Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
620
OpenRA.Mods.Common/Widgets/Logic/Ingame/ObserverStatsLogic.cs
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620
OpenRA.Mods.Common/Widgets/Logic/Ingame/ObserverStatsLogic.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Lint;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Network;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public enum ObserverStatsPanel { None, Basic, Economy, Production, SupportPowers, Combat, Army, Graph, ArmyGraph }
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[ChromeLogicArgsHotkeys(
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"StatisticsBasicKey",
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"StatisticsEconomyKey",
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"StatisticsProductionKey",
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"StatisticsSupportPowersKey",
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"StatisticsCombatKey",
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"StatisticsArmyKey",
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"StatisticsGraphKey",
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"StatisticsArmyGraphKey")]
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public class ObserverStatsLogic : ChromeLogic
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{
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[FluentReference]
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const string InformationNone = "options-observer-stats.none";
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[FluentReference]
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const string Basic = "options-observer-stats.basic";
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[FluentReference]
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const string Economy = "options-observer-stats.economy";
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[FluentReference]
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const string Production = "options-observer-stats.production";
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[FluentReference]
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const string SupportPowers = "options-observer-stats.support-powers";
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[FluentReference]
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const string Combat = "options-observer-stats.combat";
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[FluentReference]
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const string Army = "options-observer-stats.army";
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[FluentReference]
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const string EarningsGraph = "options-observer-stats.earnings-graph";
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[FluentReference]
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const string ArmyGraph = "options-observer-stats.army-graph";
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[FluentReference("team")]
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const string TeamNumber = "label-team-name";
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[FluentReference]
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const string NoTeam = "label-no-team";
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readonly ContainerWidget basicStatsHeaders;
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readonly ContainerWidget economyStatsHeaders;
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readonly ContainerWidget productionStatsHeaders;
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readonly ContainerWidget supportPowerStatsHeaders;
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readonly ContainerWidget combatStatsHeaders;
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readonly ContainerWidget armyHeaders;
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readonly ScrollPanelWidget playerStatsPanel;
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readonly ScrollItemWidget basicPlayerTemplate;
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readonly ScrollItemWidget economyPlayerTemplate;
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readonly ScrollItemWidget productionPlayerTemplate;
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readonly ScrollItemWidget supportPowersPlayerTemplate;
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readonly ScrollItemWidget armyPlayerTemplate;
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readonly ScrollItemWidget combatPlayerTemplate;
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readonly ContainerWidget incomeGraphContainer;
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readonly ContainerWidget armyValueGraphContainer;
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readonly ScrollableLineGraphWidget incomeGraph;
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readonly ScrollableLineGraphWidget armyValueGraph;
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readonly ScrollItemWidget teamTemplate;
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readonly Player[] players;
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readonly IGrouping<int, Player>[] teams;
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readonly bool hasTeams;
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readonly World world;
