Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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37
mods/cnc/maps/nod01/rules.yaml
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37
mods/cnc/maps/nod01/rules.yaml
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World:
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LuaScript:
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Scripts: campaign.lua, utils.lua, nod01.lua
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MusicPlaylist:
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StartingMusic: nomercy
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VictoryMusic: nod_win1
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MissionData:
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Briefing: briefing
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BackgroundVideo: intro2.vqa
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BriefingVideo: nod1.vqa
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LossVideo: nodlose.vqa
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^Palettes:
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IndexedPlayerPalette:
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PlayerIndex:
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Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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IndexedPlayerPalette@units:
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PlayerIndex:
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Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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Player:
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PlayerResources:
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DefaultCash: 0
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C10:
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Tooltip:
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Name: actor-c10-name
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^Bridge:
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DamageMultiplier@INVULNERABLE:
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Modifier: 0
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^CivBuilding:
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MustBeDestroyed:
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^CivInfantry:
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MustBeDestroyed:
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