Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
14
OpenRA.Utility/OpenRA.Utility.csproj
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14
OpenRA.Utility/OpenRA.Utility.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="mscorlib" />
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<TrimmerRootAssembly Include="netstandard" />
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<TrimmerRootAssembly Include="System.IO.Pipes" />
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</ItemGroup>
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</Project>
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178
OpenRA.Utility/Program.cs
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178
OpenRA.Utility/Program.cs
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.IO;
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using System.Linq;
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namespace OpenRA
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{
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using UtilityActions = Dictionary<string, KeyValuePair<Action<Utility, string[]>, Func<string[], bool>>>;
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sealed class NoSuchCommandException : Exception
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{
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public readonly string Command;
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public NoSuchCommandException(string command)
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: base($"No such command '{command}'")
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{
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Command = command;
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}
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}
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sealed class Program
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{
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static void Main(string[] args)
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{
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try
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{
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Run(args);
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}
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catch
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{
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// Flush logs before rethrowing, i.e. allowing the exception to go unhandled.
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// try-finally won't work - an unhandled exception kills our process without running the finally block!
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Log.Dispose();
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throw;
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}
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finally
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{
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Log.Dispose();
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}
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}
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static void Run(string[] args)
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{
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var engineDir = Environment.GetEnvironmentVariable("ENGINE_DIR");
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if (!string.IsNullOrEmpty(engineDir))
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Platform.OverrideEngineDir(engineDir);
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Log.AddChannel("perf", null);
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Log.AddChannel("debug", null);
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Game.InitializeSettings(Arguments.Empty);
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var envModSearchPaths = Environment.GetEnvironmentVariable("MOD_SEARCH_PATHS");
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var modSearchPaths = !string.IsNullOrWhiteSpace(envModSearchPaths) ?
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FieldLoader.GetValue<ImmutableArray<string>>("MOD_SEARCH_PATHS", envModSearchPaths) :
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[Path.Combine(Platform.EngineDir, "mods")];
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if (args.Length == 0)
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{
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PrintUsage(new InstalledMods(modSearchPaths, []), null);
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return;
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}
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var modId = args[0];
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var explicitModPaths = Array.Empty<string>();
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if (File.Exists(modId) || Directory.Exists(modId))
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{
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explicitModPaths = [modId];
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modId = Path.GetFileNameWithoutExtension(modId);
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}
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var mods = new InstalledMods(modSearchPaths, explicitModPaths);
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if (!mods.Keys.Contains(modId))
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{
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PrintUsage(mods, null);
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return;
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}
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var modData = new ModData(mods[modId], mods);
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var utility = new Utility(modData, mods);
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args = args.Skip(1).ToArray();
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var actions = new UtilityActions();
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foreach (var commandType in modData.ObjectCreator.GetTypesImplementing<IUtilityCommand>())
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{
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var command = (IUtilityCommand)Activator.CreateInstance(commandType);
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var kvp = new KeyValuePair<Action<Utility, string[]>, Func<string[], bool>>(command.Run, command.ValidateArguments);
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actions.Add(command.Name, kvp);
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}
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if (args.Length == 0)
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{
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PrintUsage(mods, actions);
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return;
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}
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try
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{
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var command = args[0];
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if (!actions.TryGetValue(command, out var kvp))
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throw new NoSuchCommandException(command);
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var action = kvp.Key;
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var validateActionArgs = kvp.Value;
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if (validateActionArgs.Invoke(args))
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{
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action.Invoke(utility, args);
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}
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else
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{
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Console.WriteLine($"Invalid arguments for '{command}'");
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GetActionUsage(command, action);
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Environment.Exit(1);
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}
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}
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catch (Exception e)
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{
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Log.AddChannel("utility", "utility.log");
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Log.Write("utility", $"Received args: {args.JoinWith(" ")}");
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Log.Write("utility", e);
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if (e is NoSuchCommandException)
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{
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Console.WriteLine(e.Message);
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Log.Dispose(); // Flush logs before we terminate the process.
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Environment.Exit(1);
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}
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else
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{
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Console.WriteLine("Error: Utility application crashed. See utility.log for details");
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throw;
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}
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}
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}
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static void PrintUsage(InstalledMods mods, UtilityActions actions)
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{
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Console.WriteLine("Run `OpenRA.Utility.exe [MOD]` to see a list of available commands.");
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Console.WriteLine("The available mods are: " + string.Join(", ", mods.Keys));
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Console.WriteLine();
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if (actions == null)
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return;
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var keys = actions.Keys.Order();
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foreach (var key in keys)
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{
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GetActionUsage(key, actions[key].Key);
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}
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}
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static void GetActionUsage(string key, Action<Utility, string[]> action)
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{
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var descParts = Utility.GetCustomAttributes<DescAttribute>(action.Method, true)
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.SelectMany(d => d.Lines).ToArray();
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if (descParts.Length == 0)
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return;
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var args = descParts.Take(descParts.Length - 1).JoinWith(" ");
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var desc = descParts[^1];
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Console.WriteLine($" {key} {args}{Environment.NewLine} {desc}{Environment.NewLine}");
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}
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}
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}
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11
OpenRA.Utility/Properties/launchSettings.json
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11
OpenRA.Utility/Properties/launchSettings.json
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{
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"profiles": {
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"OpenRA.Utility": {
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"commandName": "Project",
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"commandLineArgs": "all --docs {DEV_VERSION}",
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"environmentVariables": {
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"ENGINE_DIR": ".."
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}
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}
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}
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}
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