Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
232
OpenRA.Mods.Common/Widgets/Logic/Settings/InputSettingsLogic.cs
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232
OpenRA.Mods.Common/Widgets/Logic/Settings/InputSettingsLogic.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class InputSettingsLogic : ChromeLogic
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{
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[FluentReference]
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const string Classic = "options-control-scheme.classic";
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[FluentReference]
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const string Modern = "options-control-scheme.modern";
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[FluentReference]
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const string OtherRTS = "options-control-scheme.otherrts";
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[FluentReference]
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const string Disabled = "options-mouse-scroll-type.disabled";
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[FluentReference]
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const string Standard = "options-mouse-scroll-type.standard";
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[FluentReference]
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const string Inverted = "options-mouse-scroll-type.inverted";
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[FluentReference]
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const string Joystick = "options-mouse-scroll-type.joystick";
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readonly GameSettings gameSettings;
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readonly Dictionary<MouseControlStyle, string> controlTypes;
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[ObjectCreator.UseCtor]
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public InputSettingsLogic(ModData modData, SettingsLogic settingsLogic, string panelID, string label)
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{
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controlTypes = new Dictionary<MouseControlStyle, string>
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{
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{ MouseControlStyle.Classic, FluentProvider.GetMessage(Classic) },
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{ MouseControlStyle.Modern, FluentProvider.GetMessage(Modern) },
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{ MouseControlStyle.OtherRTS, FluentProvider.GetMessage(OtherRTS) },
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};
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gameSettings = modData.GetSettings<GameSettings>();
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settingsLogic.RegisterSettingsPanel(panelID, label, InitPanel, ResetPanel);
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}
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Func<bool> InitPanel(Widget panel)
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{
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var scrollPanel = panel.Get<ScrollPanelWidget>("SETTINGS_SCROLLPANEL");
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SettingsUtils.BindCheckboxPref(panel, "ALTERNATE_SCROLL_CHECKBOX", gameSettings, "UseAlternateScrollButton");
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SettingsUtils.BindCheckboxPref(panel, "EDGESCROLL_CHECKBOX", gameSettings, "ViewportEdgeScroll");
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SettingsUtils.BindCheckboxPref(panel, "LOCKMOUSE_CHECKBOX", gameSettings, "LockMouseWindow");
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SettingsUtils.BindSliderPref(panel, "ZOOMSPEED_SLIDER", gameSettings, "ZoomSpeed");
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SettingsUtils.BindSliderPref(panel, "SCROLLSPEED_SLIDER", gameSettings, "ViewportEdgeScrollStep");
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SettingsUtils.BindSliderPref(panel, "UI_SCROLLSPEED_SLIDER", gameSettings, "UIScrollSpeed");
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var mouseControlDropdown = panel.Get<DropDownButtonWidget>("MOUSE_CONTROL_DROPDOWN");
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mouseControlDropdown.OnMouseDown = _ => ShowMouseControlDropdown(mouseControlDropdown, controlTypes, gameSettings);
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mouseControlDropdown.GetText = () => controlTypes[gameSettings.MouseControlStyle];
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var mouseScrollDropdown = panel.Get<DropDownButtonWidget>("MOUSE_SCROLL_TYPE_DROPDOWN");
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mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gameSettings);
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// MouseScroll can change, must display latest value.
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#pragma warning disable IDE0200 // Remove unnecessary lambda expression
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mouseScrollDropdown.GetText = () => gameSettings.MouseScroll.ToString();
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#pragma warning restore IDE0200
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var mouseControlDescClassic = panel.Get("MOUSE_CONTROL_DESC_CLASSIC");
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mouseControlDescClassic.IsVisible = () => gameSettings.MouseControlStyle == MouseControlStyle.Classic;
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var mouseControlDescModern = panel.Get("MOUSE_CONTROL_DESC_MODERN");
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mouseControlDescModern.IsVisible = () => gameSettings.MouseControlStyle == MouseControlStyle.Modern;
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var mouseControlDescOtherRTS = panel.Get("MOUSE_CONTROL_DESC_OTHERRTS");
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mouseControlDescOtherRTS.IsVisible = () => gameSettings.MouseControlStyle == MouseControlStyle.OtherRTS;
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foreach (var container in new[] { mouseControlDescClassic, mouseControlDescModern, mouseControlDescOtherRTS })
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{
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var classicScrollRight = container.Get("DESC_SCROLL_RIGHT");
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classicScrollRight.IsVisible = () => (gameSettings.MouseControlStyle == MouseControlStyle.Classic) ^ gameSettings.UseAlternateScrollButton;
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var classicScrollMiddle = container.Get("DESC_SCROLL_MIDDLE");
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classicScrollMiddle.IsVisible = () => (gameSettings.MouseControlStyle != MouseControlStyle.Classic) ^ gameSettings.UseAlternateScrollButton;
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var zoomDesc = container.Get("DESC_ZOOM");
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zoomDesc.IsVisible = () => gameSettings.ZoomModifier == Modifiers.None;
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var zoomDescModifier = container.Get<LabelWidget>("DESC_ZOOM_MODIFIER");
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zoomDescModifier.IsVisible = () => gameSettings.ZoomModifier != Modifiers.None;
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var zoomDescModifierTemplate = zoomDescModifier.GetText();
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var zoomDescModifierLabel = new CachedTransform<Modifiers, string>(
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mod => zoomDescModifierTemplate.Replace("MODIFIER", mod.ToString()));
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zoomDescModifier.GetText = () => zoomDescModifierLabel.Update(gameSettings.ZoomModifier);
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var edgescrollDesc = container.Get<LabelWidget>("DESC_EDGESCROLL");
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edgescrollDesc.IsVisible = () => gameSettings.ViewportEdgeScroll;
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}
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// Apply mouse focus preferences immediately
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var lockMouseCheckbox = panel.Get<CheckboxWidget>("LOCKMOUSE_CHECKBOX");
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var oldOnClick = lockMouseCheckbox.OnClick;
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lockMouseCheckbox.OnClick = () =>
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{
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// Still perform the old behaviour for clicking the checkbox, before
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// applying the changes live.