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readonly WorldRenderer worldRenderer;
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readonly string clickSound = ChromeMetrics.Get<string>("ClickSound");
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ObserverStatsPanel activePanel;
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[ObjectCreator.UseCtor]
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public ObserverStatsLogic(World world, ModData modData, WorldRenderer worldRenderer, Widget widget, Dictionary<string, MiniYaml> logicArgs)
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{
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this.world = world;
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this.worldRenderer = worldRenderer;
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MiniYaml yaml;
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var keyNames = Enum.GetNames<ObserverStatsPanel>();
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var statsHotkeys = new HotkeyReference[keyNames.Length];
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for (var i = 0; i < keyNames.Length; i++)
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statsHotkeys[i] = logicArgs.TryGetValue("Statistics" + keyNames[i] + "Key", out yaml) ? modData.Hotkeys[yaml.Value] : new HotkeyReference();
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players = world.Players.Where(p => !p.NonCombatant && p.Playable).ToArray();
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teams = players
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.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team)
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.OrderBy(g => g.Key)
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.ToArray();
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hasTeams = !(teams.Length == 1 && teams[0].Key == 0);
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basicStatsHeaders = widget.Get<ContainerWidget>("BASIC_STATS_HEADERS");
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economyStatsHeaders = widget.Get<ContainerWidget>("ECONOMY_STATS_HEADERS");
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productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS");
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supportPowerStatsHeaders = widget.Get<ContainerWidget>("SUPPORT_POWERS_HEADERS");
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armyHeaders = widget.Get<ContainerWidget>("ARMY_HEADERS");
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combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS");
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playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL");
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playerStatsPanel.Layout = new GridLayout(playerStatsPanel);
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playerStatsPanel.IgnoreMouseOver = true;
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if (ShowScrollBar)
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{
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playerStatsPanel.ScrollBar = ScrollBar.Left;
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AdjustHeader(basicStatsHeaders);
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AdjustHeader(economyStatsHeaders);
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AdjustHeader(productionStatsHeaders);
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AdjustHeader(supportPowerStatsHeaders);
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AdjustHeader(combatStatsHeaders);
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AdjustHeader(armyHeaders);
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}
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basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
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economyPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE");
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productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE");
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supportPowersPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("SUPPORT_POWERS_PLAYER_TEMPLATE");
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armyPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ARMY_PLAYER_TEMPLATE");
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combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE");
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incomeGraphContainer = widget.Get<ContainerWidget>("INCOME_GRAPH_CONTAINER");
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incomeGraph = incomeGraphContainer.Get<ScrollableLineGraphWidget>("INCOME_GRAPH");
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armyValueGraphContainer = widget.Get<ContainerWidget>("ARMY_VALUE_GRAPH_CONTAINER");
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armyValueGraph = armyValueGraphContainer.Get<ScrollableLineGraphWidget>("ARMY_VALUE_GRAPH");
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teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
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var statsDropDown = widget.Get<DropDownButtonWidget>("STATS_DROPDOWN");
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StatsDropDownOption CreateStatsOption(string title, ObserverStatsPanel panel, ScrollItemWidget template, Action a)
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{
