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powerIcon.GetImageName = () => powerManager.ExcessPower < 0 ? "power-critical" : "power-normal";
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power.GetColor = () => powerManager.ExcessPower < 0 ? Color.Red : Color.White;
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power.GetText = () => developerMode.UnlimitedPower ? unlimitedCapacity : powerManager.ExcessPower.ToString(NumberFormatInfo.CurrentInfo);
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var tooltipTextCached = new CachedTransform<(int, int?), string>(((int Usage, int? Capacity) args) =>
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{
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var capacity = args.Capacity == null ? unlimitedCapacity : args.Capacity.Value.ToString(NumberFormatInfo.CurrentInfo);
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return FluentProvider.GetMessage(PowerUsage,
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"usage", args.Usage.ToString(NumberFormatInfo.CurrentInfo),
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"capacity", capacity);
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});
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power.GetTooltipText = () =>
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{
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var capacity = developerMode.UnlimitedPower ? (int?)null : powerManager.PowerProvided;
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return tooltipTextCached.Update((powerManager.PowerDrained, capacity));
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};
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}
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}
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}
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