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oldOnClick();
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MakeMouseFocusSettingsLive(gameSettings);
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};
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var zoomModifierDropdown = panel.Get<DropDownButtonWidget>("ZOOM_MODIFIER");
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zoomModifierDropdown.OnMouseDown = _ => ShowZoomModifierDropdown(zoomModifierDropdown, gameSettings);
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// ZoomModifier can change, must display latest value.
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#pragma warning disable IDE0200 // Remove unnecessary lambda expression
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zoomModifierDropdown.GetText = () => gameSettings.ZoomModifier.ToString();
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#pragma warning restore IDE0200
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SettingsUtils.AdjustSettingsScrollPanelLayout(scrollPanel);
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return () => false;
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}
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Action ResetPanel(Widget panel)
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{
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var defaultGameSettings = new GameSettings();
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return () =>
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{
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gameSettings.MouseControlStyle = defaultGameSettings.MouseControlStyle;
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gameSettings.MouseScroll = defaultGameSettings.MouseScroll;
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gameSettings.UseAlternateScrollButton = defaultGameSettings.UseAlternateScrollButton;
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gameSettings.LockMouseWindow = defaultGameSettings.LockMouseWindow;
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gameSettings.ViewportEdgeScroll = defaultGameSettings.ViewportEdgeScroll;
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gameSettings.ViewportEdgeScrollStep = defaultGameSettings.ViewportEdgeScrollStep;
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gameSettings.ZoomSpeed = defaultGameSettings.ZoomSpeed;
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gameSettings.UIScrollSpeed = defaultGameSettings.UIScrollSpeed;
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gameSettings.ZoomModifier = defaultGameSettings.ZoomModifier;
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panel.Get<SliderWidget>("SCROLLSPEED_SLIDER").Value = gameSettings.ViewportEdgeScrollStep;
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panel.Get<SliderWidget>("UI_SCROLLSPEED_SLIDER").Value = gameSettings.UIScrollSpeed;
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MakeMouseFocusSettingsLive(gameSettings);
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};
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}
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public static void ShowMouseControlDropdown(DropDownButtonWidget dropdown, Dictionary<MouseControlStyle, string> controlTypes, GameSettings gameSettings)
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{
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ScrollItemWidget SetupItem(MouseControlStyle o, ScrollItemWidget itemTemplate)
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => gameSettings.MouseControlStyle == o,
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() => gameSettings.MouseControlStyle = o);
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var label = controlTypes[o];
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item.Get<LabelWidget>("LABEL").GetText = () => label;
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return item;
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}
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, controlTypes.Keys, SetupItem);
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}
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static void ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings gameSettings)
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{
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var options = new Dictionary<string, MouseScrollType>()
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{
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{ FluentProvider.GetMessage(Disabled), MouseScrollType.Disabled },
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{ FluentProvider.GetMessage(Standard), MouseScrollType.Standard },
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{ FluentProvider.GetMessage(Inverted), MouseScrollType.Inverted },
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{ FluentProvider.GetMessage(Joystick), MouseScrollType.Joystick },
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};
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ScrollItemWidget SetupItem(string o, ScrollItemWidget itemTemplate)
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => gameSettings.MouseScroll == options[o],
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() => gameSettings.MouseScroll = options[o]);
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item.Get<LabelWidget>("LABEL").GetText = () => o;
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return item;
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}
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, SetupItem);
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}
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static void ShowZoomModifierDropdown(DropDownButtonWidget dropdown, GameSettings gameSettings)
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{
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var options = new Dictionary<string, Modifiers>()
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{
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{ ModifiersExts.DisplayString(Modifiers.Alt), Modifiers.Alt },
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{ ModifiersExts.DisplayString(Modifiers.Ctrl), Modifiers.Ctrl },
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{ ModifiersExts.DisplayString(Modifiers.Meta), Modifiers.Meta },
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{ ModifiersExts.DisplayString(Modifiers.Shift), Modifiers.Shift },
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{ ModifiersExts.DisplayString(Modifiers.None), Modifiers.None }
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};
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ScrollItemWidget SetupItem(string o, ScrollItemWidget itemTemplate)
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => gameSettings.ZoomModifier == options[o],
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() => gameSettings.ZoomModifier = options[o]);
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item.Get<LabelWidget>("LABEL").GetText = () => o;
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return item;
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}
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, SetupItem);
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}
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static void MakeMouseFocusSettingsLive(GameSettings gameSettings)
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{
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if (gameSettings.LockMouseWindow)
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Game.Renderer.GrabWindowMouseFocus();
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else
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Game.Renderer.ReleaseWindowMouseFocus();
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}
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}
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}
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