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title = FluentProvider.GetMessage(title);
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return new StatsDropDownOption
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{
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Title = FluentProvider.GetMessage(title),
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IsSelected = () => activePanel == panel,
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OnClick = () =>
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{
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ClearStats();
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playerStatsPanel.Visible = true;
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statsDropDown.GetText = () => title;
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activePanel = panel;
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if (template != null)
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AdjustStatisticsPanel(template);
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a();
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Ui.ResetTooltips();
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}
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};
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}
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var statsDropDownOptions = new StatsDropDownOption[]
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{
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new()
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{
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Title = FluentProvider.GetMessage(InformationNone),
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IsSelected = () => activePanel == ObserverStatsPanel.None,
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OnClick = () =>
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{
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var informationNone = FluentProvider.GetMessage(InformationNone);
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statsDropDown.GetText = () => informationNone;
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playerStatsPanel.Visible = false;
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ClearStats();
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activePanel = ObserverStatsPanel.None;
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}
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},
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CreateStatsOption(Basic, ObserverStatsPanel.Basic, basicPlayerTemplate, () => DisplayStats(BasicStats)),
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CreateStatsOption(Economy, ObserverStatsPanel.Economy, economyPlayerTemplate, () => DisplayStats(EconomyStats)),
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CreateStatsOption(Production, ObserverStatsPanel.Production, productionPlayerTemplate, () => DisplayStats(ProductionStats)),
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CreateStatsOption(SupportPowers, ObserverStatsPanel.SupportPowers, supportPowersPlayerTemplate, () => DisplayStats(SupportPowerStats)),
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CreateStatsOption(Combat, ObserverStatsPanel.Combat, combatPlayerTemplate, () => DisplayStats(CombatStats)),
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CreateStatsOption(Army, ObserverStatsPanel.Army, armyPlayerTemplate, () => DisplayStats(ArmyStats)),
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CreateStatsOption(EarningsGraph, ObserverStatsPanel.Graph, null, IncomeGraph),
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CreateStatsOption(ArmyGraph, ObserverStatsPanel.ArmyGraph, null, ArmyValueGraph),
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};
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ScrollItemWidget SetupItem(StatsDropDownOption option, ScrollItemWidget template)
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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}
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var statsDropDownPanelTemplate = logicArgs.TryGetValue("StatsDropDownPanelTemplate", out yaml) ? yaml.Value : "LABEL_DROPDOWN_TEMPLATE";
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statsDropDown.OnMouseDown = _ => statsDropDown.ShowDropDown(statsDropDownPanelTemplate, 230, statsDropDownOptions, SetupItem);
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statsDropDownOptions[0].OnClick();
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var keyListener = statsDropDown.Get<LogicKeyListenerWidget>("STATS_DROPDOWN_KEYHANDLER");
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keyListener.AddHandler(e =>
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{
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if (e.Event == KeyInputEvent.Down && !e.IsRepeat)
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{
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for (var i = 0; i < statsHotkeys.Length; i++)
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{
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if (statsHotkeys[i].IsActivatedBy(e))
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{
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Game.Sound.PlayNotification(modData.DefaultRules, null, "Sounds", clickSound, null);
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statsDropDownOptions[i].OnClick();
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return true;
