Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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43
OpenRA.Test/OpenRA.Game/PlatformTest.cs
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43
OpenRA.Test/OpenRA.Game/PlatformTest.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.IO;
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using NUnit.Framework;
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namespace OpenRA.Test
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{
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[TestFixture]
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sealed class PlatformTest
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{
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string supportDir;
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string engineDir;
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[SetUp]
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public void SetUp()
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{
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supportDir = Platform.SupportDir;
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engineDir = Platform.EngineDir;
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}
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[TestCase(TestName = "Returns literal paths")]
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public void ResolvePath()
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{
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Assert.That(Platform.ResolvePath("^SupportDir|testpath"),
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Is.EqualTo(Path.Combine(supportDir, "testpath")));
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Assert.That(Platform.ResolvePath("^EngineDir|Foo.dll"),
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Is.EqualTo(Path.Combine(engineDir, "Foo.dll")));
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Assert.That(Platform.ResolvePath("testpath"),
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Is.EqualTo("testpath"));
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}
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}
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}
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