Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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37
OpenRA.Test/OpenRA.Game/FluentTest.cs
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37
OpenRA.Test/OpenRA.Game/FluentTest.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using NUnit.Framework;
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namespace OpenRA.Test
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{
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[TestFixture]
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sealed class FluentTest
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{
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readonly string pluralForms = @"
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label-players = {$player ->
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[one] One player
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*[other] {$player} players
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}
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";
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[TestCase(TestName = "Fluent Plural Terms")]
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public void TestOne()
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{
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var bundle = new FluentBundle("en", pluralForms, e => Console.WriteLine(e.Message));
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var label = bundle.GetMessage("label-players", ["player", 1]);
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Assert.That("One player", Is.EqualTo(label));
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label = bundle.GetMessage("label-players", ["player", 2]);
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Assert.That("2 players", Is.EqualTo(label));
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}
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}
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}
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