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}
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}
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}
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return false;
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});
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if (logicArgs.TryGetValue("ClickSound", out yaml))
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clickSound = yaml.Value;
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}
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void ClearStats()
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{
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playerStatsPanel.Children.Clear();
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basicStatsHeaders.Visible = false;
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economyStatsHeaders.Visible = false;
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productionStatsHeaders.Visible = false;
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supportPowerStatsHeaders.Visible = false;
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armyHeaders.Visible = false;
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combatStatsHeaders.Visible = false;
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incomeGraphContainer.Visible = false;
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armyValueGraphContainer.Visible = false;
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incomeGraph.GetSeries = null;
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armyValueGraph.GetSeries = null;
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}
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void IncomeGraph()
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{
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playerStatsPanel.Visible = false;
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incomeGraphContainer.Visible = true;
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incomeGraph.GetSeries = () =>
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players.Select(p => new ScrollableLineGraphSeries(
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p.ResolvedPlayerName,
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p.Color,
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(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).IncomeSamples.Select(s => (float)s)));
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}
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void ArmyValueGraph()
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{
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playerStatsPanel.Visible = false;
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armyValueGraphContainer.Visible = true;
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armyValueGraph.GetSeries = () =>
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players.Select(p => new ScrollableLineGraphSeries(
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p.ResolvedPlayerName,
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p.Color,
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(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).ArmySamples.Select(s => (float)s)));
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}
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void DisplayStats(Func<Player, ScrollItemWidget> createItem)
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{
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foreach (var team in teams)
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{
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if (hasTeams)
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{
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var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
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tt.IgnoreMouseOver = true;
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var teamLabel = tt.Get<LabelWidget>("TEAM");
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var teamText = team.Key > 0 ? FluentProvider.GetMessage(TeamNumber, "team", team.Key)
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: FluentProvider.GetMessage(NoTeam);
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teamLabel.GetText = () => teamText;
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tt.Bounds.Width = teamLabel.Bounds.Width = Game.Renderer.Fonts[tt.Font].Measure(teamText).X;
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var colorBlockWidget = tt.Get<ColorBlockWidget>("TEAM_COLOR");
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var scrollBarOffset = playerStatsPanel.ScrollBar != ScrollBar.Hidden
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? playerStatsPanel.ScrollbarWidth
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: 0;
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var boundsWidth = tt.Parent.Bounds.Width - scrollBarOffset;
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colorBlockWidget.Bounds.Width = boundsWidth - 200;
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var gradient = tt.Get<GradientColorBlockWidget>("TEAM_GRADIENT");
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gradient.Bounds.X = boundsWidth - 200;
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playerStatsPanel.AddChild(tt);
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}
