Initial commit: OpenRA game engine
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Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
let5sne.win10
2026-01-10 21:46:54 +08:00
commit 9cf6ebb986
4065 changed files with 635973 additions and 0 deletions

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#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
namespace OpenRA.Mods.Common.Widgets
{
public class MenuButtonWidget : WorldButtonWidget
{
public readonly string MenuContainer = "INGAME_MENU";
public readonly bool Pause = true;
public readonly bool HideIngameUI = true;
public readonly bool DisableWorldSounds = false;
[ObjectCreator.UseCtor]
public MenuButtonWidget(ModData modData, World world)
: base(modData, world) { }
protected MenuButtonWidget(MenuButtonWidget other)
: base(other)
{
MenuContainer = other.MenuContainer;
Pause = other.Pause;
HideIngameUI = other.HideIngameUI;
}
}
}