Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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OpenRA.Mods.D2k/Graphics/SonicBlastRenderable.cs
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OpenRA.Mods.D2k/Graphics/SonicBlastRenderable.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Mods.D2k.Traits;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.D2k.Graphics
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{
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public class SonicBlastRenderable : IRenderable, IFinalizedRenderable
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{
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public static readonly IEnumerable<IRenderable> None = [];
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readonly SonicBlastRenderer renderer;
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readonly float3 r;
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public WPos Pos { get; }
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public int ZOffset => 0;
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public SonicBlastRenderable(SonicBlastRenderer renderer, WPos pos)
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{
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this.renderer = renderer;
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Pos = pos;
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r = renderer.Info.Size * new float3(0.5f, 0.5f, 0);
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}
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public bool IsDecoration => false;
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public IRenderable WithZOffset(int newOffset) => this;
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public IRenderable OffsetBy(in WVec offset) => this;
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public IRenderable AsDecoration() => this;
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public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
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public void Render(WorldRenderer wr)
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{
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renderer.Draw(wr.Screen3DPxPosition(Pos));
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}
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public void RenderDebugGeometry(WorldRenderer wr)
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{
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var pos = wr.Screen3DPxPosition(Pos);
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var tl = wr.Viewport.WorldToViewPx(pos - r);
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var br = wr.Viewport.WorldToViewPx(pos + r);
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Game.Renderer.RgbaColorRenderer.DrawRect(tl, br, 1, Color.Red);
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}
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public Rectangle ScreenBounds(WorldRenderer wr)
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{
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var pos = wr.Screen3DPxPosition(Pos);
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var tl = wr.Viewport.WorldToViewPx(pos - r);
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var br = wr.Viewport.WorldToViewPx(pos + r);
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return new Rectangle(tl.X, tl.Y, br.X - tl.X, br.Y - tl.Y);
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}
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}
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}
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