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foreach (var p in team)
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{
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var player = p;
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playerStatsPanel.AddChild(createItem(player));
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}
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}
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}
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ScrollItemWidget CombatStats(Player player)
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{
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combatStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player);
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AddPlayerFlagAndName(template, player);
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var playerName = template.Get<LabelWithTooltipWidget>("PLAYER");
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playerName.GetColor = () => Color.White;
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var playerColor = template.Get<ColorBlockWidget>("PLAYER_COLOR");
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var playerGradient = template.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
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SetupPlayerColor(player, template, playerColor, playerGradient);
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var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
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if (stats == null)
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return template;
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var destroyedText = new CachedTransform<int, string>(i => "$" + i.ToString(NumberFormatInfo.CurrentInfo));
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template.Get<LabelWidget>("ASSETS_DESTROYED").GetText = () => destroyedText.Update(stats.KillsCost);
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var lostText = new CachedTransform<int, string>(i => "$" + i.ToString(NumberFormatInfo.CurrentInfo));
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template.Get<LabelWidget>("ASSETS_LOST").GetText = () => lostText.Update(stats.DeathsCost);
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var unitsKilledText = new CachedTransform<int, string>(i => i.ToString(NumberFormatInfo.CurrentInfo));
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template.Get<LabelWidget>("UNITS_KILLED").GetText = () => unitsKilledText.Update(stats.UnitsKilled);
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var unitsDeadText = new CachedTransform<int, string>(i => i.ToString(NumberFormatInfo.CurrentInfo));
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template.Get<LabelWidget>("UNITS_DEAD").GetText = () => unitsDeadText.Update(stats.UnitsDead);
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var buildingsKilledText = new CachedTransform<int, string>(i => i.ToString(NumberFormatInfo.CurrentInfo));
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template.Get<LabelWidget>("BUILDINGS_KILLED").GetText = () => buildingsKilledText.Update(stats.BuildingsKilled);
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var buildingsDeadText = new CachedTransform<int, string>(i => i.ToString(NumberFormatInfo.CurrentInfo));
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template.Get<LabelWidget>("BUILDINGS_DEAD").GetText = () => buildingsDeadText.Update(stats.BuildingsDead);
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var armyText = new CachedTransform<int, string>(i => "$" + i.ToString(NumberFormatInfo.CurrentInfo));
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template.Get<LabelWidget>("ARMY_VALUE").GetText = () => armyText.Update(stats.ArmyValue);
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var visionText = new CachedTransform<int, string>(Vision);
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template.Get<LabelWidget>("VISION").GetText = () => player.Shroud.Disabled ? "100%" : visionText.Update(player.Shroud.RevealedCells);
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return template;
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}
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ScrollItemWidget ProductionStats(Player player)
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{
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productionStatsHeaders.Visible = true;
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var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player);
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AddPlayerFlagAndName(template, player);
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var playerName = template.Get<LabelWithTooltipWidget>("PLAYER");
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playerName.GetColor = () => Color.White;
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||||
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var playerColor = template.Get<ColorBlockWidget>("PLAYER_COLOR");
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||||
var playerGradient = template.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
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SetupPlayerColor(player, template, playerColor, playerGradient);
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||||
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template.Get<ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player;
