Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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29
OpenRA.WindowsLauncher/OpenRA.WindowsLauncher.csproj
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29
OpenRA.WindowsLauncher/OpenRA.WindowsLauncher.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>winexe</OutputType>
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<ApplicationIcon>$(LauncherIcon)</ApplicationIcon>
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<AssemblyName>$(LauncherName)</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<None Include="App.config" />
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(ModID) != ''">
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<_Parameter1>ModID</_Parameter1>
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<_Parameter2>$(ModID)</_Parameter2>
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</AssemblyAttribute>
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(DisplayName) != ''">
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<_Parameter1>DisplayName</_Parameter1>
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<_Parameter2>$(DisplayName)</_Parameter2>
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</AssemblyAttribute>
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(FaqUrl) != ''">
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<_Parameter1>FaqUrl</_Parameter1>
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<_Parameter2>$(FaqUrl)</_Parameter2>
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</AssemblyAttribute>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="OpenRA-SDL2-CS" Version="1.0.42" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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</Project>
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