Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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114
OpenRA.Mods.Common/Widgets/TooltipContainerWidget.cs
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114
OpenRA.Mods.Common/Widgets/TooltipContainerWidget.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public class TooltipContainerWidget : Widget
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{
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static readonly Action Nothing = () => { };
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readonly GraphicSettings graphicSettings;
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public int2 CursorOffset = new(0, 20);
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public int BottomEdgeYOffset = -5;
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public Action BeforeRender = Nothing;
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public int TooltipDelayMilliseconds = 200;
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Widget tooltip;
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int nextToken = 1;
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int currentToken;
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string id;
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WidgetArgs widgetArgs;
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public TooltipContainerWidget()
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{
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graphicSettings = Game.Settings.Graphics;
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IsVisible = () =>
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{
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// PERF: Only load widget once visible.
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var visible = Game.RunTime > Viewport.LastMoveRunTime + TooltipDelayMilliseconds;
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if (visible)
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LoadWidget();
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return visible;
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};
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}
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void LoadWidget()
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{
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if (id == null || tooltip != null)
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return;
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tooltip = Ui.LoadWidget(id, this, new WidgetArgs(widgetArgs) { { "tooltipContainer", this } });
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}
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public int SetTooltip(string id, WidgetArgs args)
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{
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RemoveTooltip();
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currentToken = nextToken++;
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tooltip = null;
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this.id = id;
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widgetArgs = args;
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return currentToken;
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}
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public void RemoveTooltip(int token)
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{
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if (currentToken != token)
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return;
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tooltip = null;
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id = null;
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widgetArgs = null;
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RemoveChildren();
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BeforeRender = Nothing;
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}
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public void RemoveTooltip()
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{
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RemoveTooltip(currentToken);
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}
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public override void Draw()
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{
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BeforeRender();
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}
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public override bool EventBoundsContains(int2 location) { return false; }
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public override int2 ChildOrigin
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{
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get
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{
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var scale = graphicSettings.CursorDouble ? 2 : 1;
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var pos = Viewport.LastMousePos + scale * CursorOffset;
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if (tooltip != null)
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{
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// If the tooltip overlaps the right edge of the screen, move it left until it fits
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if (pos.X + tooltip.Bounds.Right > Game.Renderer.Resolution.Width)
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pos = pos.WithX(Game.Renderer.Resolution.Width - tooltip.Bounds.Right);
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// If the tooltip overlaps the bottom edge of the screen, switch tooltip above cursor
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if (pos.Y + tooltip.Bounds.Bottom > Game.Renderer.Resolution.Height)
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pos = pos.WithY(Viewport.LastMousePos.Y + scale * BottomEdgeYOffset - tooltip.Bounds.Height);
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}
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return pos;
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}
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}
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public override string GetCursor(int2 pos) { return null; }
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}
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}
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