|
||||
template.IgnoreChildMouseOver = false;
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||||
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return template;
|
||||
}
|
||||
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||||
ScrollItemWidget SupportPowerStats(Player player)
|
||||
{
|
||||
supportPowerStatsHeaders.Visible = true;
|
||||
var template = SetupPlayerScrollItemWidget(supportPowersPlayerTemplate, player);
|
||||
|
||||
AddPlayerFlagAndName(template, player);
|
||||
|
||||
var playerName = template.Get<LabelWithTooltipWidget>("PLAYER");
|
||||
playerName.GetColor = () => Color.White;
|
||||
|
||||
var playerColor = template.Get<ColorBlockWidget>("PLAYER_COLOR");
|
||||
var playerGradient = template.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
|
||||
|
||||
SetupPlayerColor(player, template, playerColor, playerGradient);
|
||||
|
||||
template.Get<ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player;
|
||||
template.IgnoreChildMouseOver = false;
|
||||
|
||||
return template;
|
||||
}
|
||||
|
||||
ScrollItemWidget ArmyStats(Player player)
|
||||
{
|
||||
armyHeaders.Visible = true;
|
||||
var template = SetupPlayerScrollItemWidget(armyPlayerTemplate, player);
|
||||
|
||||
AddPlayerFlagAndName(template, player);
|
||||
|
||||
var playerName = template.Get<LabelWithTooltipWidget>("PLAYER");
|
||||
playerName.GetColor = () => Color.White;
|
||||
|
||||
var playerColor = template.Get<ColorBlockWidget>("PLAYER_COLOR");
|
||||
var playerGradient = template.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
|
||||
|
||||
SetupPlayerColor(player, template, playerColor, playerGradient);
|
||||
|
||||
template.Get<ObserverArmyIconsWidget>("ARMY_ICONS").GetPlayer = () => player;
|
||||
template.IgnoreChildMouseOver = false;
|
||||
|
||||
return template;
|
||||
}
|
||||
|
||||
ScrollItemWidget EconomyStats(Player player)
|
||||
{
|
||||
economyStatsHeaders.Visible = true;
|
||||
var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player);
|
||||
|
||||
AddPlayerFlagAndName(template, player);
|
||||
|
||||
var playerName = template.Get<LabelWithTooltipWidget>("PLAYER");
|
||||
playerName.GetColor = () => Color.White;
|
||||
|
||||
var playerColor = template.Get<ColorBlockWidget>("PLAYER_COLOR");
|
||||
var playerGradient = template.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
|
||||
|
||||
SetupPlayerColor(player, template, playerColor, playerGradient);
|
||||
|
||||
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
|
||||
if (stats == null)
|
||||
return template;
|
||||
|
||||
var res = player.PlayerActor.Trait<PlayerResources>();
|
||||
var cashText = new CachedTransform<int, string>(i => "$" + i);
|
||||
template.Get<LabelWidget>("CASH").GetText = () => cashText.Update(res.GetCashAndResources());
|
||||
|
||||
var incomeText = new CachedTransform<int, string>(i => "$" + i);
|
||||
template.Get<LabelWidget>("INCOME").GetText = () => incomeText.Update(stats.DisplayIncome);
|
||||
|
||||
var earnedText = new CachedTransform<int, string>(i => "$" + i);
|
||||
template.Get<LabelWidget>("EARNED").GetText = () => earnedText.Update(res.Earned);
|
||||
|
||||
var spentText = new CachedTransform<int, string>(i => "$" + i);
|
||||
template.Get<LabelWidget>("SPENT").GetText = () => spentText.Update(res.Spent);
|
||||
|
||||
var assetsText = new CachedTransform<int, string>(i => "$" + i);
|
||||
template.Get<LabelWidget>("ASSETS").GetText = () => assetsText.Update(stats.AssetsValue);
|
||||
|
||||
var harvesters = template.Get<LabelWidget>("HARVESTERS");
|
||||
harvesters.GetText = () => world.ActorsWithTrait<Harvester>()
|
||||
.Count(a => a.Actor.Owner == player && !a.Actor.IsDead && !a.Trait.IsTraitDisabled).ToString(NumberFormatInfo.CurrentInfo);
|
||||
|
||||
var carryalls = template.GetOrNull<LabelWidget>("CARRYALLS");
|
||||
if (carryalls != null)
|
||||
carryalls.GetText = () => world.ActorsWithTrait<AutoCarryall>()
|
||||
.Count(a => a.Actor.Owner == player && !a.Actor.IsDead).ToString(NumberFormatInfo.CurrentInfo);
|
||||
|
||||
var derricks = template.GetOrNull<LabelWidget>("DERRICKS");
|
||||
if (derricks != null)
|
||||
derricks.GetText = () => world.ActorsHavingTrait<UpdatesDerrickCount>()
|
||||
.Count(a => a.Owner == player && !a.IsDead).ToString(NumberFormatInfo.CurrentInfo);
|
||||
|
||||
return template;
|
||||
}
|
||||
|
||||
ScrollItemWidget BasicStats(Player player)
|
||||
{
|
||||
basicStatsHeaders.Visible = true;
|
||||
var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player);
|
||||
|
||||
AddPlayerFlagAndName(template, player);
|
||||
|
||||
var playerName = template.Get<LabelWithTooltipWidget>("PLAYER");
|
||||
playerName.GetColor = () => Color.White;
|
||||
|
||||
var playerColor = template.Get<ColorBlockWidget>("PLAYER_COLOR");
|
||||
var playerGradient = template.Get<GradientColorBlockWidget>("PLAYER_GRADIENT");
|
||||
|
||||
SetupPlayerColor(player, template, playerColor, playerGradient);
|
||||
|
||||
var res = player.PlayerActor.Trait<PlayerResources>();
|
||||
var cashText = new CachedTransform<int, string>(i => "$" + i);
|
||||
template.Get<LabelWidget>("CASH").GetText = () => cashText.Update(res.GetCashAndResources());
|
||||
|
||||
var powerRes = player.PlayerActor.TraitOrDefault<PowerManager>();
|
||||
if (powerRes != null)
|
||||
{
|
||||
var power = template.Get<LabelWidget>("POWER");
|
||||
var powerText = new CachedTransform<(int PowerDrained, int PowerProvided), string>(p => p.PowerDrained + "/" + p.PowerProvided);
|
