Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Mods.Common/Widgets/ObserverSupportPowerIconsWidget.cs
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199
OpenRA.Mods.Common/Widgets/ObserverSupportPowerIconsWidget.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public class ObserverSupportPowerIconsWidget : Widget
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{
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public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP";
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public readonly string TooltipContainer;
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readonly World world;
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readonly WorldRenderer worldRenderer;
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readonly Dictionary<string, Animation> clocks;
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readonly Lazy<TooltipContainerWidget> tooltipContainer;
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public Func<SupportPowersWidget.SupportPowerIcon> GetTooltipIcon;
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public SupportPowersWidget.SupportPowerIcon TooltipIcon { get; private set; }
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public int IconWidth = 32;
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public int IconHeight = 24;
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public int IconSpacing = 1;
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public string ClockAnimation = "clock";
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public string ClockSequence = "idle";
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public string ClockPalette = "chrome";
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public Func<Player> GetPlayer;
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readonly List<SupportPowersWidget.SupportPowerIcon> supportPowerIconsIcons = [];
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readonly List<Rectangle> supportPowerIconsBounds = [];
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Animation icon;
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int lastIconIdx;
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int currentTooltipToken;
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[ObjectCreator.UseCtor]
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public ObserverSupportPowerIconsWidget(World world, WorldRenderer worldRenderer)
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{
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this.world = world;
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this.worldRenderer = worldRenderer;
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clocks = [];
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tooltipContainer = Exts.Lazy(() =>
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Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
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}
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protected ObserverSupportPowerIconsWidget(ObserverSupportPowerIconsWidget other)
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: base(other)
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{
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GetPlayer = other.GetPlayer;
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icon = other.icon;
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world = other.world;
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worldRenderer = other.worldRenderer;
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clocks = other.clocks;
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IconWidth = other.IconWidth;
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IconHeight = other.IconHeight;
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IconSpacing = other.IconSpacing;
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ClockAnimation = other.ClockAnimation;
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ClockSequence = other.ClockSequence;
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ClockPalette = other.ClockPalette;
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TooltipIcon = other.TooltipIcon;
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GetTooltipIcon = () => TooltipIcon;
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TooltipTemplate = other.TooltipTemplate;
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TooltipContainer = other.TooltipContainer;
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tooltipContainer = Exts.Lazy(() =>
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Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
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}
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public override void Draw()
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{
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supportPowerIconsIcons.Clear();
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supportPowerIconsBounds.Clear();
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var player = GetPlayer();
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if (player == null)
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return;
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var powers = player.PlayerActor.Trait<SupportPowerManager>().Powers
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.Where(x => !x.Value.Disabled)
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.OrderBy(p => p.Value.Info.SupportPowerPaletteOrder)
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.Select((a, i) => new { a, i })
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.ToList();
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foreach (var power in powers)
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{
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if (!clocks.ContainsKey(power.a.Key))
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clocks.Add(power.a.Key, new Animation(world, ClockAnimation));
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}
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Bounds.Width = powers.Count * (IconWidth + IconSpacing);
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Game.Renderer.EnableAntialiasingFilter();
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var iconSize = new float2(IconWidth, IconHeight);
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foreach (var power in powers)
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{
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var item = power.a.Value;
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if (item == null || item.Info == null || item.Info.Icon == null)
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continue;
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icon = new Animation(worldRenderer.World, item.Info.IconImage);
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icon.Play(item.Info.Icon);
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var location = new float2(RenderBounds.Location) + new float2(power.i * (IconWidth + IconSpacing), 0);
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supportPowerIconsIcons.Add(new SupportPowersWidget.SupportPowerIcon { Power = item, Pos = location });
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supportPowerIconsBounds.Add(new Rectangle((int)location.X, (int)location.Y, (int)iconSize.X, (int)iconSize.Y));
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WidgetUtils.DrawSpriteCentered(icon.Image, worldRenderer.Palette(item.Info.IconPalette), location + 0.5f * iconSize, 0.5f);
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var clock = clocks[power.a.Key];
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clock.PlayFetchIndex(ClockSequence,
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() => item.TotalTicks == 0 ? 0 : ((item.TotalTicks - item.RemainingTicks)
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* (clock.CurrentSequence.Length - 1) / item.TotalTicks));
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clock.Tick();
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WidgetUtils.DrawSpriteCentered(clock.Image, worldRenderer.Palette(ClockPalette), location + 0.5f * iconSize, 0.5f);
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}
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Game.Renderer.DisableAntialiasingFilter();
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var tiny = Game.Renderer.Fonts["Tiny"];
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foreach (var icon in supportPowerIconsIcons)
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{
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var text = GetOverlayForItem(icon.Power, world.Timestep);
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tiny.DrawTextWithContrast(text,
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icon.Pos + new float2(16, 12) - new float2(tiny.Measure(text).X / 2, 0),
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Color.White, Color.Black, 1);
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}
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}
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static string GetOverlayForItem(SupportPowerInstance item, int timestep)
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{
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if (item.Disabled) return "ON HOLD";
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if (item.Ready) return "READY";
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return WidgetUtils.FormatTime(item.RemainingTicks, timestep);
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}
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public override ObserverSupportPowerIconsWidget Clone()
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{
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return new ObserverSupportPowerIconsWidget(this);
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}
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public override void Tick()
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{
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if (TooltipContainer == null)
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return;
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if (Ui.MouseOverWidget != this)
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{
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if (TooltipIcon != null)
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{
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tooltipContainer.Value.RemoveTooltip(currentTooltipToken);
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lastIconIdx = 0;
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TooltipIcon = null;
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}
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return;
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}
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if (TooltipIcon != null &&
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lastIconIdx < supportPowerIconsBounds.Count &&
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supportPowerIconsIcons[lastIconIdx].Power == TooltipIcon.Power &&
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supportPowerIconsBounds[lastIconIdx].Contains(Viewport.LastMousePos))
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return;
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for (var i = 0; i < supportPowerIconsBounds.Count; i++)
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{
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if (!supportPowerIconsBounds[i].Contains(Viewport.LastMousePos))
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continue;
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lastIconIdx = i;
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TooltipIcon = supportPowerIconsIcons[i];
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currentTooltipToken = tooltipContainer.Value.SetTooltip(TooltipTemplate,
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new WidgetArgs() { { "world", worldRenderer.World }, { "player", GetPlayer() }, { "getTooltipIcon", GetTooltipIcon } });
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return;
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}
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TooltipIcon = null;
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}
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}
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}
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