Initial commit: OpenRA game engine
Fork from OpenRA/OpenRA with one-click launch script (start-ra.cmd) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
308
mods/cnc/rules/world.yaml
Normal file
308
mods/cnc/rules/world.yaml
Normal file
@@ -0,0 +1,308 @@
|
||||
^BaseWorld:
|
||||
Inherits: ^Palettes
|
||||
ScreenMap:
|
||||
ActorMap:
|
||||
Selection:
|
||||
ControlGroups:
|
||||
MusicPlaylist:
|
||||
VictoryMusic: win1
|
||||
DefeatMusic: nod_map1
|
||||
DebugVisualizations:
|
||||
TerrainRenderer:
|
||||
TerrainGeometryOverlay:
|
||||
ShroudRenderer:
|
||||
ShroudVariants: shroud-typea, shroud-typeb, shroud-typec, shroud-typed
|
||||
OverrideFullShroud: shroud-full
|
||||
FogVariants: fog-typea, fog-typeb, fog-typec, fog-typed
|
||||
OverrideFullFog: fog-full
|
||||
FogPalette: shroud
|
||||
Locomotor@FOOT:
|
||||
Name: foot
|
||||
Crushes: crate
|
||||
SharesCell: true
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 89
|
||||
Road: 111
|
||||
Bridge: 111
|
||||
Tiberium: 78
|
||||
PathingCost: 300
|
||||
BlueTiberium: 78
|
||||
PathingCost: 300
|
||||
Beach: 89
|
||||
Locomotor@CHEM:
|
||||
Name: chem
|
||||
Crushes: crate
|
||||
SharesCell: true
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 89
|
||||
Road: 111
|
||||
Bridge: 111
|
||||
Tiberium: 100
|
||||
BlueTiberium: 100
|
||||
Beach: 89
|
||||
Locomotor@WHEELED:
|
||||
Name: wheeled
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 63
|
||||
Road: 125
|
||||
Bridge: 125
|
||||
Tiberium: 63
|
||||
BlueTiberium: 63
|
||||
Beach: 50
|
||||
Locomotor@HEAVYWHEELED:
|
||||
Name: heavywheeled
|
||||
Crushes: crate, infantry
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 63
|
||||
Road: 125
|
||||
Bridge: 125
|
||||
Tiberium: 63
|
||||
BlueTiberium: 63
|
||||
Beach: 50
|
||||
Locomotor@TRACKED:
|
||||
Name: tracked
|
||||
Crushes: wall, crate, infantry
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 88
|
||||
Road: 125
|
||||
Bridge: 125
|
||||
Tiberium: 88
|
||||
BlueTiberium: 88
|
||||
Beach: 88
|
||||
Locomotor@HEAVYTRACKED:
|
||||
Name: heavytracked
|
||||
Crushes: wall, heavywall, crate, infantry
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 88
|
||||
Road: 125
|
||||
Bridge: 125
|
||||
Tiberium: 88
|
||||
BlueTiberium: 88
|
||||
Beach: 88
|
||||
Locomotor@NAVAL:
|
||||
Name: naval
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Water: 100
|
||||
Locomotor@LANDINGCRAFT:
|
||||
Name: lcraft
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 100
|
||||
Road: 100
|
||||
Water: 100
|
||||
Tiberium: 100
|
||||
BlueTiberium: 100
|
||||
Beach: 100
|
||||
River: 100
|
||||
Locomotor@CRITTER:
|
||||
Name: critter
|
||||
Crushes: crate
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 89
|
||||
Road: 111
|
||||
Bridge: 111
|
||||
Tiberium: 78
|
||||
BlueTiberium: 78
|
||||
Beach: 89
|
||||
Locomotor@VISC:
|
||||
Name: visc
|
||||
TerrainSpeeds:
