Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Mods.Common/Widgets/Logic/Ingame/ReplayControlBarLogic.cs
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102
OpenRA.Mods.Common/Widgets/Logic/Ingame/ReplayControlBarLogic.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Network;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class ReplayControlBarLogic : ChromeLogic
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{
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enum PlaybackSpeed { Regular, Slow, Fast, Maximum }
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readonly Dictionary<PlaybackSpeed, float> multipliers = new()
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{
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{ PlaybackSpeed.Regular, 1 },
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{ PlaybackSpeed.Slow, 2 },
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{ PlaybackSpeed.Fast, 0.5f },
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{ PlaybackSpeed.Maximum, 0.001f },
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};
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[ObjectCreator.UseCtor]
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public ReplayControlBarLogic(Widget widget, World world, OrderManager orderManager)
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{
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if (world.IsReplay)
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{
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var container = widget.Get("REPLAY_PLAYER");
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var connection = (ReplayConnection)orderManager.Connection;
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var replayNetTicks = connection.TickCount;
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var background = widget.Parent.GetOrNull("OBSERVER_CONTROL_BG");
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if (background != null)
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background.Bounds.Height += container.Bounds.Height;
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container.Visible = true;
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var speed = PlaybackSpeed.Regular;
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var originalTimestep = world.Timestep;
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// In the event the replay goes out of sync, it becomes no longer usable. For polish we permanently pause the world.
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bool IsWidgetDisabled() => orderManager.IsOutOfSync || orderManager.NetFrameNumber >= replayNetTicks;
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var pauseButton = widget.Get<ButtonWidget>("BUTTON_PAUSE");
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pauseButton.IsVisible = () => world.ReplayTimestep != 0 && !IsWidgetDisabled();
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pauseButton.OnClick = () => world.ReplayTimestep = 0;
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var playButton = widget.Get<ButtonWidget>("BUTTON_PLAY");
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playButton.IsVisible = () => world.ReplayTimestep == 0 || IsWidgetDisabled();
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playButton.OnClick = () => world.ReplayTimestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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playButton.IsDisabled = IsWidgetDisabled;
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var slowButton = widget.Get<ButtonWidget>("BUTTON_SLOW");
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slowButton.IsHighlighted = () => speed == PlaybackSpeed.Slow;
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slowButton.IsDisabled = IsWidgetDisabled;
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slowButton.OnClick = () =>
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{
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speed = PlaybackSpeed.Slow;
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if (world.ReplayTimestep != 0)
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world.ReplayTimestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var normalSpeedButton = widget.Get<ButtonWidget>("BUTTON_REGULAR");
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normalSpeedButton.IsHighlighted = () => speed == PlaybackSpeed.Regular;
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normalSpeedButton.IsDisabled = IsWidgetDisabled;
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normalSpeedButton.OnClick = () =>
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{
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speed = PlaybackSpeed.Regular;
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if (world.ReplayTimestep != 0)
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world.ReplayTimestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var fastButton = widget.Get<ButtonWidget>("BUTTON_FAST");
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fastButton.IsHighlighted = () => speed == PlaybackSpeed.Fast;
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fastButton.IsDisabled = IsWidgetDisabled;
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fastButton.OnClick = () =>
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{
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speed = PlaybackSpeed.Fast;
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if (world.ReplayTimestep != 0)
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world.ReplayTimestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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var maximumButton = widget.Get<ButtonWidget>("BUTTON_MAXIMUM");
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maximumButton.IsHighlighted = () => speed == PlaybackSpeed.Maximum;
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maximumButton.IsDisabled = IsWidgetDisabled;
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maximumButton.OnClick = () =>
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{
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speed = PlaybackSpeed.Maximum;
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if (world.ReplayTimestep != 0)
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world.ReplayTimestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
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};
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}
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}
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}
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}
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