Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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41
mods/cnc/maps/nod06b/rules.yaml
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41
mods/cnc/maps/nod06b/rules.yaml
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World:
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LuaScript:
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Scripts: campaign.lua, utils.lua, nod06b.lua
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MusicPlaylist:
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StartingMusic: rout
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VictoryMusic: nod_win1
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MissionData:
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Briefing: briefing
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BriefingVideo: nod6.vqa
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StartVideo: sundial.vqa
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LossVideo: banner.vqa
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ScriptLobbyDropdown@difficulty:
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ID: difficulty
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Label: dropdown-difficulty.label
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Description: dropdown-difficulty.description
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Values:
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easy: options-difficulty.easy
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normal: options-difficulty.normal
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hard: options-difficulty.hard
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tough: options-difficulty.tough
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Default: normal
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Player:
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PlayerResources:
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DefaultCash: 0
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^Palettes:
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IndexedPlayerPalette:
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PlayerIndex:
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Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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IndexedPlayerPalette@units:
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PlayerIndex:
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Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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FLARE:
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Tooltip:
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ShowOwnerRow: false
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TRAN:
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-Selectable:
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Interactable:
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