|
||||
Clear: 100
|
||||
Rough: 89
|
||||
Road: 111
|
||||
Bridge: 111
|
||||
Tiberium: 100
|
||||
BlueTiberium: 100
|
||||
Beach: 89
|
||||
Faction@Random:
|
||||
Name: faction-random.name
|
||||
InternalName: Random
|
||||
RandomFactionMembers: gdi, nod
|
||||
Description: faction-random.description
|
||||
Faction@gdi:
|
||||
Name: faction-gdi.name
|
||||
InternalName: gdi
|
||||
Description: faction-gdi.description
|
||||
Faction@nod:
|
||||
Name: faction-nod.name
|
||||
InternalName: nod
|
||||
Description: faction-nod.description
|
||||
ResourceRenderer:
|
||||
ResourceTypes:
|
||||
Tiberium:
|
||||
Sequences: ti1, ti2, ti3, ti4, ti5, ti6, ti7, ti8, ti9, ti10, ti11, ti12
|
||||
Palette: staticterrain
|
||||
Name: resource-tiberium
|
||||
BlueTiberium:
|
||||
Sequences: ti1, ti2, ti3, ti4, ti5, ti6, ti7, ti8, ti9, ti10, ti11, ti12
|
||||
Palette: bluetiberium
|
||||
Name: resource-tiberium
|
||||
|
||||
World:
|
||||
Inherits: ^BaseWorld
|
||||
ChatCommands:
|
||||
DevCommands:
|
||||
DebugVisualizationCommands:
|
||||
PathFinderOverlay:
|
||||
AutoSave:
|
||||
HierarchicalPathFinderOverlay:
|
||||
ActorMapOverlay:
|
||||
PlayerCommands:
|
||||
HelpCommand:
|
||||
ScreenShaker:
|
||||
BuildingInfluence:
|
||||
LegacyBridgeLayer:
|
||||
Bridges: bridge1, bridge2, bridge3, bridge4
|
||||
ProductionQueueFromSelection:
|
||||
ProductionTabsWidget: PRODUCTION_TABS
|
||||
SmudgeLayer@SCORCH:
|
||||
Type: Scorch
|
||||
Sequence: scorches
|
||||
SmokeChance: 50
|
||||
SmokeImage: scorch_flames
|
||||
SmokeSequences: large_flame, medium_flame, small_flame
|
||||
MaxSmokeOffsetDistance: 341
|
||||
SmudgeLayer@CRATER:
|
||||
Type: Crater
|
||||
Sequence: craters
|
||||
SmokeChance: 25
|
||||
SmokeImage: smoke_m
|
||||
SmokeSequences: idle
|
||||
MaxSmokeOffsetDistance: 213
|
||||
ResourceLayer:
|
||||
RecalculateResourceDensity: true
|
||||
ResourceTypes:
|
||||
Tiberium:
|
||||
ResourceIndex: 1
|
||||
TerrainType: Tiberium
|
||||
AllowedTerrainTypes: Clear, Road
|
||||
MaxDensity: 12
|
||||
BlueTiberium:
|
||||
ResourceIndex: 2
|
||||
TerrainType: BlueTiberium
|
||||
AllowedTerrainTypes: Clear, Road
|
||||
MaxDensity: 12
|
||||
ResourceClaimLayer:
|
||||
WarheadDebugOverlay:
|
||||
CustomTerrainDebugOverlay:
|
||||
MapCreeps:
|
||||
CheckboxVisible: False
|
||||
CheckboxEnabled: True
|
||||
CheckboxLocked: True
|
||||
SpawnMapActors:
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusCheckboxDisplayOrder: 4
|
||||
BuildRadiusCheckboxDisplayOrder: 5
|
||||
MapOptions:
|
||||
ShortGameCheckboxDisplayOrder: 2
|
||||
TechLevelDropdownDisplayOrder: 2
|
||||
GameSpeedDropdownDisplayOrder: 1
|
||||
MapStartingLocations:
|
||||
SeparateTeamSpawnsCheckboxDisplayOrder: 6
|
||||
CreateMapPlayers:
|
||||
StartingUnits@mcvonly:
|
||||
Class: none
|
||||
ClassName: options-starting-units.mcv-only
|
||||
Factions: gdi, nod
|
||||
BaseActor: mcv
|
||||