||||
power.GetText = () => powerText.Update((powerRes.PowerDrained, powerRes.PowerProvided));
|
||||
power.GetColor = () => GetPowerColor(powerRes.PowerState);
|
||||
}
|
||||
|
||||
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
|
||||
if (stats == null)
|
||||
return template;
|
||||
|
||||
var killsText = new CachedTransform<int, string>(i => i.ToString(NumberFormatInfo.CurrentInfo));
|
||||
template.Get<LabelWidget>("KILLS").GetText = () => killsText.Update(stats.UnitsKilled + stats.BuildingsKilled);
|
||||
|
||||
var deathsText = new CachedTransform<int, string>(i => i.ToString(NumberFormatInfo.CurrentInfo));
|
||||
template.Get<LabelWidget>("DEATHS").GetText = () => deathsText.Update(stats.UnitsDead + stats.BuildingsDead);
|
||||
|
||||
var destroyedText = new CachedTransform<int, string>(i => "$" + i.ToString(NumberFormatInfo.CurrentInfo));
|
||||
template.Get<LabelWidget>("ASSETS_DESTROYED").GetText = () => destroyedText.Update(stats.KillsCost);
|
||||
|
||||
var lostText = new CachedTransform<int, string>(i => "$" + i.ToString(NumberFormatInfo.CurrentInfo));
|
||||
template.Get<LabelWidget>("ASSETS_LOST").GetText = () => lostText.Update(stats.DeathsCost);
|
||||
|
||||
var experienceText = new CachedTransform<int, string>(i => i.ToString(NumberFormatInfo.CurrentInfo));
|
||||
template.Get<LabelWidget>("EXPERIENCE").GetText = () => experienceText.Update(stats.Experience);
|
||||
|
||||
var actionsText = new CachedTransform<double, string>(AverageOrdersPerMinute);
|
||||
template.Get<LabelWidget>("ACTIONS_MIN").GetText = () => actionsText.Update(stats.OrderCount);
|
||||
|
||||
return template;
|
||||
}
|
||||
|
||||
static void SetupPlayerColor(Player player, ScrollItemWidget template, ColorBlockWidget colorBlockWidget, GradientColorBlockWidget gradientColorBlockWidget)
|
||||
{
|
||||
var pColor = player.Color;
|
||||
var color = Color.FromArgb(128, pColor.R, pColor.G, pColor.B);
|
||||
var hoverColor = Color.FromArgb(192, pColor.R, pColor.G, pColor.B);
|
||||
|
||||
var isMouseOver = new CachedTransform<Widget, bool>(w => w == template || template.Children.Contains(w));
|
||||
|
||||
colorBlockWidget.GetColor = () => isMouseOver.Update(Ui.MouseOverWidget) ? hoverColor : color;
|
||||
|
||||
gradientColorBlockWidget.GetTopLeftColor = () => isMouseOver.Update(Ui.MouseOverWidget) ? hoverColor : color;
|
||||
gradientColorBlockWidget.GetBottomLeftColor = () => isMouseOver.Update(Ui.MouseOverWidget) ? hoverColor : color;
|
||||
gradientColorBlockWidget.GetTopRightColor = () => isMouseOver.Update(Ui.MouseOverWidget) ? hoverColor : Color.Transparent;
|
||||
gradientColorBlockWidget.GetBottomRightColor = () => isMouseOver.Update(Ui.MouseOverWidget) ? hoverColor : Color.Transparent;
|
||||
}
|
||||
|
||||
ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player)
|
||||
{
|
||||
return ScrollItemWidget.Setup(template, () => false, () =>
|
||||
{
|
||||
var playerBase = world.ActorsHavingTrait<BaseBuilding>().FirstOrDefault(a => !a.IsDead && a.Owner == player);
|
||||
if (playerBase != null)
|
||||
worldRenderer.Viewport.Center(playerBase.CenterPosition);
|
||||
});
|
||||
}
|
||||
|
||||
void AdjustStatisticsPanel(Widget itemTemplate)
|
||||
{
|
||||
var height = playerStatsPanel.Bounds.Height;
|
||||
|
||||
var scrollbarWidth = playerStatsPanel.ScrollBar != ScrollBar.Hidden ? playerStatsPanel.ScrollbarWidth : 0;
|
||||
playerStatsPanel.Bounds.Width = itemTemplate.Bounds.Width + scrollbarWidth;
|
||||
|
||||
if (playerStatsPanel.Bounds.Height < height)
|
||||
playerStatsPanel.ScrollToTop();
|
||||
}
|
||||
|
||||
void AdjustHeader(ContainerWidget headerTemplate)
|
||||
{
|
||||
var offset = playerStatsPanel.ScrollbarWidth;
|
||||
|
||||
headerTemplate.Get<ColorBlockWidget>("HEADER_COLOR").Bounds.Width += offset;
|
||||
headerTemplate.Get<GradientColorBlockWidget>("HEADER_GRADIENT").Bounds.X += offset;
|
||||
|
||||
foreach (var headerLabel in headerTemplate.Children.OfType<LabelWidget>())
|
||||
headerLabel.Bounds.X += offset;
|
||||
}
|
||||
|
||||
static void AddPlayerFlagAndName(ScrollItemWidget template, Player player)
|
||||
{
|
||||
var flag = template.Get<ImageWidget>("FLAG");
|
||||
flag.GetImageCollection = () => "flags";
|
||||
flag.GetImageName = () => player.Faction.InternalName;
|
||||
|
||||
var playerName = template.Get<LabelWithTooltipWidget>("PLAYER");
|
||||
WidgetUtils.BindPlayerNameAndStatus(playerName, player);
|
||||
|
||||
playerName.GetColor = () => player.Color;
|
||||
}
|
||||
|
||||
string AverageOrdersPerMinute(double orders)
|
||||
{
|
||||
return (world.WorldTick == 0 ? 0 : orders / (world.WorldTick / 1500.0)).ToString("F1", NumberFormatInfo.CurrentInfo);
|
||||
}
|
||||
|
||||
string Vision(int revealedCells)
|
||||
{
|
||||
return (Math.Ceiling(revealedCells * 100d / world.Map.ProjectedCells.Length) / 100).ToString("P0", NumberFormatInfo.CurrentInfo);
|
||||
}
|
||||
|
||||
static Color GetPowerColor(PowerState state)
|
||||
{
|
||||
if (state == PowerState.Critical)
|
||||
return Color.Red;
|
||||
|
||||
if (state == PowerState.Low)
|
||||
return Color.Orange;
|
||||
|
||||
return Color.LimeGreen;
|
||||
}
|
||||
|
||||
// HACK The height of the templates and the scrollpanel needs to be kept in synch
|
||||
bool ShowScrollBar => players.Length + (hasTeams ? teams.Length : 0) > 10;
|
||||
|
||||
sealed class StatsDropDownOption
|
||||
{
|
||||
public string Title;
|
||||
public Func<bool> IsSelected;
|
||||
public Action OnClick;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user