StartingUnits@defaultgdia:
|
||||
Class: light
|
||||
ClassName: options-starting-units.light-support
|
||||
Factions: gdi
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e1,e1,e3,e3,jeep
|
||||
StartingUnits@defaultnoda:
|
||||
Class: light
|
||||
ClassName: options-starting-units.light-support
|
||||
Factions: nod
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e1,e1,e1,e3,e3,bggy
|
||||
StartingUnits@heavynoda:
|
||||
Class: heavy
|
||||
ClassName: options-starting-units.heavy-support
|
||||
Factions: nod
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e1,e3,e3,ltnk,ltnk,ftnk
|
||||
StartingUnits@heavynodb:
|
||||
Class: heavy
|
||||
ClassName: options-starting-units.heavy-support
|
||||
Factions: nod
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e1,e1,e3,e3,e3,ftnk,ftnk
|
||||
StartingUnits@heavygdia:
|
||||
Class: heavy
|
||||
ClassName: options-starting-units.heavy-support
|
||||
Factions: gdi
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e1,e3,e3,jeep,mtnk,mtnk
|
||||
StartingUnits@heavygdib:
|
||||
Class: heavy
|
||||
ClassName: options-starting-units.heavy-support
|
||||
Factions: gdi
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e1,e1,e1,e1,e2,e2,e2,e3,e3,apc,mtnk
|
||||
SpawnStartingUnits:
|
||||
CrateSpawner:
|
||||
Minimum: 1
|
||||
Maximum: 6
|
||||
SpawnInterval: 3000
|
||||
WaterChance: 0
|
||||
InitialSpawnDelay: 1500
|
||||
CheckboxDisplayOrder: 1
|
||||
PathFinder:
|
||||
ValidateOrder:
|
||||
DebugPauseState:
|
||||
ObjectivesPanel:
|
||||
PanelName: SKIRMISH_STATS
|
||||
RadarPings:
|
||||
LoadWidgetAtGameStart:
|
||||
ShellmapRoot: MENU_BACKGROUND
|
||||
ScriptTriggers:
|
||||
CellTriggerOverlay:
|
||||
TimeLimitManager:
|
||||
TimeLimitDisplayOrder: 2
|
||||
ColorPickerManager:
|
||||
PreviewActor: fact.colorpicker
|
||||
PresetColors: F21818, FF7A22, F2BC18, F8D3B3, CDF291, DAF218, 18F26F, 12B572, F279E6, 502048, 391D1D, BA18F2, F218BC, 1821F2, 328DFF, 78DBF8
|
||||
OrderEffects:
|
||||
TerrainFlashImage: moveflsh
|
||||
TerrainFlashSequence: idle
|
||||
TerrainFlashPalette: moveflash
|
||||
|
||||
EditorWorld:
|
||||
Inherits: ^BaseWorld
|
||||
EditorActorLayer:
|
||||
EditorCursorLayer:
|
||||
EditorResourceLayer:
|
||||
RecalculateResourceDensity: true
|
||||
ResourceTypes:
|
||||
Tiberium:
|
||||
ResourceIndex: 1
|
||||
TerrainType: Tiberium
|
||||
AllowedTerrainTypes: Clear, Road
|
||||
MaxDensity: 12
|
||||
BlueTiberium:
|
||||
ResourceIndex: 2
|
||||
TerrainType: BlueTiberium
|
||||
AllowedTerrainTypes: Clear, Road
|
||||
MaxDensity: 12
|
||||
LoadWidgetAtGameStart:
|
||||
EditorActionManager:
|
||||
BuildableTerrainOverlay:
|
||||
AllowedTerrainTypes: Clear, Road
|
||||
MarkerLayerOverlay:
|
||||
TilingPathTool:
|
||||
DefaultStart: Clear
|
||||
DefaultInner: Beach
|
||||
DefaultEnd: Clear
|
||||
Inherits@MapGenerators: ^MapGenerators
|
||||
Reference in New Issue
Block a user